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3D Architectural Rendering Jobs (NOW HIRING)

Senior 3D Motion Designer

Austin, TX · On-site

$105K - $119K/yr

Experience using professional rendering engines, including Redshift, Octane, Arnold, or V-Ray ... architecture. * Engineering background or technical education is a plus, with the ability to ...

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

Experience using professional rendering engines, including Redshift, Octane, Arnold, or V-Ray ... architecture. * Engineering background or technical education is a plus, with the ability to ...

Senior 3D Motion Designer

Austin, TX

$105K - $119K/yr

Experience using professional rendering engines, including Redshift, Octane, Arnold, or V-Ray ... architecture. * Engineering background or technical education is a plus, with the ability to ...

Work with the Architecture and Design Project Managers to plan and build 3D models for new store designs. * Update and maintain 3D models and 3D standards library. * Prepare 3D models and rendering ...

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3D Architectural Rendering information

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How much do 3d architectural rendering jobs pay per hour?

As of Aug 5, 2026, the average hourly pay for 3d architectural rendering in the United States is $22.99, according to ZipRecruiter salary data. Most workers in this role earn between $18.27 and $26.68 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in 3D architectural rendering, and why are they important?

To thrive in 3D Architectural Rendering, you need a solid grasp of architectural concepts, advanced proficiency with 3D modeling and rendering software such as Autodesk 3ds Max, SketchUp, or Blender, and a strong portfolio showcasing photorealistic visualizations. Familiarity with CAD programs, rendering engines like V-Ray or Lumion, and knowledge of industry standards and certifications can be advantageous. Strong attention to detail, creativity, and excellent communication skills help professionals interpret client briefs and collaborate effectively with architects and design teams. These skills and qualities ensure that renderings accurately represent design intent, aid in client presentations, and support successful project outcomes.

Is 3D architectural rendering a good career?

3D architectural rendering is a growing field that offers opportunities for creative and technical professionals, often requiring skills in software like AutoCAD, 3ds Max, or SketchUp. It can provide a stable career with potential for freelance work or employment in architecture, design, and construction industries, depending on experience and portfolio quality.

How to become a 3D architectural rendering?

To become a 3D architectural renderer, develop skills in 3D modeling and rendering software such as AutoCAD, SketchUp, 3ds Max, or Revit. Obtain a relevant degree in architecture, design, or a related field, and build a portfolio showcasing your work. Gaining experience through internships or freelance projects can also improve job prospects.

What is a 3D architectural rendering?

A 3D Architectural Rendering job involves creating detailed and realistic visual representations of architectural designs using computer software. These renderings help architects, designers, and clients visualize projects before construction begins. Professionals in this field use tools like 3ds Max, V-Ray, and SketchUp to produce images, animations, or virtual walkthroughs. Their work enhances presentations, marketing materials, and design approvals.

What are some typical challenges faced by professionals in 3D architectural rendering roles?

Professionals in 3D Architectural Rendering often face tight deadlines and the need to accommodate last-minute design changes while maintaining high-quality, photorealistic visuals. Balancing technical accuracy with creative storytelling in presentations is also a common challenge, especially when collaborating with architects and clients who may have evolving expectations. Staying updated with fast-changing software technology and rendering techniques is important to remain competitive. Additionally, clear communication is vital to ensure feedback is understood and incorporated efficiently throughout the project lifecycle.

More about 3D Architectural Rendering jobs
What cities are hiring for 3D Architectural Rendering jobs? Cities with the most 3D Architectural Rendering job openings:
What are the most commonly searched types of 3D Architectural Rendering jobs? The most popular types of 3D Architectural Rendering jobs are:
What states have the most 3D Architectural Rendering jobs? States with the most job openings for 3D Architectural Rendering jobs include:
Infographic showing various 3D Architectural Rendering job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 87% Full Time, 9% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $47,818 per year, or $23 per hour.

Sr. AR/VR Realtime Rendering and Graphics Software Engineer - RealityKit, Vision Products Software

Apple

Sunnyvale, CA

$184K - $324K/yr

Full-time

Medical, Dental, Retirement

Re-posted 11 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 676 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something.
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with your physical space. The Vision Products Group (VPG) is seeking a Realtime Rendering and Graphics Software Engineer to architect and build state-of-the-art 3D graphics experiences for our platform. As a core member of the RealityKit rendering team, you'll shape the future of real-time 3D graphics on Vision Pro and all Apple platforms. You will play a significant role in inventing next-generation rendering techniques, pushing visual quality to its limits, and opening new possibilities for immersive experiences across the Apple ecosystem. Working hand-in-hand with hardware engineers, graphics API experts, designers, and technical artists, you'll transform pioneering graphics research into production-ready solutions.
Description
As a core member of the RealityKit rendering team, you'll shape the future of real-time 3-D graphics on the Vision Pro and all Apple platforms. By inventing next-generation rendering techniques, you'll stretch visual quality to its limits and open new possibilities for immersive experiences. As a technical leader on the team, you'll guide and mentor engineers, set technical direction, and foster a culture of excellence and collaboration. You'll work hand-in-hand with hardware engineers, low-level graphics-API experts, designers, and technical artists. Our primary responsibilities are delivering high-quality and performant real-time graphics features for developers to use throughout the Apple ecosystem.","responsibilities":"Architect & implement cutting-edge graphics features and APIs that enable immersive and highly visual experiences.
Analyze and eliminate bottlenecks in the rendering pipeline, ensuring consistent frame-rate within thermal and power constraints.
Create comprehensive test suites in partnership with QA and engineering teams, guaranteeing reliability across the ecosystem.
Lead peer reviews of architecture, API design, and code changes, fostering a culture of technical excellence.
Collaborate closely with technical artists, human-interface designers, and cross-Apple teams to translate creative concepts into production-ready technology.
Lead, mentor, and coach engineers across all experience levels, fostering their technical growth and promoting a culture of quality and excellence.
Turn pioneering graphics research into production-ready solutions that power RealityKit.
Preferred Qualifications
MS or PhD in CS or related technical field
Experience developing modern day rendering pipelines in 3D engines
3D Game development experience with shipped titles
Familiarity with AR/VR rendering technologies
Experience with Technical and People Leadership across multiple projects
Minimum Qualifications
BS and 10 years working on 3D realtime rendering applications
Proven experience leading and managing engineering teams, including mentoring and developing engineers
Demonstrated technical leadership, including setting technical direction, driving architectural decisions, and leading design and code reviews
High proficiency in writing safe, performant C++ code
Knowledge of the graphics pipeline, modern rendering techniques, and image processing
Experience with modern graphics APIs (Metal, Vulkan, Direct3D 12, WebGPU) and shading languages (MSL, HLSL,
GLSL, WGSL)
Ability to solve problems in 3D geometry using linear algebra
Experience with all stages of software development, from prototyping to performance optimization
Solid debugging and problem-solving skills
Outstanding teamwork and communication skills
Passionate about owning and refining features
Experience mentoring or leading cross-functional engineering teams
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $184,700 and $324,800, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976