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Virtual Reality Intern Jobs (NOW HIRING)

Emerge Intern

Royal Oak, MI

$14 - $18.75/hr

... virtual reality, and strategic partnerships. Our internship program provides hands-on experience in ... OverviewAs an Emerge Intern, you'll have the opportunity to contribute to real projects that impact ...

$17.05 - $23.85/hr

Undergrad Summer Research Intern * Location: Evanston, IL (onsite) * Full Time/Part Time: Per Diem ... Helping in the virtual reality simulation, bio-tissue drills set-up and recording of the recording ...

ARCH is offering intern candidates an opportunity to be an integral part of a small design team and ... Manage and develop virtual reality assets * Support development of ARCH Virtual Design Experience

ARCH is offering intern candidates an opportunity to be an integral part of a small design team and ... Manage and develop virtual reality assets * Support development of ARCH Virtual Design Experience

We combine machine learning, creative exploration, and virtual reality to provide a solution that helps people bounce back at the most efficient ways. The Intern will work directly with chief digital ...

We combine machine learning, creative exploration, and virtual reality to provide a solution that helps people bounce back at the most efficient ways. The Intern will work directly with chief digital ...

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How much do virtual reality intern jobs pay per hour?

As of Jul 9, 2026, the average hourly pay for virtual reality intern in the United States is $30.30, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $43.03 per hour, depending on experience, location, and employer.

What types of projects and technologies can a Virtual Reality Intern expect to work with during their internship?

As a Virtual Reality Intern, you can expect to contribute to projects involving 3D modeling, interactive simulations, and immersive application development using platforms like Unity or Unreal Engine. You'll likely collaborate closely with designers, developers, and sometimes hardware engineers to create and test VR experiences. Interns often assist with user testing, debugging, and refining prototypes, gaining practical exposure to both the creative and technical sides of VR. This hands-on experience provides valuable insight into industry-standard workflows and may open doors to full-time opportunities in VR development.

What is the difference between Virtual Reality Intern vs Virtual Reality Developer?

AspectVirtual Reality InternVirtual Reality Developer
Required CredentialsTypically pursuing or recent graduate in related fieldRelevant degree or experience in VR development
Work EnvironmentInternship setting, often in tech or gaming companiesFull-time role, often in software or game development teams
Employer & Industry UsageUsed by companies to train, test, or support VR projectsDevelops VR applications, games, or simulations
Search & Comparison IntentUnderstanding entry-level roles in VRSeeking professional VR development careers

In summary, a Virtual Reality Intern is an entry-level position focused on gaining experience in VR projects, often in a temporary or training capacity. A Virtual Reality Developer is a professional role responsible for creating and maintaining VR applications, requiring more experience and technical skills.

What does a Virtual Reality Intern do?

A Virtual Reality Intern assists in the development, testing, and implementation of virtual reality experiences or applications. Their responsibilities often include supporting VR content creation, troubleshooting hardware and software, and collaborating with designers and developers to enhance user experience. They may also conduct research on new VR technologies, help set up and maintain VR equipment, and gather user feedback to improve projects. This role provides hands-on learning opportunities in the fast-evolving field of immersive technology.

What are the key skills and qualifications needed to thrive as a Virtual Reality Intern, and why are they important?

To succeed as a Virtual Reality Intern, you typically need foundational knowledge in computer science, 3D modeling, and programming languages such as C# or C++, often supported by coursework or a related degree in progress. Familiarity with VR development platforms like Unity or Unreal Engine, and experience using VR hardware and software development kits (SDKs), are highly valued. Creativity, strong problem-solving abilities, and effective teamwork help interns stand out in collaborative and fast-evolving environments. These skills ensure you can contribute meaningfully to VR projects, adapt to new tools, and work effectively within multidisciplinary teams.
More about Virtual Reality Intern jobs
What cities are hiring for Virtual Reality Intern jobs? Cities with the most Virtual Reality Intern job openings:
What are the most commonly searched types of Virtual Reality jobs? The most popular types of Virtual Reality jobs are:
What states have the most Virtual Reality Intern jobs? States with the most job openings for Virtual Reality Intern jobs include:
Business Administrative Intern - School of Health Professions - Deans Office

