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Unreal Engine Production Jobs (NOW HIRING)

$133.10K - $175.50K/yr

Our team is seeking an experienced Unreal Engine C++ Software Engineer to develop and deploy the ... Contribute to significant aspects of the product development process - data structures, algorithm ...

RESPONSIBILITIES Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight Own and evolve rendering systems in Unreal Engine 5, including ...

Create Post Process, Materials, Blueprints, etc. in Unreal Engine. * Demonstrate a strong eye for ... Used to fast paced moving production and making adjustments along the way. * The capability to view ...

You will combine strong animation fundamentals with technical fluency in Unreal Engine to build ... Experienced AAA development or equivalent real-time production environments * Excellent ...

Director of Game AI Production

San Diego, CA · On-site

$189.60K - $284.40K/yr

Hands-on experience utilizing Unreal Engine or Unity for commercial content production or game prototyping * Shipped at least one mobile, console, PC, or XR game * Deep knowledge of game industry and ...

New

TECHNICAL ARTIST

Atlanta, GA · On-site

$120.50K - $144.30K/yr

We are seeking a Technical Artist with proven experience using the Unreal Engine to work closely with our real-time content and product development teams. The ideal Technical Artist will be a ...

Senior VFX Artist - Art Center

CA · On-site +1

$115K - $155K/yr

This is not a project-embedded production role. You will monitor VFX execution across projects ... Define and elevate VFX standards across multiple Unreal Engine projects * Monitor cross-project VFX ...

... Unreal Engine, ensuring correct setup for materials, LODs, cloth, and physics. * Develop tools, scripts, and workflows to improve efficiency and consistency in character production. * Create and ...

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How much do unreal engine production jobs pay per hour?

As of May 29, 2026, the average hourly pay for unreal engine production in the United States is $19.23, according to ZipRecruiter salary data. Most workers in this role earn between $16.59 and $20.67 per hour, depending on experience, location, and employer.

What is an Unreal Engine Production job?

An Unreal Engine Production job involves managing and coordinating projects that utilize Unreal Engine for game development, virtual production, or real-time simulations. This role includes overseeing workflows, optimizing asset pipelines, and ensuring efficient collaboration between artists, programmers, and designers. Responsibilities may also include troubleshooting technical issues, maintaining project timelines, and ensuring the final product meets quality standards. It requires a mix of technical expertise, project management skills, and a deep understanding of Unreal Engine’s tools and capabilities.

What are the key skills and qualifications needed to thrive in the Unreal Engine Production position, and why are they important?

To excel in an Unreal Engine Production role, you need expertise in real-time 3D development, digital asset management, and workflow optimization, often substantiated by a degree in game design, animation, or related fields. Proficiency with Unreal Engine, version control systems (like Git or Perforce), Blueprint scripting, and relevant production management tools is crucial. Strong project management, communication, and problem-solving skills enable seamless collaboration across interdisciplinary teams. These competencies are essential for delivering high-quality interactive experiences on schedule and within scope.

What does a typical day look like for someone working in Unreal Engine Production?

A typical day in Unreal Engine Production involves coordinating with artists, designers, and programmers to manage assets and ensure smooth workflow in projects built with Unreal Engine. You may review asset integration, troubleshoot technical issues, optimize scenes for performance, and keep the team aligned with project milestones. Regular communication is key, as you'll often facilitate stand-up meetings, track progress, and address any roadblocks. The work environment is collaborative and fast-paced, requiring flexibility and a proactive approach to problem-solving. This role offers exposure to cutting-edge technologies and can be a springboard to leadership positions in game development, virtual production, or interactive media.
What are the most commonly searched types of Unreal Engine Production jobs? The most popular types of Unreal Engine Production jobs are:
What states have the most Unreal Engine Production jobs? States with the most job openings for Unreal Engine Production jobs include:

Expression of Interest - Unreal Environment Artist

AGBO Films LLC

Los Angeles, CA • On-site

$136.80K - $163.80K/yr

Temporary

Posted 21 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Unreal Environment Artist to join our Visual Effects (VFX) team. The Unreal Environment Artist will help define overall quality and construct 3D environments to deliver consistent, high-quality environmental assets, and locations. The ideal candidate is a well organized artist with a strong, hands-on background.
This is an Expression of Interest role.
Key Responsibilities:
  • Work closely with the Environment Lead to help define the look of our project as well as establish and document workflows and best practices.
  • Create 3D assets, materials, and textures of the highest quality and maintain content throughout the entire development process.
  • Collaborate with other Environment Artists to craft compelling spaces and support them through all phases of development.
  • Breakdown environment tasks, create asset briefs and help support both studio and external artists.

Qualifications & Skills:
  • 3+ years of professional experience in computer-generated art for entertainment or games.
  • Experience building environments from initial blackout to final polish/ship.
  • A portfolio with examples of environment asset creation and/or world building.
  • Ability to efficiently model, sculpt and texture both organic and hard surface assets to a high degree of quality.
  • Have the experience to create assets for a range of art direction styles, from photo-realistic to stylized.
  • Proficient knowledge of Maya (or similar 3D modeling software), Photoshop, Zbrush, and Substance Painter.
  • Strong understanding of world building workflows, technical constraints and asset creation using Unreal Engine.
  • A strong understanding of scene composition, scale/proportion and lighting.
  • Excellent communication skills and enjoy collaborating with other team members and departments.
  • A strong work ethic, are self-motivated, organized and work well with deadlines.
  • Basic understanding of the Sequencer and Movie Render Queue.
  • Performs other duties as assigned.

Preferred Qualifications:
  • Experience procedural world building methods & techniques (PCG, Houdini or other).
  • Experience with creating real time vegetation/foliage assets using SpeedTree (or similar software).
  • Technical Art background, knowledge of advanced Unreal Engine material creation, blueprints, Python/MEL scripting and creating efficient environment/world building workflows & tools.
  • Experience lighting environments in Unreal Engine.
  • Environment concepting skills.
  • Experience with live shoots on a motion capture stage or experience with LED Wall projects.

Additional Information:
  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.