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Weekend 3D Technical Artist Jobs (NOW HIRING)

Unreal Artist/Generalist

Atlanta, GA ยท On-site

$60 - $80/hr

... 3d tools into the Unreal Engine. * Create Unreal Engine FX including Environmental FX and particle FX. * Work with Environmental Artist and Technical artist to ensure experiences meet performance ...

Senior Technical Artist

Cary, NC ยท On-site

$117K - $140K/yr

ART What We Do Push your artistic talent to the limit on a team of world-class environment ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

Technical Artist III- UI/UX (REMOTE)

OR ยท Remote

$89K - $170K/yr

Technical Artist III- UI/UX (REMOTE) Salary Range: Salary Minimum: $89,500 Salary Maximum: $170,000 ... General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ...

$80 - $100/hr

The Unreal Animation Artist (all genders) is a highly technical and creative role focused on high ... 3D Tools Language Skills Excellent professional English (Written & Spoken); German language skills ...

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Weekend 3D Technical Artist information

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$95.5K

$138.7K

$153.5K

How much do weekend 3d technical artist jobs pay per year?

As of Sep 8, 2026, the average yearly pay for weekend 3d technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is a Weekend 3D Technical Artist?

A Weekend 3D Technical Artist is a professional who specializes in creating and optimizing 3D assets for digital projects, specifically working during weekends. They combine artistic skills with technical expertise to develop models, textures, and visual effects for games, films, or virtual experiences. Their role often involves troubleshooting, scripting, and ensuring assets are both visually appealing and technically efficient. Weekend 3D Technical Artists may work freelance, part-time, or as part of a larger team to support production pipelines outside standard weekday hours.

What are the key skills and qualifications needed to thrive as a Weekend 3D Technical Artist?

To thrive as a Weekend 3D Technical Artist, you need a strong background in 3D modeling, texturing, and animation, usually demonstrated through a portfolio and a degree in art, design, or a related field. Proficiency in industry-standard tools such as Autodesk Maya, Blender, Substance Painter, and game engines like Unity or Unreal Engine is typically required. Creativity, problem-solving skills, and effective communication are crucial soft skills for collaborating with teams and adapting to project needs. These abilities enable high-quality asset creation and seamless integration within production pipelines, ensuring timely and visually appealing results.

How does a Weekend 3D Technical Artist typically collaborate with other team members during weekend shifts?

As a Weekend 3D Technical Artist, you'll often work closely with game designers, animators, and developers who are also scheduled for weekend shifts or are available remotely. Effective communication is key, as you may need to provide updates on asset progress, troubleshoot technical issues, and ensure that your work integrates smoothly with ongoing projects. Collaboration often happens through digital platforms like Slack, project management tools, and version control systems. Flexibility and proactive communication help ensure that the team stays aligned, even outside of standard weekday hours.

What is the difference between Weekend 3D Technical Artist vs 3D Artist?

AspectWeekend 3D Technical Artist3D Artist
CredentialsOften requires technical certifications or training in 3D software and scriptingFocuses on artistic skills, portfolio, and creative experience
Work EnvironmentPart-time or freelance, often project-based, working with technical teamsFull-time or freelance, primarily artistic and creative tasks
Industry UsageUsed in gaming, film, and VR industries for technical asset creation and optimizationUsed across entertainment, advertising, and design for visual content creation

The Weekend 3D Technical Artist combines technical expertise with artistic skills, focusing on optimizing and implementing 3D assets, often in a part-time or freelance capacity. In contrast, a 3D Artist primarily emphasizes creative design and modeling. Both roles are essential in the 3D industry but serve different functions based on technical and artistic focus.

What cities are hiring for Weekend 3D Technical Artist jobs?

Cities with the most Weekend 3D Technical Artist job openings:

What are the most commonly searched types of 3D Technical Artist jobs?

The most popular types of 3D Technical Artist jobs are:

What states have the most Weekend 3D Technical Artist jobs?

States with the most job openings for Weekend 3D Technical Artist jobs include:

Unreal Artist/Generalist

Virtual Producer

Atlanta, GA โ€ข On-site

$60 - $80/hr

Other

Posted 6 days ago


Job description

What Youโ€™ll Do.

You will be a part of leading and building immersive mixed reality experiences that permeate all platforms. Your work and efforts will be seen across the world and will impact the lives and safety of others and our planet.

We are looking for a passionate, multifaceted Unreal Artist, Generalist to help create beautiful, impactful, and realistic 3D AR/mixed reality experiences. The ideal candidate is very confident using Unreal Engine 4, familiar with 3D modeling software, and knows the ins and outs of modeling and can create optimized graphics, assets and more for execution in real-time.

At The Weather Channel, we build content for broadcast television and multi platform viewing. Most of our Unreal 4 experiences are cinematic, relying on realistic and life-like renderings of real-world objects and environments.

Responsibilities.
  • Create and/or take environment assets from a variety of 3d tools into the Unreal Engine.
  • Create Unreal Engine FX including Environmental FX and particle FX.
  • Work with Environmental Artist and Technical artist to ensure experiences meet performance requirements.
  • Work with Technical Artists to create efficient workflows and pipelines.
  • Create & or take animation assets into the Unreal game engine.
  • Collaborate with a multidisciplinary team to develop best in class, cross-platform experiences in Unreal.
  • Design and create virtual shots and/or assets in Unreal Engine 4 from scripts and/or storyboards.
Education, Experience, Certification Requirements
  • Bachelorโ€™s degree in game design or graphics discipline, or equivalent professional experience.
  • Working understanding of C++ scripting environments.
  • Basic knowledge of scripting in Blueprints, taking full advantage of the built-in Unreal pipeline.
  • Minimum 2-years experience with 3D modeling and Unreal Engine 4.
  • Must have a good foundation in hard surface modeling, texturing, and lighting.
  • Experience with texture & asset optimization.
  • 1 year or more of production for media or game development related experience.
Knowledge, Skills and Abilities
  • Attention to detail.
  • Good organization, and able to multitask.
  • Ability to work within a team.
  • Self-motivated work ethic Strong communication skills (this includes clean, well-commented code).
  • Strong consideration for candidates with the following attributes: Unreal Engine 4, 3D modeling in 3ds Max, Animation in 3ds Max or Maya, Houdini for games.
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