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Weekend 3D Technical Artist Jobs (NOW HIRING)

3D Artist

Menlo Park, CA · On-site

$50 - $80/hr

Title: 3D Artist Location: Remote US Duration: 8 months + Extensions Compensation: $50-80/hr Work ... Ensure models meet technical requirements for polygon count, edge flow, and UV layout. * UV ...

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

What You'll Do Epic is looking for a Technical Artist with a strong focus on material creation to ... and 3D content that bring environments to life like never before. Epic's award-winning Unreal ...

OR

$126K - $151K/yr

Requisition ID: 66202 Title: Technical Artist III- UI/UX Main Objective : Assists in the ... General knowledge of the 3D Realtime Art Pipeline. Including new AI art tools and traditional 3D ...

Roblox 3D Artist

Los Angeles, CA · On-site +1

$30 - $45/hr

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ...

Roblox 3D Artist

Los Angeles, CA · Remote

$30 - $45/hr

Versatile 3D Modeling: Model a broad range of assets, from characters and vehicles to props and ... Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ...

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... such as 3D graphics, VFX, modeling, shaders, texturing, and lighting for games Demonstrated ...

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... Strong art skills with experience and a deep understanding of topics such as 3D graphics, VFX ...

The R&D Team Games Principal Technical Artist will be on a small, senior-leaning team of multi ... Strong art skills with experience and a deep understanding of topics such as 3D graphics, VFX ...

Showing results 21-40

Weekend 3D Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do weekend 3d technical artist jobs pay per year?

As of Aug 8, 2026, the average yearly pay for weekend 3d technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What is a Weekend 3D Technical Artist?

A Weekend 3D Technical Artist is a professional who specializes in creating and optimizing 3D assets for digital projects, specifically working during weekends. They combine artistic skills with technical expertise to develop models, textures, and visual effects for games, films, or virtual experiences. Their role often involves troubleshooting, scripting, and ensuring assets are both visually appealing and technically efficient. Weekend 3D Technical Artists may work freelance, part-time, or as part of a larger team to support production pipelines outside standard weekday hours.

What is the difference between Weekend 3D Technical Artist vs 3D Artist?

AspectWeekend 3D Technical Artist3D Artist
CredentialsOften requires technical certifications or training in 3D software and scriptingFocuses on artistic skills, portfolio, and creative experience
Work EnvironmentPart-time or freelance, often project-based, working with technical teamsFull-time or freelance, primarily artistic and creative tasks
Industry UsageUsed in gaming, film, and VR industries for technical asset creation and optimizationUsed across entertainment, advertising, and design for visual content creation

The Weekend 3D Technical Artist combines technical expertise with artistic skills, focusing on optimizing and implementing 3D assets, often in a part-time or freelance capacity. In contrast, a 3D Artist primarily emphasizes creative design and modeling. Both roles are essential in the 3D industry but serve different functions based on technical and artistic focus.

What are the key skills and qualifications needed to thrive as a Weekend 3D Technical Artist?

To thrive as a Weekend 3D Technical Artist, you need a strong background in 3D modeling, texturing, and animation, usually demonstrated through a portfolio and a degree in art, design, or a related field. Proficiency in industry-standard tools such as Autodesk Maya, Blender, Substance Painter, and game engines like Unity or Unreal Engine is typically required. Creativity, problem-solving skills, and effective communication are crucial soft skills for collaborating with teams and adapting to project needs. These abilities enable high-quality asset creation and seamless integration within production pipelines, ensuring timely and visually appealing results.

How does a Weekend 3D Technical Artist typically collaborate with other team members during weekend shifts?

As a Weekend 3D Technical Artist, you'll often work closely with game designers, animators, and developers who are also scheduled for weekend shifts or are available remotely. Effective communication is key, as you may need to provide updates on asset progress, troubleshoot technical issues, and ensure that your work integrates smoothly with ongoing projects. Collaboration often happens through digital platforms like Slack, project management tools, and version control systems. Flexibility and proactive communication help ensure that the team stays aligned, even outside of standard weekday hours.
What cities are hiring for Weekend 3D Technical Artist jobs? Cities with the most Weekend 3D Technical Artist job openings:
What are the most commonly searched types of 3D Technical Artist jobs? The most popular types of 3D Technical Artist jobs are:
What states have the most Weekend 3D Technical Artist jobs? States with the most job openings for Weekend 3D Technical Artist jobs include:

