ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Airport Environment Construction: * Assemble airport environments from source imagery, engineering ...
ORA_ON_SITE Description The 3D Environmental Artist is an entry-to-mid-level technical artist ... Airport Environment Construction: * Assemble airport environments from source imagery, engineering ...
3D Environmental Artist
Winter Park, FL · On-site
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Airport Environment Construction: * Assemble airport environments from source imagery, engineering ...
3D Environmental Artist
Winter Park, FL · On-site
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Airport Environment Construction: * Assemble airport environments from source imagery, engineering ...
Key Responsibilities * Create high-quality 3D environment assets, including landscapes ... Collaborate in troubleshooting and resolving artistic or technical issues that arise during ...
Key Responsibilities * Create high-quality 3D environment assets, including landscapes ... Collaborate in troubleshooting and resolving artistic or technical issues that arise during ...
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid ... Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world ...
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid ... Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world ...
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid ... Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world ...
We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid ... Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world ...
3D Environmental Artist
Orlando, FL · On-site
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Airport Environment Construction: * Assemble airport environments from source imagery, engineering ...
3D Environmental Artist
Orlando, FL · On-site
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting ... Airport Environment Construction: * Assemble airport environments from source imagery, engineering ...
Roblox Environmental Artist
Los Angeles, CA · Remote
$30 - $45/hr
We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Experience: 4+ years in 3D environment design, with a strong portfolio showing completed Roblox ...
Quick apply
Roblox Environmental Artist
Los Angeles, CA · Remote
$30 - $45/hr
We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Experience: 4+ years in 3D environment design, with a strong portfolio showing completed Roblox ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Experience: 4+ years in 3D environment design, with a strong portfolio showing completed Roblox ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Experience: 4+ years in 3D environment design, with a strong portfolio showing completed Roblox ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Experience: 4+ years in 3D environment design, with a strong portfolio showing completed Roblox ...
Roblox Environmental Artist
Los Angeles, CA · On-site +1
$30 - $45/hr
We partner with industry-leading brands, artists, and studios such as Walmart, Google, NBCUniversal ... Experience: 4+ years in 3D environment design, with a strong portfolio showing completed Roblox ...
Temporary Environment Artist
Austin, TX · On-site
$60K - $105K/yr
Gunfire Games is seeking a Temporary Environment Artist to help us create incredible and ... What you'll do: * 3D Art Asset Creation: Use commercial and proprietary software to create high ...
Quick apply
Temporary Environment Artist
Austin, TX · On-site
$60K - $105K/yr
Gunfire Games is seeking a Temporary Environment Artist to help us create incredible and ... What you'll do: * 3D Art Asset Creation: Use commercial and proprietary software to create high ...
Senior Environment Artist
Cary, NC · On-site
$117K - $140K/yr
Being an expert in 3D asset creation in DCC tools, such as 3DS Max, Maya, Blender, ZBrush. Strong ... Providing mentorship to other Environment Artists, and making the team around them stronger through ...
Senior Environment Artist
Cary, NC · On-site
$117K - $140K/yr
Being an expert in 3D asset creation in DCC tools, such as 3DS Max, Maya, Blender, ZBrush. Strong ... Providing mentorship to other Environment Artists, and making the team around them stronger through ...
Create 3D assets, materials, and textures of the highest quality and maintain content throughout the entire development process. * Collaborate with other Environment Artists to craft compelling ...
Create 3D assets, materials, and textures of the highest quality and maintain content throughout the entire development process. * Collaborate with other Environment Artists to craft compelling ...
Expression of Interest - Unreal Environment Artist
Los Angeles, CA · On-site
$136K - $163K/yr
Create 3D assets, materials, and textures of the highest quality and maintain content throughout the entire development process. * Collaborate with other Environment Artists to craft compelling ...
Expression of Interest - Unreal Environment Artist
Los Angeles, CA · On-site
$136K - $163K/yr
Create 3D assets, materials, and textures of the highest quality and maintain content throughout the entire development process. * Collaborate with other Environment Artists to craft compelling ...
Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing ... Description As an Artist on the Tools & Technology team, you will contribute with your strong 3D ...
Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing ... Description As an Artist on the Tools & Technology team, you will contribute with your strong 3D ...
3D Game Artist, Platform Architecture
$184K - $324K/yr
Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing ... Description As an Artist on the Tools & Technology team, you will contribute with your strong 3D ...
