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2D Animation Rigging Jobs (NOW HIRING)

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2D Animation Rigging information

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$10

$39

$70

How much do 2d animation rigging jobs pay per hour?

As of Jun 30, 2026, the average hourly pay for 2d animation rigging in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.

Is 2D animation still in demand?

2D animation rigging remains in demand in industries such as gaming, television, and advertising, especially with the continued popularity of animated content. Skilled riggers proficient in software like Spine or Toon Boom are sought after to create flexible character models for various projects.

What are the key skills and qualifications needed to thrive in the 2D Animation Rigging position, and why are they important?

Success in 2D Animation Rigging requires a strong understanding of animation principles, character anatomy, and proficiency in setting up digital rigs for animators. Familiarity with industry-standard software such as Toon Boom Harmony, Adobe After Effects, or Moho, as well as relevant certifications or training, is often expected. Attention to detail, problem-solving skills, and effective communication help riggers collaborate seamlessly with animators and other production team members. These competencies are crucial for creating efficient, expressive, and technically robust rigs that streamline the animation process and support creative vision.

What does a typical day look like for someone working in 2D Animation Rigging?

A typical day in 2D Animation Rigging involves reviewing character designs, creating and refining rig structures, and ensuring rigs are user-friendly and meet animation requirements. You’ll regularly collaborate with animators to address rigging issues, troubleshoot technical problems, and implement feedback for optimal performance. Rigging artists often attend team meetings to align on project goals and integrate their work with other production departments, such as design and compositing. This role offers opportunities to develop specialized skills, take on more complex characters, and potentially advance to supervisory or technical director positions as you gain experience.

Is there rigging in 2D animation?

2D animation rigging involves creating a digital skeleton or structure for characters to enable smooth movement and posing. Rigging is a key part of 2D animation workflows, often using software like Spine, Toon Boom, or Adobe Animate, and requires understanding of bone structures, constraints, and deformation techniques. 2D rigging allows for efficient animation production and character consistency.

What is the highest paying rigger job?

The highest paying rigger jobs are typically senior or lead rigging positions in large animation studios or VFX companies, often requiring extensive experience, advanced skills in 3D software like Maya or Blender, and knowledge of complex character or creature rigging. These roles can offer salaries significantly higher than entry-level positions, especially in regions with a high cost of living or in companies working on high-budget projects.

What does an animation rigger do?

An animation rigger creates the skeletal structures and control systems that allow 2D characters to move naturally in animation projects. They build rigs using specialized software, such as Spine or Toon Boom, to enable animators to manipulate characters efficiently. Rigging requires knowledge of anatomy, rigging tools, and often involves collaboration with animators and modelers.

What is a 2D Animation Rigging job?

A 2D Animation Rigging job involves creating digital skeletons for characters, props, and objects to allow smooth movement in animation. Rigging artists design and implement control systems using bones, joints, and deformers to help animators manipulate characters efficiently. They work closely with animators to ensure rigs are functional, flexible, and meet the project's artistic and technical requirements. Strong knowledge of rigging software like Toon Boom Harmony or Adobe After Effects is essential. This role is crucial for streamlining animation production and ensuring fluid, consistent motion.

More about 2D Animation Rigging jobs
What are the most commonly searched types of 2D Animation Rigging jobs? The most popular types of 2D Animation Rigging jobs are:
What job categories do people searching 2D Animation Rigging jobs look for? The top searched job categories for 2D Animation Rigging jobs are:
Infographic showing various 2D Animation Rigging job openings in the United States as of June 2026, with employment types broken down into 25% Full Time, and 75% Part Time. Highlights an 75% In-person, and 25% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Freelance Experience Designer

Freelance Experience Designer

Future Colossal

Manhattan, NY • On-site

Contractor

Posted 11 days ago


Job description

Future Colossal is looking to hire freelance Experience Designers to support upcoming immersive installations, interactive experiences, and brand activations. We have immediate project needs and are prioritizing candidates with current availability, while also remaining open to connecting with Designers for future freelance opportunities.

This role is best suited for an experienced designer with strong graphic design and UX capabilities who can think through both the visual direction and the user/audience experience.

Requirements

Qualified applicants should have proven experience designing for experiential, interactive, or brand-focused projects.

Relevant experience should include one or more of the following:

  • Drawing / Illustration
  • UI / UX Design
  • 2D compositing – Photoshop / Illustrator
  • 3D Modeling / Animation
  • 3D Character design / Rigging
  • Unity 3D / Level Design
  • Motion Graphics / Video Editing
  • Concepting Abilities / Visual Storytelling

Benefits

This is a project-based contract position.

Please submit your resume and portfolio for freelance position consideration. A cover letter is optional.

About Us:

We are Future Colossal, an experiential innovation lab based in NYC and Atlanta. We explore and create new technologies, constantly innovating to build immersive spaces, both physical & virtual, that are memorable, playful, & interact with the viewer. On any given day we may be working on VR, AR, Mixed Reality, physical installations, or creating a new experience that doesnʼt fit any conventional norms. We display our installations throughout the world at brand events, digital out-of-home media, trade shows, technology events, festivals, live events, permanent installations, and museum/gallery exhibitions – and have clients across a wide variety of industries. We are fast-paced, constantly solving new challenges, and are always looking towards the future.