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Level Designer Sanzaru Games Jobs (NOW HIRING)

Level Designer

Frisco, TX · Remote

$102K/yr

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... Level Designers are responsible for owning the vision of their levels, and working with a variety ...

New

Unreal Engine Level Designer

Winston Salem, NC · On-site

$93K/yr

The Co-Founders of Epoch Games were originally part of a Modding Team developing the total ... We are still building a long list of assets; we expect our Level Designers to be resourceful with ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

Level Designer, Missions

Salt Lake City, UT · On-site

$105K/yr

Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful ... Avalanche, a division of WB Games Inc., is seeking a Mission Level Designer to join our team of ...

Senior Level Designer

Cary, NC · On-site

$94K - $101K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... What You'll Do Epic is looking for a Lead Level Designer to join our dynamic team. This person will ...

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company. Are you a level designer with experience creating procedural environments? Have ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company. Are you a level designer with experience creating procedural environments? Have ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company. Are you a level designer with experience creating procedural environments? Have ...

Senior Level Designer

Boston, MA · On-site

$78.40 - $145.60/hr

About the role WB Games Boston's Mobile Publishing is seeking a Senior Level Designer with a strong eye for visual design and deep experience designing action oriented playable ads. The role focuses ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and ... Use Blueprint scripting to create gameplay content. * Design and block out world geometry.

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Level Designer Sanzaru Games information

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$47K

$156K

How much do level designer sanzaru games jobs pay per year?

As of Sep 4, 2026, the average yearly pay for level designer sanzaru games in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a level designer at Sanzaru Games?

Level Designers at Sanzaru Games are responsible for creating the layout, structure, and flow of game environments. They collaborate closely with artists, programmers, and writers to ensure levels are engaging, balanced, and support the overall game narrative and mechanics. Their work involves designing maps, placing interactive elements, and iterating on feedback to enhance gameplay experience. At Sanzaru Games, Level Designers play a key role in shaping the player's journey and ensuring the game is both fun and challenging.

What skills and qualifications are needed to thrive as a level designer at Sanzaru Games?

To thrive as a Level Designer at Sanzaru Games, you need a strong grasp of game design principles, spatial reasoning, and experience with industry-standard level editors, typically backed by a relevant degree or portfolio. Proficiency with tools such as Unreal Engine or Unity, 3D modeling software, and version control systems is usually expected. Creativity, attention to detail, collaboration, and strong communication skills help you stand out in this role. These abilities ensure that level designs are engaging, technically feasible, and well-integrated with the overall game vision for an optimal player experience.

What are common challenges faced by level designers at Sanzaru Games, and how can applicants prepare for them?

Level Designers at Sanzaru Games often face the challenge of balancing creative vision with technical constraints, such as optimizing levels for performance across multiple platforms. Effective communication is essential, as designers collaborate closely with artists, programmers, and writers to ensure cohesive gameplay experiences. Applicants can prepare by developing strong problem-solving skills, being adaptable to feedback, and familiarizing themselves with Sanzaru's game design philosophies. Additionally, building a portfolio that demonstrates both creativity and technical understanding will help candidates stand out.

What is the difference between Level Designer Sanzaru Games vs Level Designer Naughty Dog?

AspectLevel Designer Sanzaru GamesLevel Designer Naughty Dog
Required CredentialsBachelor's in Game Design, Computer Science, or related field; experience with level design toolsBachelor's in Game Design, Computer Science, or related field; experience with level design tools
Work EnvironmentCollaborative studio environment focused on action-adventure and platform gamesCreative studio environment known for narrative-driven AAA titles
Industry UsageUsed in the gaming industry for designing game levels and environmentsUsed in the gaming industry for designing immersive game levels and environments

Both Level Designer Sanzaru Games and Naughty Dog require similar credentials and work in collaborative environments within the gaming industry. The main difference lies in the types of games they develop, with Sanzaru focusing on action and platform games, while Naughty Dog specializes in narrative-driven AAA titles.

More about Level Designer Sanzaru Games jobs

What cities are hiring for Level Designer Sanzaru Games jobs?

Cities with the most Level Designer Sanzaru Games job openings:

Infographic showing various Level Designer Sanzaru Games job openings in the United States as of August 2026, with employment types broken down into 72% Full Time, 25% Part Time, 2% Temporary, and 1% Contract. Highlights an 67% Physical, and 33% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Level Designer

Gearbox

Frisco, TX • Remote

$102K/yr

Full-time

Posted yesterday

New


Job description

Who We Are

The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

For more information, visit www.GearboxSoftware.com.

What We Are Looking For

Gearbox Software is looking for a passionate level designer to join us in crafting upcoming first and third person shooters. This role involves working with the Lead Level Designer and Creative Director to pitch, build, polish, and ship levels using Unreal Engine. Level Designers are responsible for owning the vision of their levels, and working with a variety of other departments to see that vision come to fruition. It involves close collaborative work with artists, mission designers, writers, coders, and a variety of other disciplines to ensure the level ships on time at a high standard of quality, while also being fun and memorable to players.

Responsibilities

  • Develop single player and cooperative levels based on existing game design documents, direction from project leadership, and collaboration with peers. This involves taking a design all the way from a paper design to a shipping product, iterating over time based on feedback, creative goals, and project deadlines.
  • Prototype, iterate, and polish moment-to-moment gameplay while working with narrative designers, enemy designers, artists, and other disciplines to ensure quality combats and mission experiences for the final customers.
  • Mentorship and sharing of expertise with junior level designers and other design staff. Ability to model a positive tone and work ethic to junior members of the team. Ability to provide and receive good feedback when iterating levels.
Qualifications

  • Proven track record of building and shipping large level environments. Should include videos or screenshots of shipped levels, and any additional documentation showing design and iteration process.
  • Understanding of modern level design practices, including layout, pacing, technical implementation, and above all else creating fun experiences for players.
  • Strong eye towards aesthetics, with an ability to work hand-in-hand with art teams. Previous experience in an art role is a plus.
  • Excellent documentation, communication, interpersonal, and organizational skills. Ability to maintain focus and self-motivation towards the current project goals.
  • Have shipped a AAA title, with a preference towards Unreal technology and first person shooters.
Nice-to-Haves

  • Shipped games using Unreal 4 or 5 technology.
  • Experience with the certification and shipping process on modern consoles.
  • Experience working with large inter-disciplinary teams.
  • Co-op and/or Online Multiplayer experience.
  • Previous leadership experience.
Our Commitment to Equal Opportunity

Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.

Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

Please note that Gearbox is unable to provide visa sponsorship or assistance for this position. All candidates must be legally authorized to work in United States without requiring current or future employer sponsorship.

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