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Unreal Engine Production Jobs (NOW HIRING)

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

Work closely with Design, from specification through production * Mentor junior Engineering team members in all things Unreal Engine Requirements * 5+ years professional development experience in the ...

UNREAL Engine Developer

Ann Arbor, MI · On-site

$80 - $100/hr

We are looking for an Unreal Engine developer to create training experiences for Virtual Reality ... You will be involved in various aspects of content creation from concept to finished product ...

The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ... Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls). * Knowledge of ...

Required : • 6+ years of professional experience developing in Unreal Engine (UE5 preferred). • ... Preferred : • Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls ...

NY · On-site

$90 - $120/hr

Strong modern C++ skills in production environments * Deep experience with Unreal Engine 5 tools development * Experience building: Editor plugins, Runtime modules, Slate/UMG or Dear ImGui tools ...

Unreal XD Tech

Redwood City, CA · On-site

$61.25 - $79.50/hr

Experience working on shipped games or live-service products. * Familiarity with performance profiling and optimization in Unreal Engine. * Experience supporting UX and UI teams through ...

NY · On-site

$80 - $120/hr

Craft and execute high-end real-time lighting for cinematic sequences in Unreal Engine 5 with ... Navigate a shot-based pipeline to deliver high-quality work within tight production deadlines.

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How much do unreal engine production jobs pay per hour?

As of Aug 23, 2026, the average hourly pay for unreal engine production in the United States is $19.23, according to ZipRecruiter salary data. Most workers in this role earn between $16.59 and $20.67 per hour, depending on experience, location, and employer.

What is an Unreal Engine Production?

An Unreal Engine Production job involves managing and coordinating projects that utilize Unreal Engine for game development, virtual production, or real-time simulations. This role includes overseeing workflows, optimizing asset pipelines, and ensuring efficient collaboration between artists, programmers, and designers. Responsibilities may also include troubleshooting technical issues, maintaining project timelines, and ensuring the final product meets quality standards. It requires a mix of technical expertise, project management skills, and a deep understanding of Unreal Engine’s tools and capabilities.

What does an Unreal Engine Production do?

A typical day in Unreal Engine Production involves coordinating with artists, designers, and programmers to manage assets and ensure smooth workflow in projects built with Unreal Engine. You may review asset integration, troubleshoot technical issues, optimize scenes for performance, and keep the team aligned with project milestones. Regular communication is key, as you'll often facilitate stand-up meetings, track progress, and address any roadblocks. The work environment is collaborative and fast-paced, requiring flexibility and a proactive approach to problem-solving. This role offers exposure to cutting-edge technologies and can be a springboard to leadership positions in game development, virtual production, or interactive media.

What are the key skills and qualifications needed for Unreal Engine Production?

To excel in an Unreal Engine Production role, you need expertise in real-time 3D development, digital asset management, and workflow optimization, often substantiated by a degree in game design, animation, or related fields. Proficiency with Unreal Engine, version control systems (like Git or Perforce), Blueprint scripting, and relevant production management tools is crucial. Strong project management, communication, and problem-solving skills enable seamless collaboration across interdisciplinary teams. These competencies are essential for delivering high-quality interactive experiences on schedule and within scope.

What are the most commonly searched types of Unreal Engine Production jobs?

The most popular types of Unreal Engine Production jobs are:

What states have the most Unreal Engine Production jobs?

States with the most job openings for Unreal Engine Production jobs include:

Infographic showing various Unreal Engine Production job openings in the United States as of August 2026, with employment types broken down into 87% Full Time, 9% Part Time, 2% Contract, and 2% Nights. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $40,008 per year, or $19.2 per hour.

Full-time

Re-posted 15 days ago


Job description

At Imerza, we are a leading innovator in architectural visualization software, specializing in digital twins and real estate marketing. Our team blends cutting-edge technology with artistic craftsmanship to create immersive, real-time experiences that transform how properties are designed, presented, and sold.
We're passionate about redefining what's possible in real-time 3D, and we're seeking a Senior Unreal Developer to lead technical innovation and elevate the quality, performance, and reliability of our visualization systems.
The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development pipeline and real-time visualization platform. You'll lead efforts to build, optimize, and integrate advanced systems that power our architectural and experiential visualization projects.
This position combines technical mastery with leadership - you'll work alongside engineers, artists, and project leads to define standards, mentor developers, and contribute to our next generation of real-time rendering and simulation systems. 
 
  • Lead the design, development, and optimization of advanced real-time systems in Unreal Engine 5.
  • Build and extend core runtime features including: Interactive cameras and slice-plane systems. 
  • Dynamic lighting, time-of-day, and environmental effects. 
  • UMG and in-engine tools for interaction and visualization control.
  • Drive large-scale scene optimization using Nanite, Lumen, World Partition, and PCG.
  • Develop reusable Unreal frameworks, documentation, and pipelines to improve efficiency and maintain consistency across teams.
  • Collaborate with engineers, artists, and producers to ensure seamless integration between systems and client-facing deliverables.
  • Troubleshoot performance, rendering, and system-level challenges with efficiency and precision.
  • Mentor mid-level and junior developers, fostering growth in Unreal best practices and creative problem solving.
Contribute to technical planning and help define the studio's Unreal Engine roadmap.

  • 6+ years of professional experience developing in Unreal Engine (UE5 preferred).
  • Expert knowledge of C++ and Blueprints, Unreal Editor tools, and runtime system architecture.
  • Proven experience creating interactive features, procedural tools, and scalable systems.
  • Deep understanding of large environment workflows, dynamic lighting, and real-time rendering optimization.
  • Familiarity with Perforce, Git, or equivalent version control tools.
  • Strong technical documentation and communication skills.
  • A proactive, collaborative leader with a track record of mentoring or leading technical teams.
  • Strong problem-solving and debugging abilities across multidisciplinary projects.
     
Nice to Have:

  • Experience manipulating Digital Twin models and data in Unreal Engine
  • Experience with VR/XR systems or virtual production pipelines (nDisplay, LED walls).
  • Knowledge of Unreal networking/replication or database integration (MySQL).
  • Experience with Datasmith, CAD data, or architectural visualization workflows.
  • Familiarity with automation, Python, or build systems for Unreal projects.
  • Understanding of projection mapping or real-time performance environments.
Additional Requirements:

  • Applicants must be legally authorized to work in the United States.
  • This position is based in Sarasota, FL. Candidates who can work onsite or relocate are preferred.
  • Exceptional remote candidates within the U.S. will also be considered.