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3D Architectural Rendering Jobs in Ohio (NOW HIRING)

Architectural Designer

Mason, OH ยท On-site

$68K - $75K/yr

Working knowledge of 3D visualization and rendering software * Strong knowledge of general building systems, functions and design * Strong knowledge of construction techniques, materials, methods and ...

Strong rendering skills using software such as D5, Enscape, or Twinmotion * Proficiency in editing ... 3D printing and model making skills * Hand drawing skills * Familiarity with Trimble SketchUp WHY ...

Sr. Project Architect

Cleveland, OH ยท On-site

$105K/yr

... 3D modeling, rendering, and AI-driven visualization tools. The Senior Project Architect will collaborate closely with external architecture and engineering firms, guiding projects from concept ...

Sr. Project Architect

Cleveland, OH ยท On-site

$96K - $122K/yr

... 3D modeling, rendering, and AI-driven visualization tools. The Senior Project Architect will collaborate closely with external architecture and engineering firms, guiding projects from concept ...

... 3D rendering experience preferred - Licensure a plus, but not required. GMA supports the pursuit of licensure - Bachelor's or Master's degree in Architecture - Please include recent work samples in ...

Project Manager, Architecture

Cincinnati, OH ยท On-site

$76K - $102K/yr

... 3D rendering experience preferred - Licensure a plus, but not required. GMA supports the pursuit of licensure - Bachelor's or Master's degree in Architecture - Please include recent work samples in ...

... 3D rendering experience preferred - Licensure a plus, but not required. GMA supports the pursuit of licensure - Bachelor's or Master's degree in Architecture - Please include recent work samples in ...

Autodesk 3DS Max Tutor

Cleveland, OH ยท Remote

$18 - $40/hr

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

Autodesk 3DS Max Tutor

Akron, OH ยท Remote

$18 - $40/hr

... rendering while preparing students for careers in architectural visualization, game asset creation, and visual effects production. * Conceptual Teaching & Problem-Solving: Skilled at teaching 3D ...

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3D Architectural Rendering information

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How much do 3d architectural rendering jobs pay per hour?

As of Aug 6, 2026, the average hourly pay for 3d architectural rendering in Ohio is $21.86, according to ZipRecruiter salary data. Most workers in this role earn between $17.36 and $25.38 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in 3D architectural rendering, and why are they important?

To thrive in 3D Architectural Rendering, you need a solid grasp of architectural concepts, advanced proficiency with 3D modeling and rendering software such as Autodesk 3ds Max, SketchUp, or Blender, and a strong portfolio showcasing photorealistic visualizations. Familiarity with CAD programs, rendering engines like V-Ray or Lumion, and knowledge of industry standards and certifications can be advantageous. Strong attention to detail, creativity, and excellent communication skills help professionals interpret client briefs and collaborate effectively with architects and design teams. These skills and qualities ensure that renderings accurately represent design intent, aid in client presentations, and support successful project outcomes.

Is 3D architectural rendering a good career?

3D architectural rendering is a growing field that offers opportunities for creative and technical professionals, often requiring skills in software like AutoCAD, 3ds Max, or SketchUp. It can provide a stable career with potential for freelance work or employment in architecture, design, and construction industries, depending on experience and portfolio quality.

How to become a 3D architectural rendering?

To become a 3D architectural renderer, develop skills in 3D modeling and rendering software such as AutoCAD, SketchUp, 3ds Max, or Revit. Obtain a relevant degree in architecture, design, or a related field, and build a portfolio showcasing your work. Gaining experience through internships or freelance projects can also improve job prospects.

What is a 3D architectural rendering?

A 3D Architectural Rendering job involves creating detailed and realistic visual representations of architectural designs using computer software. These renderings help architects, designers, and clients visualize projects before construction begins. Professionals in this field use tools like 3ds Max, V-Ray, and SketchUp to produce images, animations, or virtual walkthroughs. Their work enhances presentations, marketing materials, and design approvals.

What are some typical challenges faced by professionals in 3D architectural rendering roles?

Professionals in 3D Architectural Rendering often face tight deadlines and the need to accommodate last-minute design changes while maintaining high-quality, photorealistic visuals. Balancing technical accuracy with creative storytelling in presentations is also a common challenge, especially when collaborating with architects and clients who may have evolving expectations. Staying updated with fast-changing software technology and rendering techniques is important to remain competitive. Additionally, clear communication is vital to ensure feedback is understood and incorporated efficiently throughout the project lifecycle.

What are the most commonly searched types of 3D Architectural Rendering jobs in Ohio? The most popular types of 3D Architectural Rendering jobs in Ohio are:
What are popular job titles related to 3D Architectural Rendering jobs in Ohio? For 3D Architectural Rendering jobs in Ohio, the most frequently searched job titles are:
What job categories do people searching 3D Architectural Rendering jobs in Ohio look for? The top searched job categories for 3D Architectural Rendering jobs in Ohio are:
Infographic showing various 3D Architectural Rendering job openings in Ohio as of August 2026, with employment types broken down into 92% Full Time, 4% Part Time, and 4% Contract. Highlights an 82% Physical, 5% Hybrid, and 13% Remote job distribution, with an average salary of $45,460 per year, or $21.9 per hour.