Business Administrative Intern - School of Health Professions - Deans Office

MD Anderson

Houston, TX • On-site

$30K - $36K/yr

Other

Posted 10 days ago


MD Anderson Cancer Center rating

8.4

Company rating: 8.4 out of 10

Based on 168 frontline employees who took The Breakroom Quiz

29th of 880 rated healthcare providers


Job description

The Hoggatt Krumwiede Lab for applied visualization in the School of Health Professions currently has an open position for an Intern to explore biomedical visualization and virtual reality in the areas of student education and adolescent and young adult (AYA) cancer survivors. The prospective research trainee will have the opportunity to contribute to one or more ongoing projects as well as sufficient resources and training opportunities. The Hoggatt Krumwiede Lab has virtual reality resources and collaborative relationships both within and outside MD Anderson.

We are committed to the training of the prospective Intern for their future career goals. Applicants with a background in biomedical visualization and communication, 3D animation conceptualization and production, Unity software, and virtual reality applications are especially encouraged to apply. All duties and responsibilities are carried out in compliance with institutional policies, ethical research standards, and applicable federal and state regulations.

LEARNING OBJECTIVES Learning Objective 1 Specific Details and expected learning outcome: The Intern will learn how to gain or advance skills in the creation of biomedical visualizations and virtual reality application. The trainee will utilize Adobe Creative Suite (Photoshop, Illustrator, Premier Pro) and Unity software to create educational toolkits and a proof-of-concept application. Program Activities 1: The Intern will learn how to create and implement biomedical visualizations and virtual reality applications.

Learning Objective 2 Specific Details and expected learning outcome: The Intern will learn how to create biomedical visualizations and virtual reality applications for high school and AYA target audiences. The Intern will create biomedical visualizations and applications for the high school and AYA target audiences. Program Activities 2: The Intern will learn about the adolescent and young adult cancer survivor population through literature searches and discussions with clinicians working with AYA survivors.

The Intern will learn about the high school student population through literature searches and discussions with educators. Learning Objectives 3 Specific Details and expected learning outcome: The Intern will learn how to generate and foster collaborative relationships for research. The Intern will learn how to and be encouraged to reach out to other trainees and investigators at MD Anderson and the Texas Medical Center.

Program Activities 3: With support of faculty mentor(s), the Intern will learn how to cultivate and maintain collaborative research relationships. The Intern will learn how to and be encouraged to pursue research and career interests. ELIGIBILITY REQUIREMENTS We are searching for recent a graduate, less than 2 years out of graduate school, with formal training in one or more of the following: biomedical communications and visualization, 3D asset and animation creation, Unity software, and Adobe Creative Suite (Photoshop, Illustrator, Premier Pro).

The ideal candidate will have strong input on the research for creating and utilizing biomedical visualization and virtual reality applications with high school students and adolescent and young adult (AYA) cancer survivors. Applicants with experience working with Unity and virtual reality are encouraged to apply. POSITION INFORMATION Offsite work arrangements are subject to approval and may be modified or revoked at any time based on business needs, performance considerations, or regulatory requirements.

This position may be responsible for maintaining the security and integrity of critical infrastructure, as defined in Section 113.001(2) of the Texas Business and Commerce Code and therefore may require routine reviews and screening. The ability to satisfy and maintain all requirements necessary to ensure the continued security and integrity of such infrastructure is a condition of hire and continued employment. It is the policy of The University of Texas MD Anderson Cancer Center to provide equal employment opportunity without regard to race, color, religion, age, national origin, sex, gender, sexual orientation, gender identity/expression, disability, protected veteran status, genetic information, or any other basis protected by institutional policy or by federal, state or local laws unless such distinction is required by law

http://www.mdanderson.org/about-us/legal-and-policy/legal-statements/eeo-affirmative-action.html Apply


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