Principal Visual Artist
New York, NY · On-site
Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and animation * Strong 2D skills in Photoshop, Illustrator, or equivalent, with a focus on texture creation ...
New York, NY · On-site
Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and animation * Strong 2D skills in Photoshop, Illustrator, or equivalent, with a focus on texture creation ...
New York, NY · On-site
Proficiency in Blender (or equivalent) for 3D modelling, UV layout, texturing, rigging, and animation * Strong 2D skills in Photoshop, Illustrator, or equivalent, with a focus on texture creation ...
Los Angeles, CA · On-site
$3.5K - $6.1K/wk
Provide technical expertise, advice, and solutions to artists, animators, and riggers as required ... Expertise in industry-standard DCC tools (Maya, Max, Blender, Substance, Photoshop) to create 2D ...
Los Angeles, CA · On-site
$3.5K - $6.1K/wk
Provide technical expertise, advice, and solutions to artists, animators, and riggers as required ... Expertise in industry-standard DCC tools (Maya, Max, Blender, Substance, Photoshop) to create 2D ...
Portland, OR · On-site +1
$26 - $33/hr
Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully remote ongoing contract only position. At this time, this position is not available to California ...
Portland, OR · On-site +1
$26 - $33/hr
Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully remote ongoing contract only position. At this time, this position is not available to California ...
Portland, OR · On-site +1
$26 - $33/hr
Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully remote ongoing contract only position. At this time, this position is not available to California ...
Portland, OR · On-site +1
$26 - $33/hr
Mixed resume / portfolio showing 2D/3D, Rigging/Animation, Tech, or VFX examples. This is a fully remote ongoing contract only position. At this time, this position is not available to California ...
$3.5K - $6.1K/wk
Provide technical expertise, advice, and solutions to artists, animators, and riggers as required ... Expertise in industry-standard DCC tools (Maya, Max, Blender, Substance, Photoshop) to create 2D ...
$3.5K - $6.1K/wk
Provide technical expertise, advice, and solutions to artists, animators, and riggers as required ... Expertise in industry-standard DCC tools (Maya, Max, Blender, Substance, Photoshop) to create 2D ...
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
Success in 2D Animation Rigging requires a strong understanding of animation principles, character anatomy, and proficiency in setting up digital rigs for animators. Familiarity with industry-standard software such as Toon Boom Harmony, Adobe After Effects, or Moho, as well as relevant certifications or training, is often expected. Attention to detail, problem-solving skills, and effective communication help riggers collaborate seamlessly with animators and other production team members. These competencies are crucial for creating efficient, expressive, and technically robust rigs that streamline the animation process and support creative vision.
A typical day in 2D Animation Rigging involves reviewing character designs, creating and refining rig structures, and ensuring rigs are user-friendly and meet animation requirements. You’ll regularly collaborate with animators to address rigging issues, troubleshoot technical problems, and implement feedback for optimal performance. Rigging artists often attend team meetings to align on project goals and integrate their work with other production departments, such as design and compositing. This role offers opportunities to develop specialized skills, take on more complex characters, and potentially advance to supervisory or technical director positions as you gain experience.
A 2D Animation Rigging job involves creating digital skeletons for characters, props, and objects to allow smooth movement in animation. Rigging artists design and implement control systems using bones, joints, and deformers to help animators manipulate characters efficiently. They work closely with animators to ensure rigs are functional, flexible, and meet the project's artistic and technical requirements. Strong knowledge of rigging software like Toon Boom Harmony or Adobe After Effects is essential. This role is crucial for streamlining animation production and ensuring fluid, consistent motion.

Full-time
Re-posted 12 days ago