3D Game Artist, Platform Architecture
$184K - $324K/yr
Are you an expert in 3D environment art? Do you enjoy concepting, lighting, animating and bringing ... Description As an Artist on the Tools & Technology team, you will contribute with your strong 3D ...
Real-Time Environment Artists create immersive, high-fidelity environments and assets for ... Create a wide range of believable real-time 3D assets, props, and environments from concept art ...
Real-Time Environment Artists create immersive, high-fidelity environments and assets for ... Create a wide range of believable real-time 3D assets, props, and environments from concept art ...
Senior Environment Artist
Boston, MA · Hybrid
Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of ... Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ...
Quick apply
Senior Environment Artist
Boston, MA · Hybrid
Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of ... Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ...
Senior Environment Artist
Boston, MA · Hybrid
$99K - $163K/yr
Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of ... Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ...
Senior Environment Artist
Boston, MA · Hybrid
$99K - $163K/yr
Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of ... Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ...
Senior Environment Artist
Boston, MA · On-site
$99K - $163K/yr
Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of ... Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ...
Senior Environment Artist
Boston, MA · On-site
$99K - $163K/yr
Join CD PROJEKT RED as a Senior Environment Artist and play a pivotal role in the development of ... Maya & 3DS Max are valued however Blender is our primary 3D modeling package. * Excellent sense of ...
Texturing Artist
Rancho Palos Verdes, CA · On-site
Mentor junior artists on texturing techniques, workflows, and best practices Qualifications Requirements * 3 to 5 years of experience in texturing for 3D models and game environments * Proficiency in ...
Texturing Artist
Rancho Palos Verdes, CA · On-site
Mentor junior artists on texturing techniques, workflows, and best practices Qualifications Requirements * 3 to 5 years of experience in texturing for 3D models and game environments * Proficiency in ...
3d Environment Artist information
See salary details
$19.71 - $24.15
8% of jobs
$27.06 is the 25th percentile. Wages below this are outliers.
$24.15 - $28.58
25% of jobs
$28.58 - $33.02
14% of jobs
The median wage is $34.25 / hr.
$33.02 - $37.46
9% of jobs
$37.46 - $41.89
6% of jobs
$41.89 - $46.33
8% of jobs
$47.44 is the 75th percentile. Wages above this are outliers.
$46.33 - $50.76
14% of jobs
$50.76 - $55.20
2% of jobs
$55.20 - $59.64
3% of jobs
$59.64 - $64.07
6% of jobs
$64.07 - $68.51
3% of jobs
$19
$39
$68
How much do 3d environment artist jobs pay per hour?
What does a 3D Environment Artist do?
A 3D Environment Artist is responsible for creating immersive and visually engaging environments for video games, films, or virtual experiences. They design and model landscapes, buildings, props, and other environmental elements while ensuring they align with the project's artistic direction. Their work involves using 3D modeling software, texturing, lighting, and optimization techniques for real-time or pre-rendered applications. Collaborating with designers, level artists, and technical teams, they help bring virtual worlds to life.
What are the key skills and qualifications needed to thrive as a 3D Environment Artist?
To thrive as a 3D Environment Artist, you need strong artistic abilities in modeling, texturing, and lighting, typically supported by a relevant degree or portfolio of work. Mastery of tools like Autodesk Maya, Blender, Substance Painter, Unreal Engine, or Unity is critical, and industry-recognized certifications can be advantageous. Collaboration, attention to detail, time management, and creative problem-solving are essential soft skills in this role. These abilities enable artists to create immersive, visually compelling environments that meet project requirements and industry standards.
Are 3D environment artists in demand?
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How to be a 3D environment artist?
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Cities with the most 3D Environment Artist job openings:
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The most popular types of 3D Environment Artist jobs are:
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For 3D Environment Artist jobs, the most frequently searched job titles are:

3D Environmental Artist
Orlando, FL
Full-time
Re-posted 13 days ago
SAIC rating
7.6
Based on 81 frontline employees who took The Breakroom Quiz
Job description
Job ID: 2615075
Location: Orlando, FL, US
Date Posted: 2026-08-17
Category: Administration
Subcategory:
Schedule: Full-Time
Shift: Day Job
Travel: No
Minimum Clearance Required: None
Clearance Level Must Be Able to Obtain: Public Trust
Potential for Remote Work: ORA_ON_SITE
Description
The 3D Environmental Artist is an entry-to-mid-level technical artist responsible for supporting the development, modification, and maintenance of airport Visual Databases (VDBs). Working under the direction of a senior VDB Developer, this individual creates and refines 3D assets, terrain features, airport infrastructure, environmental elements, and supporting visual content that contribute to realistic, operationally accurate airport environments.