$50 - $80/hr

Full-time

Re-posted 17 days ago


Job description

Title: 3D Artist
Location: Remote US
Duration: 8 months + Extensions
Compensation: $50-80/hr
Work Requirements: US Citizen, GC Holders or Authorized to Work in the U.S.
HOW WE WORK
Our team is at the intersection between product and marketing, where a tremendous opportunity lies. We inspire through storytelling and enable through product. Our work takes shape through partnerships with product and marketing teams, helping them solve their people problems while achieving our brand goals. We're dedicated to our quest that bridges the gap between marketing and product to create in-product brand expressions.
ABOUT THIS ROLE
We are seeking a talented 3D Artist who can move fluidly between the worlds of product and marketing to bring the two closer together. This person will partner with design teams, marketers, and product teams to create hard surface modeling for industrial design assets. The ideal candidate excels in creating precise, visually compelling models of product-based objects, optimized for real-time applications. Expertise in retopology, UV creation, and texture baking is essential.
RESPONSIBILITIES
  • Hard Surface Modeling:
  • Model assets with a focus on accuracy and realism.
  • Maintain clean geometry and edge flow suitable for real-time rendering.
  • Retopology:
  • Optimize high-poly hard surface models into low-poly meshes for real-time use.
  • Ensure models meet technical requirements for polygon count, edge flow, and UV layout.
  • UV Creation:
  • Unwrap and layout UVs for hard surface assets, ensuring efficient use of texture space and minimal distortion.
  • Organize UV islands for optimal texture baking and real-time performance.
  • Texturing & Baking:
  • Bake high-quality textures from high-poly to low-poly assets.
  • Author PBR textures using industry-standard tools (e.g., Substance Painter, Designer, Photoshop).
  • Basic Rigging:
  • Set up simple skeletons and controls for hard surface assets to enable basic animation and posing.
  • Real-Time Optimization:
  • Balance visual fidelity with performance constraints for real-time engines
  • Implement best practices for LODs, texture atlases, and efficient material usage.
  • Work closely with technical artists, product visualization designers, producers, product marketers, product managers, and engineers to ensure assets integrate seamlessly into production pipelines.
  • Work cross-functionally, balancing the needs of stakeholders and breaking down complex narratives into simple, compelling ideas
  • Lead the 3D asset production from rendering models to launch in collaboration with technical artists, product visualization designers, producers, product marketers, product managers, and engineers

MINIMUM QUALIFICATIONS
  • 5+ years experience in hard surface modeling, retopology, UV creation, and texture baking
  • Demonstrated experience in marketing, product and design
  • Portfolio features demonstrating hard surface models, advanced UV layouts, high-fidelity baked textures
  • Proficiency with 3D modeling software (e.g., Cinema 4D, Blender, Maya).
  • Advanced knowledge of retopology, UV unwrapping, and texture baking tools.
  • Strong understanding of PBR materials and workflows.
  • Strong understanding of real-time rendering constraints and optimization techniques.
  • Basic rigging skills for hard surface assets.
  • Excellent communication and teamwork skills.

PREFERRED QUALIFICATIONS
  • 7+ years of experience producing interactive assets for marketing, promotional, or showcase purposes.
  • Experience with mobile platforms or AR/VR
  • Experience with GLB/USDZ file formats
  • Proficient using AI tooling to improve efficiency of the asset production process

About INSPYR Solutions
Technology is our focus and quality is our commitment. As a national expert in delivering flexible technology and talent solutions, we strategically align industry and technical expertise with our clients' business objectives and cultural needs. Our solutions are tailored to each client and include a wide variety of professional services, project, and talent solutions. By always striving for excellence and focusing on the human aspect of our business, we work seamlessly with our talent and clients to match the right solutions to the right opportunities. Learn more about us at inspyrsolutions.com.
INSPYR Solutions provides Equal Employment Opportunities (EEO) to all employees and applicants for employment without regard to race, color, religion, sex, national origin, age, disability, or genetics. In addition to federal law requirements, INSPYR Solutions complies with applicable state and local laws governing nondiscrimination in employment in every location in which the company has facilities.
Information collected and processed through your application with INSPYR Solutions (including any job applications you choose to submit) is subject to INSPYR Solutions' Privacy Policy and INSPYR Solutions' AI and Automated Employment Decision Tool Policy: https://www.inspyrsolutions.com/policies/ . By submitting an application, you are consenting to being contacted by INSPYR Solutions through phone, email, or text.
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