Drawing / Illustration * UI / UX Design * 2D compositing - Photoshop / Illustrator * 3D Modeling / Animation * 3D Character design / Rigging * Unity 3D / Level Design * Motion Graphics / Video ...
Quick apply
Drawing / Illustration * UI / UX Design * 2D compositing - Photoshop / Illustrator * 3D Modeling / Animation * 3D Character design / Rigging * Unity 3D / Level Design * Motion Graphics / Video ...
Quick apply
Drawing / Illustration * UI / UX Design * 2D compositing - Photoshop / Illustrator * 3D Modeling / Animation * 3D Character design / Rigging * Unity 3D / Level Design * Motion Graphics / Video ...
Drawing / Illustration * UI / UX Design * 2D compositing - Photoshop / Illustrator * 3D Modeling / Animation * 3D Character design / Rigging * Unity 3D / Level Design * Motion Graphics / Video ...
Drawing / Illustration * UI / UX Design * 2D compositing - Photoshop / Illustrator * 3D Modeling / Animation * 3D Character design / Rigging * Unity 3D / Level Design * Motion Graphics / Video ...
Los Angeles, CA · On-site
$3.5K - $6.1K/wk
Provide technical expertise, advice, and solutions to artists, animators, and riggers as required ... Expertise in industry-standard DCC tools (Maya, Max, Blender, Substance, Photoshop) to create 2D ...
Los Angeles, CA · On-site
$3.5K - $6.1K/wk
Provide technical expertise, advice, and solutions to artists, animators, and riggers as required ... Expertise in industry-standard DCC tools (Maya, Max, Blender, Substance, Photoshop) to create 2D ...
$3.5K - $6.1K/wk
Provide technical expertise, advice, and solutions to artists, animators, and riggers as required ... Expertise in industry-standard DCC tools (Maya, Max, Blender, Substance, Photoshop) to create 2D ...
$3.5K - $6.1K/wk
Provide technical expertise, advice, and solutions to artists, animators, and riggers as required ... Expertise in industry-standard DCC tools (Maya, Max, Blender, Substance, Photoshop) to create 2D ...
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
Success in 2D Animation Rigging requires a strong understanding of animation principles, character anatomy, and proficiency in setting up digital rigs for animators. Familiarity with industry-standard software such as Toon Boom Harmony, Adobe After Effects, or Moho, as well as relevant certifications or training, is often expected. Attention to detail, problem-solving skills, and effective communication help riggers collaborate seamlessly with animators and other production team members. These competencies are crucial for creating efficient, expressive, and technically robust rigs that streamline the animation process and support creative vision.
A typical day in 2D Animation Rigging involves reviewing character designs, creating and refining rig structures, and ensuring rigs are user-friendly and meet animation requirements. You’ll regularly collaborate with animators to address rigging issues, troubleshoot technical problems, and implement feedback for optimal performance. Rigging artists often attend team meetings to align on project goals and integrate their work with other production departments, such as design and compositing. This role offers opportunities to develop specialized skills, take on more complex characters, and potentially advance to supervisory or technical director positions as you gain experience.
A 2D Animation Rigging job involves creating digital skeletons for characters, props, and objects to allow smooth movement in animation. Rigging artists design and implement control systems using bones, joints, and deformers to help animators manipulate characters efficiently. They work closely with animators to ensure rigs are functional, flexible, and meet the project's artistic and technical requirements. Strong knowledge of rigging software like Toon Boom Harmony or Adobe After Effects is essential. This role is crucial for streamlining animation production and ensuring fluid, consistent motion.

Future Colossal is looking to hire freelance Experience Designers to support upcoming immersive installations, interactive experiences, and brand activations. We have immediate project needs and are prioritizing candidates with current availability, while also remaining open to connecting with Designers for future freelance opportunities.
This role is best suited for an experienced designer with strong graphic design and UX capabilities who can think through both the visual direction and the user/audience experience.
Requirements
Qualified applicants should have proven experience designing for experiential, interactive, or brand-focused projects.
Relevant experience should include one or more of the following:
Benefits
This is a project-based contract position.
Please submit your resume and portfolio for freelance position consideration. A cover letter is optional.
About Us:
We are Future Colossal, an experiential innovation lab based in NYC and Atlanta. We explore and create new technologies, constantly innovating to build immersive spaces, both physical & virtual, that are memorable, playful, & interact with the viewer. On any given day we may be working on VR, AR, Mixed Reality, physical installations, or creating a new experience that doesnʼt fit any conventional norms. We display our installations throughout the world at brand events, digital out-of-home media, trade shows, technology events, festivals, live events, permanent installations, and museum/gallery exhibitions – and have clients across a wide variety of industries. We are fast-paced, constantly solving new challenges, and are always looking towards the future.
Sourced by ZipRecruiter
Specialized design services
11 - 50 Employees
NY, US
2012