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Video Game Translation Remote Jobs (NOW HIRING)

Onebrief operates as an all-remote company, though many of our employees work alongside our ... the video game industry to build the future of simulations, modeling, and operations with ...

... game for us. Currently, we are looking for a creative and detail-oriented Video Editor to join our ... Fully remote and full-time work (8 hours) from anywhere in the world; * Career opportunities in the ...

Video Specialist

Mill Valley, CA · Remote

$8K - $10K/mo

Full-time • Remote At Boldin, we believe financial confidence should be accessible to everyone ... Translation of our extensive library of articles into video content * Financial concept explainers ...

Video Specialist

Mill Valley, CA · On-site +1

$8K - $10K/mo

Full-time • Remote At Boldin, we believe financial confidence should be accessible to everyone ... Translation of our extensive library of articles into video content * Financial concept explainers ...

Full-time • Remote At Boldin, we believe financial confidence should be accessible to everyone ... Translation of our extensive library of articles into video content * Financial concept explainers ...

Remote Freelance: Senior Game Localization Expert (Chinese/English to French) Paris, France Job ... Standardised translation process with online translation platform; * On-time payment guarantee.

However, we also support fully remote work for candidates living across New York State or one of ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Online Game Services Engineer, C#/.NET

OR · On-site +1

$90K - $120K/yr

However, we also support fully remote work for candidates living across New York State or one of ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

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Video Game Translation Remote information

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How much do video game translation remote jobs pay per hour?

As of Jun 6, 2026, the average hourly pay for video game translation remote in the United States is $18.56, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $20.19 per hour, depending on experience, location, and employer.

What is video game translation and what does a remote video game translator do?

Video game translation involves converting the text, dialogue, and other in-game content from one language to another to make the game accessible to players in different regions. A remote video game translator works from home or another location outside the main office, using digital tools to translate scripts, menus, subtitles, and promotional materials. They often collaborate with localization teams to ensure cultural accuracy and maintain the game's tone and intent. This role requires strong language skills, cultural knowledge, and sometimes familiarity with gaming terminology.

What are some common challenges faced by remote video game translators, and how can they be addressed?

Remote video game translators often encounter challenges such as maintaining consistency across large volumes of text, adapting cultural references for different regions, and effectively communicating with developers and localization teams who may be in different time zones. To address these challenges, it's important to use translation management tools, establish clear communication channels, and participate in regular team meetings. Staying updated on game content and collaborating closely with editors and QA testers can also help ensure high-quality, contextually accurate translations.

What is the difference between Video Game Translation Remote vs Video Game Localization Specialist?

AspectVideo Game Translation RemoteVideo Game Localization Specialist
CredentialsTranslation certifications, language proficiencyTranslation skills, cultural knowledge, localization experience
Work EnvironmentRemote, freelance or company-basedRemote or on-site, often part of localization teams
Industry UsageCommonly used for translating game text and dialogueEncompasses translation, cultural adaptation, and testing

Video Game Translation Remote focuses primarily on translating game content into different languages, while Video Game Localization Specialist involves a broader role including cultural adaptation, testing, and ensuring the game resonates with local audiences. Both roles require language skills and familiarity with gaming, but localization specialists often handle additional tasks to adapt the game for specific markets.

What are the key skills and qualifications needed to thrive as a Video Game Translation Remote specialist, and why are they important?

To excel as a Video Game Translation Remote specialist, you need advanced proficiency in at least two languages, a deep understanding of gaming terminology, and experience or education in translation or linguistics. Familiarity with CAT (computer-assisted translation) tools, localization software, and version control systems is typically required. Attention to detail, cultural sensitivity, and good communication skills help ensure accurate and contextually appropriate translations. These skills are crucial for delivering immersive gaming experiences to global audiences and maintaining consistency and quality across languages.
More about Video Game Translation Remote jobs
What cities are hiring for Video Game Translation Remote jobs? Cities with the most Video Game Translation Remote job openings:
What are the most commonly searched types of Video Game Translation jobs? The most popular types of Video Game Translation jobs are:
What states have the most Video Game Translation Remote jobs? States with the most job openings for Video Game Translation Remote jobs include:
Infographic showing various Video Game Translation Remote job openings in the United States as of May 2026, with employment types broken down into 2% Locum Tenens, 28% Full Time, 57% Part Time, 11% Contract, and 2% Nights. Highlights an 73% Physical, 2% Hybrid, and 25% Remote job distribution, with an average salary of $38,600 per year, or $18.6 per hour.

Game Play Engineer, Battle Road

Onebrief, Inc

Remote

$150K - $185K/yr

Full-time

Posted 14 days ago


Job description

About Onebrief
Onebrief is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, Onebrief makes the staff as a whole superhuman - meaning faster, smarter, and more efficient.
We take ownership, seek excellence, and play to win with the seriousness and camaraderie of an Olympic team. Onebrief operates as an all-remote company, though many of our employees work alongside our customers at military commands around the world.
Founded in 2019 by a group of experienced planners, today, Onebrief's team spans veterans from all forces and global organizations, and technologists from leading-edge software companies. We've raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, Insight Partners, and Human Capital, and today, Onebrief is valued at $2.15B. With this continued growth, Onebrief is able to make an impact where it matters most.
Battle Road Digital, part of Onebrief, applies state-of-the-art innovations and experience from the video game industry to build the future of simulations, modeling, and operations with AtomEngine - our proprietary cloud-based game engine that's making the world playable.
About the Role
We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences.
As a Gameplay Engineer, you'll join a team of experienced game developers building AtomEngine, our scalable cloud-based simulation and modeling platform. In this role, you'll work with our awesome team, building new gameplay systems and user experiences.
What You'll Do
  • Collaborate closely with designers to iterate on gameplay concepts and specifications, ensuring features are technically feasible, performant, and deliverable within schedule constraints
  • Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++
  • Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a range of scenarios and scales
  • Design gameplay features with a practical understanding of where logic lives (client vs server), how state is replicated, and how latency and scale impact gameplay behavior and player experience
  • Partner with QA and testing teams to validate features, identify edge cases, and iterate on bugs related to gameplay correctness, performance, and user experience
  • Write and maintain clear technical documentation describing system behavior, interfaces, dependencies, and constraints to support collaboration and long-term maintainability

What We Look For
  • 3+ years of game engine or gameplay engineering experience, with experience both shipping and supporting live service games
  • Familiarity with popular game engines (Godot, Unity, Unreal)
  • Experience optimizing performance of systems
  • A mindset focused on player experience at massive scales
  • Due to federal contract requirements, U.S. Citizenship is mandatory for this position.

Notice to Third Party Recruitment Agencies
Please note that Onebrief does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement Onebrief explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of Onebrief.