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2D Animation Rigging Jobs (NOW HIRING)

Translating emerging technology concepts into clean, visually compelling 2D assets. Technical ... Ensure all models are properly rigged for animation should the project scope expand. * Incorporate ...

... Rigging Supervisor to ensure that character and creature models are optimized for animation and ... For over 50 years, our 2D and 3D production facility hascreated award-winning feature films and TV ...

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2D Animation Rigging information

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How much do 2d animation rigging jobs pay per hour?

As of Jun 3, 2026, the average hourly pay for 2d animation rigging in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

What is a 2D Animation Rigging job?

A 2D Animation Rigging job involves creating digital skeletons for characters, props, and objects to allow smooth movement in animation. Rigging artists design and implement control systems using bones, joints, and deformers to help animators manipulate characters efficiently. They work closely with animators to ensure rigs are functional, flexible, and meet the project's artistic and technical requirements. Strong knowledge of rigging software like Toon Boom Harmony or Adobe After Effects is essential. This role is crucial for streamlining animation production and ensuring fluid, consistent motion.

What are the key skills and qualifications needed to thrive in the 2D Animation Rigging position, and why are they important?

Success in 2D Animation Rigging requires a strong understanding of animation principles, character anatomy, and proficiency in setting up digital rigs for animators. Familiarity with industry-standard software such as Toon Boom Harmony, Adobe After Effects, or Moho, as well as relevant certifications or training, is often expected. Attention to detail, problem-solving skills, and effective communication help riggers collaborate seamlessly with animators and other production team members. These competencies are crucial for creating efficient, expressive, and technically robust rigs that streamline the animation process and support creative vision.

What does a typical day look like for someone working in 2D Animation Rigging?

A typical day in 2D Animation Rigging involves reviewing character designs, creating and refining rig structures, and ensuring rigs are user-friendly and meet animation requirements. You’ll regularly collaborate with animators to address rigging issues, troubleshoot technical problems, and implement feedback for optimal performance. Rigging artists often attend team meetings to align on project goals and integrate their work with other production departments, such as design and compositing. This role offers opportunities to develop specialized skills, take on more complex characters, and potentially advance to supervisory or technical director positions as you gain experience.
What are the most commonly searched types of 2D Animation Rigging jobs? The most popular types of 2D Animation Rigging jobs are:
Infographic showing various 2D Animation Rigging job openings in the United States as of May 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
3D Modeler - Robotics & Data Centers

3D Modeler - Robotics & Data Centers

Aquent

Dallas, TX • On-site, Remote

$40 - $55/hr

Temporary

Posted 22 days ago


Job description

Placement Type:
Temporary
Salary:
$40-55 Hourly
Start Date:
Jun 8, 2026
Type: Part-Time Contract (10 hrs/week)
Duration: 3-4 Months
Location: 100% Remote (Candidates must be physically located and authorized to work in the United States).
Industry: Semiconductors, Robotics, & Industrial Tech
The Opportunity
We are a global leader in the technology and semiconductor space, looking for a skilled Freelance 3D Modeler to help us visualize the future. You will be responsible for creating high-fidelity, photorealistic assets that communicate complex technical concepts-specifically focusing on humanoid robotics and data center environments.
What You'll Work On
You will transform technical guidance and sketches into polished 3D rendered images. While the current focus is on static imagery, we require all models to be rigged for potential future animation.
  • Humanoid Robotics: Detailed renders of robots in various environments.
  • Infrastructure: 3D visualizations of data centers and industrial settings.
  • Technical Components: High-detail renders of semiconductor wafers, chips, and automotive technology.
  • Conceptual Art: Translating emerging technology concepts into clean, visually compelling 2D assets.
Technical Requirements
To ensure compatibility with our internal design pipeline, candidates must meet the following:
  • Software: Expert proficiency in Cinema 4D (C4D) is required.
  • Licensing: You must possess your own Cinema 4D license. (We are open to discussing the license cost as a separate line item or building it into your hourly rate).
  • Hardware: You must provide your own workstation. Note: Our internal teams are Mac-based; while you can work on your preferred OS, your deliverables must be fully compatible with a Mac-centric workflow.
  • Technical Skillset: Strong proficiency in 3D modeling, texturing, lighting, and rigging.
Responsibilities & Deliverables
  • Create high-quality 3D models from references or technical briefs.
  • Produce photorealistic static renders with a focus on realistic materials and lighting.
  • Ensure all models are properly rigged for animation should the project scope expand.
  • Incorporate stakeholder feedback through iterative revisions.
  • File Handoff: Upon completion, you will provide all editable source files, native project files, textures, and assets. (All work produced is company-owned upon final payment).
Schedule & Capacity
  • Commitment: Approximately 10 hours per week.
  • Flexibility: We are supportive of freelancers who prefer to work during evening hours or outside of standard 9-to-5 blocks, provided milestones are met.

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