1

Aaa Games Jobs (NOW HIRING)

We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being! Essential duties and responsibilities ...

Minimum of 6 shipped AAA games in a senior sound leadership role. * Proven record of managing, mentoring, and inspiring high-performing sound teams. * Deep expertise in interactive audio, post ...

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...

Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA ...

next page

Showing results 1-20

Aaa Games information

See salary details

$6

$14

$32

How much do aaa games jobs pay per hour?

As of Sep 4, 2026, the average hourly pay for aaa games in the United States is $14.83, according to ZipRecruiter salary data. Most workers in this role earn between $10.82 and $15.38 per hour, depending on experience, location, and employer.

What is an AAA game?

A AAA Games job typically refers to a role in the development, publishing, or support of high-budget, high-profile video games produced by major studios. These positions span various disciplines, including game design, programming, art, audio, production, and quality assurance. AAA game jobs often involve working in large teams, meeting tight deadlines, and maintaining high-quality standards to create commercially successful titles.

What are the key skills and qualifications needed to thrive as an AAA game developer?

To thrive as an AAA Game Developer, you need expertise in computer programming (such as C++ or C#), computer graphics, and game design principles, often backed by a relevant degree in computer science or a related field. Familiarity with industry-standard game engines like Unreal Engine or Unity, version control systems, and potentially certifications in these tools is highly valuable. Collaboration, creativity, and strong problem-solving skills are essential soft skills for success in this fast-paced, team-oriented environment. These skills ensure high-quality, engaging games are delivered efficiently, meeting both technical standards and creative vision.

What are some common challenges faced by developers working on AAA games, and how can new team members best navigate them?

Developers working on AAA games often face challenges such as tight production deadlines, frequent changes in project scope, and the need to coordinate with large, multidisciplinary teams. New team members can navigate these challenges by maintaining clear communication, staying adaptable to shifting priorities, and proactively seeking feedback from more experienced colleagues. Embracing collaborative tools and regularly participating in team meetings can also help ensure alignment and smooth workflow across departments.

What is the difference between Aaa Games vs Indie Game Developer?

AspectAaa GamesIndie Game Developer
Required CredentialsTypically a degree in computer science, game design, or related fields; experience in large studiosVaries widely; often self-taught or with informal training
Work EnvironmentLarge teams within major studios, structured workflowsSmall teams or solo projects, flexible schedules
Industry UsageMajor publishers, large-scale projects, high budgetsIndependent projects, self-published or small publishers
Search & Comparison IntentUnderstanding career differences, job requirements, industry rolesExploring independent game development, startup opportunities

In summary, Aaa Games developers work in large studios with formal credentials and structured environments, focusing on high-budget projects. Indie Game Developers operate independently or in small teams, often with diverse backgrounds, emphasizing creativity and flexibility. Both roles require passion for gaming but differ significantly in scale, resources, and work setting.

More about Aaa Games jobs

What cities are hiring for Aaa Games jobs?

Cities with the most Aaa Games job openings:

What are the most commonly searched types of Aaa Games jobs?

The most popular types of Aaa Games jobs are:

What states have the most Aaa Games jobs?

States with the most job openings for Aaa Games jobs include:

What job categories do people searching Aaa Games jobs look for?

The top searched job categories for Aaa Games jobs are:

Infographic showing various Aaa Games job openings in the United States as of August 2026, with employment types broken down into 59% Full Time, 33% Part Time, 4% Temporary, and 4% Contract. Highlights an 96% In-person, and 4% Remote job distribution, with an average salary of $30,839 per year, or $14.8 per hour.

Senior Gameplay Programmer (CONTRACT)

Insomniac Games

OR • On-site, Remote

Contractor

Posted 6 days ago


Job description

This is a 12 month contract. This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions.

Insomniac is looking for a Senior Gameplay Programmer (Contract). In this role you'll collaborate closely with our content teams as we design, implement and maintain industry leading experiences, with a heavy focus on enemy, boss and ally behaviors. A Senior Gameplay Programmer anticipates design needs and player expectations and leverages their experience to provide feedback on code quality, user experience, and performance throughout the course of development. We value ownership, technical expertise, initiative, and effective communication.

At Insomniac, we've embraced a digital-first culture, and support in-office, remote and hybrid working arrangements. We're passionate about creating robust, scalable systems for AAA games and delivering outstanding new player experiences while fostering employee well-being!

Essential duties and responsibilities include the following:

  • Collaborate across teams to drive player experience and feature quality with a focus on Enemy<>Player interactions
  • Act as a subject matter expert on our enemy and boss teams, providing mentorship/assistance to more junior staff through code reviews and participation in relevant special interest groups
  • Create features and systems that can work flexibly and dynamically across diverse environments and situations
  • Architect and implement systems that are as simple as possible without compromising scalability and extensibility
  • Accurately estimate assigned work, contribute to efforts to ensure work is in scope, and proactively update team on task status
  • Understand complex existing systems and how they interact. Expand or create new systems as needed to deliver on the promise of our features
  • Work across teams to understand how our internal customers use the tools and systems that we develop to deliver great gameplay experiences
  • Drive new feature and architecture development within enemy behavior systems

Skills you should bring to this role:

  • Prior experience owning and delivering features in the areas of enemy, boss, or ally behaviors
  • Extensive C++ skills
  • Knowledge of memory management, performance optimization, systems interfaces, and other programming principles and best practices.
  • Knowledge of mathematical concepts, particularly 3D math and visualization using linear algebra
  • An eye for player-centered design
  • Ability and willingness to articulate strengths and weaknesses of proposed features, and to advocate for alternatives