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Temporary Aaa Games Jobs (NOW HIRING)

Sr. Gameplay Engineer (Temporary) Who We Are 2K is headquartered in Novato, California and is a ... several AAA, sports and entertainment brands, including global powerhouse NBA ® 2K, renowned ...

... AAA third-person action-adventure titles. System Design: A proven track record of shipping games ... This is a 6-month temporary role with the potential for an extension based on business needs and ...

OR · On-site

$120K - $145K/yr

Create and integrate AAA quality animations for scripted moments within the game using Unreal ... Practice patience and be open to giving and receiving feedback (This is a temporary "Project Hire ...

Senior UI Artist

Austin, TX · On-site

$90K - $130K/yr

... AAA title. Bonus XP: * Experience designing UI for action-adventure, co-op, or shooter games ... This position may initially be offered on a temp-to-hire basis. Pay range: $90,000-$130,000. Title ...

The Gathering, the rich storytelling of Dungeons & Dragons, or our AAA digital game studios, we ... Please note that this is a temporary assignment providing services to Wizards through an external ...

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Temporary Aaa Games information

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How much do temporary aaa games jobs pay per hour?

As of Jun 16, 2026, the average hourly pay for temporary aaa games in the United States is $14.83, according to ZipRecruiter salary data. Most workers in this role earn between $10.82 and $15.38 per hour, depending on experience, location, and employer.

What are temporary AAA games jobs?

Temporary AAA games jobs are short-term positions within major video game studios that produce top-tier, high-budget titles—often referred to as 'AAA' games. These roles can range from game design, programming, and art to quality assurance and project management. Temporary positions are typically project-based and may last from a few months to over a year, depending on the development cycle. They offer professionals the opportunity to gain experience on major titles and work alongside industry experts. Many studios hire temporary staff during critical phases, such as final production or testing, to meet project deadlines.

What is the difference between Temporary Aaa Games vs QA Tester?

AspectTemporary Aaa GamesQA Tester
CredentialsHigh school diploma or equivalent; some roles may require gaming or technical certificationsHigh school diploma; certifications in testing or gaming are a plus
Work EnvironmentGame development studios, often in collaborative, creative settingsQuality assurance departments within game studios, testing on various platforms
Industry UsageTemporary roles in AAA game projects, often project-basedRegular or contract roles focused on testing game quality and bugs

Temporary Aaa Games roles typically involve short-term, project-based work in AAA game development, focusing on specific game releases. QA Testers are responsible for identifying bugs and ensuring game quality, often working within the same environment. While both roles require similar skills and certifications, Temporary Aaa Games positions are usually temporary and project-specific, whereas QA Testers may have ongoing or contract roles in quality assurance.

What are the key skills and qualifications needed to thrive as a Temporary AAA Games Developer, and why are they important?

To thrive as a Temporary AAA Games Developer, you generally need strong programming skills (such as C++ or C#), experience with game engines like Unreal Engine or Unity, and a relevant degree or portfolio of completed projects. Familiarity with version control systems (e.g., Git), asset pipelines, and debugging tools is typically required, and certifications in game development can be advantageous. Excellent communication, adaptability, and teamwork help you integrate quickly with existing teams and workflows. These abilities are crucial for contributing effectively to high-stakes, large-scale game projects on tight deadlines.

What are some common challenges faced by professionals working in temporary AAA games roles?

Professionals in temporary roles on AAA game projects often encounter the challenge of quickly adapting to established workflows and tools within a short timeframe. They typically need to integrate into large, cross-disciplinary teams and contribute effectively to fast-paced production cycles. Balancing high-quality output with strict deadlines, while ensuring alignment with the project's creative vision, can be demanding. Additionally, temporary roles may have less job security, making it important to build strong networks and demonstrate value rapidly for future opportunities.
More about Temporary Aaa Games jobs
What cities are hiring for Temporary Aaa Games jobs? Cities with the most Temporary Aaa Games job openings:
What are the most commonly searched types of Aaa Games jobs? The most popular types of Aaa Games jobs are:
What states have the most Temporary Aaa Games jobs? States with the most job openings for Temporary Aaa Games jobs include:
Infographic showing various Temporary Aaa Games job openings in the United States as of June 2026, with employment types broken down into 21% Full Time, 74% Part Time, and 5% Temporary. Highlights an 63% Physical, and 37% Remote job distribution, with an average salary of $30,839 per year, or $14.8 per hour.
Animator, Gameplay - Temp | Unannounced Game

Animator, Gameplay - Temp | Unannounced Game

Blizzard Entertainment, Inc.

Irvine, CA • On-site

$29.81 - $55.14/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 3 days ago


Job description

Team Name:

Unannounced ProjectJob Title:Animator, Gameplay - Temp | Unannounced GameRequisition ID:R027651Job Description:

At Blizzard, we craft genre-defining games and legendary worlds for all to share. Through unparalleled creativity and storytelling, we create immersive universes and iconic characters that are beloved across platforms, borders, backgrounds, and generations - only made possible by building a work environment that nurtures the artistry of game development and unleashes the aspirations of our people.


As an Animator, you'll be animating a diverse range of compelling characters and creatures that support an engaging, dynamic, and satisfying gameplay experience. You'll be working with other artists, designers, and engineers to collaborate on creatively complex assignments to develop an inspiring creative vision, animation style, and production pipeline for this new Blizzard game. Ultimately, you're combining inspiring art with great gameplay while actively communicating and thriving on a small team.


This role is anticipated to be a hybrid work position, with some work on-site and some work-from-home. The potential home studio for this role is Irvine, CA. However, we understand each person's circumstances may be unique and will work with you to explore other possible options, including remote work arrangements.


This is roughly a 5-month temporary position.


Responsibilities

Priorities can often change in a fast-paced environment like ours, so this role includes, but is not limited to, the following responsibilities:

  • Partner with the animation team to help develop a unique animation style and visual direction for the project
  • Collaborate with designers, tech artists, and engineers to integrate the animation assets into the engine, and identify and troubleshoot any technical issues that might arise
  • Partner with engineers and tech artists to help support and develop an effective animation pipeline for prototyping and a rapid iteration mindset for game development

Minimum Requirements


  • 5+ years' animation experience in a professional environment (Game Studio, Animation Studio, or VFX Studio)
  • Strong understanding of the principles of animation and body mechanics
  • Experience animating characters and creatures in Maya (or equivalent 3D programs)
  • Experience with Unreal Engine
  • Strong understanding of human and creature anatomy and a keen eye toward creatively representing their movements in believable ways
  • Experience with creating animation blend trees; previous experience with node-based animation editors

Extra Points


  • Professional experience working on AAA games for major platforms
  • Experience with prototype/quick iteration environments
  • Experience working with motion capture
  • Experience with basic modeling and rigging

Your Platform


Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.


Our World


Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises includingCall of Duty,World of Warcraft,Overwatch,Diablo,Candy Crush andBubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!


Our ability to build immersive and innovate worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!


The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.


We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.


We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.


We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $29.81 - $55.14 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

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