This position focuses on implementing the senior VDB Developer's vision by constructing detailed airport environments, creating high-quality 3D assets, and ensuring visual fidelity while meeting real-time simulation performance requirements.
Key Responsibilities
3D Asset Development:
- Create and modify 3D models for airport terminals, control towers, hangars, buildings, signage, lighting, fencing, vehicles, and surrounding infrastructure.
- Produce optimized assets suitable for real-time simulation while maintaining high visual quality.
- Create and apply textures, materials, and lighting using modern PBR workflows.
- Develop reusable asset libraries for common airport structures and environmental objects.
Airport Environment Construction:
- Assemble airport environments from source imagery, engineering drawings, GIS data, and reference photography.
- Place and align airport objects according to the design guidance provided by senior VDB Developers.
- Build terrain features, roadways, parking areas, vegetation, and surrounding landmarks.
- Implement runway markings, taxiway signage, lighting systems, and airport infrastructure.
- Support development of airport environments for all designated FAA Air Traffic Control Towers (ATCTs).
Visual Refinement & Optimization:
- Improve visual quality through texture refinement, lighting adjustments, and asset optimization.
- Support development of environmental effects including day/night operations, seasonal conditions, and weather visualization.
- Assist with animation of environmental objects and airport assets where required.
- Optimize models to maintain required simulation performance.
Quality Assurance Support:
- Verify models for proper scale, placement, texture mapping, and rendering performance.
- Correct visual defects identified during QA reviews.
- Participate in iterative design reviews with senior developers and subject matter experts.
- Ensure all assets comply with established modeling, naming, and performance standards.
Repository & Configuration Support:
- Maintain models, textures, and supporting files within the program configuration management system.
- Follow version control procedures for all visual assets.
- Package assets for integration into the Visual Database.
- Maintain organized project documentation and asset libraries.
Collaboration:
- Work closely with senior VDB Developers, Scenario Developers, Systems Engineers, and software developers.
- Participate in Agile sprint planning, backlog refinement, and design reviews.
- Support rapid implementation of airport modifications and visual updates.
Qualifications
Required Education:
- Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
- Computer Graphics
- Game Art
- Digital Media
- Animation
- Visual Effects (VFX)
- Environmental Design
- Architecture
- Geographic Information Systems (GIS)
- A related technical or artistic discipline
- An Associate's degree, technical certification, portfolio, or equivalent practical experience may be considered in lieu of a Bachelor's degree.
Required Experience:
- Professional experience is preferred but not required. Ideal candidates will demonstrate knowledge, coursework, internships, or personal project work in one or more of the following areas:
- 3D modeling, rendering, or environment creation for games, simulation, visualization, or digital media.
- Modern 3D modeling software such as Blender, Autodesk 3ds Max, Maya, or equivalent
- Creation of optimized assets for real-time rendering
- Physically Based Rendering (PBR) materials and texturing workflows
- Interpretation of aerial imagery, engineering drawings, or reference photography
- Basic understanding of version control systems
- A strong portfolio demonstrating technical ability and artistic quality may be considered in lieu of professional experience.
Required Clearance:
- Must be a U.S. citizen and be able to obtain and maintain a Public Trust clearance.
Preferred Experience:
- Flight simulation scenery development (Microsoft Flight Simulator, X-Plane, Prepar3D, DCS, etc.)
- Airport scenery creation or aviation-related environments
- Unreal Engine or Unity
- GIS data processing and terrain development
- OpenFlight or Common Database (CDB/OpenCDB)
- Familiarity with FAA airport diagrams and aviation charting
- Experience working in Agile software development environments
Knowledge, Skills & Abilities:
- Proficiency with 3D modeling and texturing tools such as Blender, Autodesk 3ds Max, Maya, or equivalent
- Understanding of real-time rendering and performance optimization techniques
- Ability to accurately implement designs and direction provided by senior VDB Developers
- Strong artistic eye for detail, scale, lighting, and environmental realism
- Ability to rapidly incorporate review feedback and iterate on designs
- Strong organizational skills and attention to detail
- Effective written and verbal communication skills
- Collaborative team player capable of working across multidisciplinary teams including VDB Developers, Scenario Developers, Systems Engineers, and software developers
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