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Level Designer Sanzaru Games Jobs (NOW HIRING)

Level Designer

San Francisco, CA · On-site

$128K/yr

Spellbrush is a company focused on creating engaging gameplay experiences, and they are seeking a Level Designer to craft fun tactics missions using their in-house tools. The role involves designing ...

Level Designer

Eugene, OR · On-site +1

$70K - $92K/yr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support ... Level Designer I candidates should generally have two or more years of relevant professional ...

Level Designer

Eugene, OR · On-site

$70 - $92/hr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support ... Level Designer I candidates should generally have two or more years of relevant professional ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

Level Designer

Los Angeles, CA · On-site

$75 - $110/hr

... level design Collaborate with game designers, scripters, artists, and producers from concept ... Game Design Tools #J-18808-Ljbffr

Level Designer

Eugene, OR · On-site +1

$109K/yr

Place, configure, and tune enemies, NPCs, gameplay objects, and environmental elements to support ... Level Designer I candidates should generally have two or more years of relevant professional ...

Level Designer

San Francisco, CA · On-site

$128K/yr

Collaborate closely with other game designers, artists, and engineers on the team. Help engineers improve the level design tooling that you are using. Maintain knowledge and context of all of the ...

Whether it's building award-winning games or crafting engine technology that enables others to make ... What You'll Do Epic is looking for a Lead Level Designer to join our dynamic team. This person will ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company. Are you a level designer with experience creating procedural environments? Have ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company. Are you a level designer with experience creating procedural environments? Have ...

Level Designer (Senior+)

Troy, NY · On-site

$100K - $150K/yr

We make games for people who appreciate craft and a little bit of magic. If you're curious, you'll be in good company. Are you a level designer with experience creating procedural environments? Have ...

Senior Level Designer

Boston, MA · On-site

$78.40 - $145.60/hr

About the role WB Games Boston's Mobile Publishing is seeking a Senior Level Designer with a strong eye for visual design and deep experience designing action oriented playable ads. The role focuses ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

And numerous digital fashion releases on UGC Gaming platforms - Sawhorse Productions We are seeking a talented, hands-on Roblox Level Designer to build the playable worlds behind our branded Roblox ...

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and ... Use Blueprint scripting to create gameplay content. * Design and block out world geometry.

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and ... Use Blueprint scripting to create gameplay content. * Design and block out world geometry.

Senior Level Designer

Novato, CA · On-site

$100K - $148K/yr

As a Senior Level Designer at Cloud Chamber, you will be responsible for blocking out the world and ... Use Blueprint scripting to create gameplay content. * Design and block out world geometry.

As a Game Design Manager / Level Design Lead you'll be front and center in defining the design of ... You'll lead a small, talented team of level designers while remaining deeply connected to the craft ...

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Level Designer Sanzaru Games information

See salary details

$47K

$156K

How much do level designer sanzaru games jobs pay per year?

As of Aug 27, 2026, the average yearly pay for level designer sanzaru games in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is a level designer at Sanzaru Games?

Level Designers at Sanzaru Games are responsible for creating the layout, structure, and flow of game environments. They collaborate closely with artists, programmers, and writers to ensure levels are engaging, balanced, and support the overall game narrative and mechanics. Their work involves designing maps, placing interactive elements, and iterating on feedback to enhance gameplay experience. At Sanzaru Games, Level Designers play a key role in shaping the player's journey and ensuring the game is both fun and challenging.

What skills and qualifications are needed to thrive as a level designer at Sanzaru Games?

To thrive as a Level Designer at Sanzaru Games, you need a strong grasp of game design principles, spatial reasoning, and experience with industry-standard level editors, typically backed by a relevant degree or portfolio. Proficiency with tools such as Unreal Engine or Unity, 3D modeling software, and version control systems is usually expected. Creativity, attention to detail, collaboration, and strong communication skills help you stand out in this role. These abilities ensure that level designs are engaging, technically feasible, and well-integrated with the overall game vision for an optimal player experience.

What are common challenges faced by level designers at Sanzaru Games, and how can applicants prepare for them?

Level Designers at Sanzaru Games often face the challenge of balancing creative vision with technical constraints, such as optimizing levels for performance across multiple platforms. Effective communication is essential, as designers collaborate closely with artists, programmers, and writers to ensure cohesive gameplay experiences. Applicants can prepare by developing strong problem-solving skills, being adaptable to feedback, and familiarizing themselves with Sanzaru's game design philosophies. Additionally, building a portfolio that demonstrates both creativity and technical understanding will help candidates stand out.

What is the difference between Level Designer Sanzaru Games vs Level Designer Naughty Dog?

AspectLevel Designer Sanzaru GamesLevel Designer Naughty Dog
Required CredentialsBachelor's in Game Design, Computer Science, or related field; experience with level design toolsBachelor's in Game Design, Computer Science, or related field; experience with level design tools
Work EnvironmentCollaborative studio environment focused on action-adventure and platform gamesCreative studio environment known for narrative-driven AAA titles
Industry UsageUsed in the gaming industry for designing game levels and environmentsUsed in the gaming industry for designing immersive game levels and environments

Both Level Designer Sanzaru Games and Naughty Dog require similar credentials and work in collaborative environments within the gaming industry. The main difference lies in the types of games they develop, with Sanzaru focusing on action and platform games, while Naughty Dog specializes in narrative-driven AAA titles.

More about Level Designer Sanzaru Games jobs

What cities are hiring for Level Designer Sanzaru Games jobs?

Cities with the most Level Designer Sanzaru Games job openings:

Infographic showing various Level Designer Sanzaru Games job openings in the United States as of August 2026, with employment types broken down into 74% Full Time, 24% Part Time, 1% Temporary, and 1% Contract. Highlights an 63% Physical, and 37% Remote job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Level Designer

Spellbrush

San Francisco, CA • On-site

$128K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Summary:
Spellbrush is a company focused on creating engaging gameplay experiences, and they are seeking a Level Designer to craft fun tactics missions using their in-house tools. The role involves designing various game elements, playtesting missions, and collaborating with a team of designers, artists, and engineers.
Responsibilities:
• Use our in-house level design tools in Unity to create fun tactics missions.
• Design enemies, terrain effects, and mission objectives for your missions.
• Playtest your missions and iteratively improve them.
• Collaborate closely with other game designers, artists, and engineers on the team.
• Help engineers improve the level design tooling that you are using.
• Maintain knowledge and context of all of the level content in the game.
Qualifications:
Required:
• Use our in-house level design tools in Unity to create fun tactics missions.
• Design enemies, terrain effects, and mission objectives for your missions.
• Playtest your missions and iteratively improve them.
• Collaborate closely with other game designers, artists, and engineers on the team.
• Help engineers improve the level design tooling that you are using.
• Maintain knowledge and context of all of the level content in the game.
• Deep passion for tactics games.
• You must be able to stay self-motivated to make tactics missions for a long time.
• Proven ability to make fun game content.
• Show us what you have made!
• Some programming skill, preferably with C#/Unity.
• Enough to be able to contribute on the level design tooling and content scripts.
• Comfortable in a fast paced, high ownership startup environment.
• Shipped a game start to finish before.
Company:
Spellbrush is an illustration platform that enables artists, illustrators, and animators to complete projects more quickly. Founded in 2016, the company is headquartered in San Francisco, USA, with a team of 11-50 employees. The company is currently Early Stage.