Software Simulation Engineer, Sensor Rendering

Path Robotics

Columbus, OH โ€ข On-site

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 24 days ago


Job description

Build the Path Forward
At Path Robotics, we're attacking a trillion dollar opportunity - doing things that have never been done before to support an industry hurting from a lack of skilled labor. Big, hard problems are what Path tackles every day, and our people are our greatest asset to get that job done. Our intelligent, hardworking team of people do the impossible every single day, yet remain incredibly kind, humble, and always ready to support one another.
We're looking for a Software Simulation Engineer to help us stand up and scale our sensor simulation infrastructure for sim-to-real model training. You will own the rendering and simulation of our 2D and 3D sensors, which our perception models rely on. You'll produce photorealistic, physically accurate synthetic data, enabling us to train and validate perception systems faster and at a greater scale than real-world data alone allows.
What You'll Do
Experienced Level:
  • Implement and validate physics-based sensor simulation models (structured light, depth, RGB, stereo, etc.) within platforms such as NVIDIA Isaac Sim, Blender or Unreal Engine, producing outputs that closely match real sensor behavior.
  • Build photorealistic scene rendering pipelines that account for sensor placement on the robot end-effector. Emulate robot trajectories both with and without physical models. Utilize accurate material properties, such as metal reflectance, weld spatter, and torch glow, to ensure synthetic data is meaningful for perception model training.
  • Develop synthetic data generation pipelines producing annotated ground-truth (point clouds, depth maps, segmentation masks) at scale.
  • Implement domain randomization strategies (lighting, material variation, sensor noise, viewpoint perturbation) to improve sim-to-real transfer for downstream perception models.
  • Collaborate with perception teams to ensure rendered outputs meet dataset requirements and write high-quality Python code.

Senior Level:
  • Lead the design and validation of high-fidelity, photorealistic sensor render pipelines grounded in real sensor characterization data and validated against physical measurements.
  • Architect the sensor rendering strategy for the Perception team, defining which sensor modalities, material models, and environmental conditions must be simulated to support perception across the full weld cell workflow.
  • Own the sim-to-real validation framework: define quantitative benchmarks and go/no-go criteria for when synthetic sensor data is ready to feed production model training.
  • Drive 3D asset and environment pipeline strategy, including CAD-to-simulation workflows, SDF/URDF asset management, material library management, and procedural scene generation for weld cell environments across Gazebo, Isaac Sim, and Unreal Engine.
  • Define strategy for when and how to use each simulation platform (Gazebo for ROS-integrated functional testing, Isaac Sim or Unreal Engine for photorealistic synthetic data generation) and build workflows that span them coherently.
  • Mentor engineers on rendering best practices, physically based material modeling, Gazebo plugin development, and synthetic data methodology.
Who You Are
  • Education & Experience: Degree in CS/Robotics/EE plus 3+ years (Experienced) or 5+ years (Senior) in simulation, rendering, or perception.
  • Software Proficiency: Strong Python skills for building production-grade simulation tooling and plugins.
  • Simulation Platforms: Hands-on experience with NVIDIA Isaac Sim, Unreal Engine, Blender or Gazebo (Classic/Ignition).
  • Rendering & Assets: Solid understanding of Physically Based Rendering (PBR) and experience with 3D assets (URDF, SDF, USD).
  • 3D data and assets: Experience with mesh representations, material authoring, and CAD-to-render workflows using formats such as URDF, SDF, or USD.
  • Synthetic data pipelines: Experience building annotated synthetic dataset generation systems and domain randomization strategies aimed at real-world model training.
  • Generative AI: Experience with generative image AI (e.g., diffusion models) and its application in synthetic data generation.
Nice to Have
  • Direct experience with NVIDIA Omniverse / Isaac Sim and USD-based scene composition.
  • Familiarity with simulating industrial phenomena like arc flash, weld spatter, and thermal emission.
  • Experience with generative AI (diffusion models) and procedural geometry for scalable 3D mesh generation.
  • Prior work in manufacturing or automotive simulation and cloud-based render farm infrastructure.
  • Experience with GPU-accelerated rendering or cloud-based render farm infrastructure.
Why You'll Love It Here
  • Free lunch every day
  • Flexible PTO
  • Medical, Dental, and Vision insurance
  • 6 weeks 100% paid parental leave plus an additional 6-8 weeks maternity leave for the birthing parent (12-14 weeks total)
  • 401K through Empower
  • Paid Referral Bonus
Who We Are
At Path Robotics we love coming to work to solve interesting and tough challenges but also because our ideas are welcomed and valued. We encourage unique thinking and are dedicated to creating a diverse and inclusive environment. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.
If you require a reasonable accommodation to participate in the application process or any part of the hiring process, please contact HR@path-robotics.com. We are committed to providing equal access and will work with qualified individuals to ensure a fair and accessible hiring experience. We will respond to your request within 48 hours.