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Unreal Engine Production Jobs (NOW HIRING)

The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers ... This role focuses on creating visually compelling, performance-optimized assets in Unreal Engine ...

Stay current on Unreal Engine technologies, rendering techniques, and virtual production methodologies, and apply new capabilities to improve content quality and efficiency. Essential Skills * 2+ ...

The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers ... This role focuses on creating visually compelling, performance-optimized assets in Unreal Engine ...

The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers ... This role focuses on creating visually compelling, performance-optimized assets in Unreal Engine ...

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Unreal Engine Production information

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How much do unreal engine production jobs pay per hour?

As of Jul 10, 2026, the average hourly pay for unreal engine production in the United States is $19.23, according to ZipRecruiter salary data. Most workers in this role earn between $16.59 and $20.67 per hour, depending on experience, location, and employer.

Is Unreal Engine a good career?

A career involving Unreal Engine as a 3D artist, developer, or technical artist can be rewarding due to high demand in gaming, film, and virtual production industries. Proficiency in C++ and Blueprint visual scripting, along with a strong portfolio, can improve job prospects. The field often requires continuous learning to keep up with evolving technology and tools.

What are the key skills and qualifications needed to thrive in the Unreal Engine Production position, and why are they important?

To excel in an Unreal Engine Production role, you need expertise in real-time 3D development, digital asset management, and workflow optimization, often substantiated by a degree in game design, animation, or related fields. Proficiency with Unreal Engine, version control systems (like Git or Perforce), Blueprint scripting, and relevant production management tools is crucial. Strong project management, communication, and problem-solving skills enable seamless collaboration across interdisciplinary teams. These competencies are essential for delivering high-quality interactive experiences on schedule and within scope.

How much does an Unreal Engine developer make?

An Unreal Engine developer's salary varies based on experience, location, and project scope, but typically ranges from $70,000 to $120,000 annually. Skilled developers with expertise in C++ and real-time rendering can earn higher salaries, especially in competitive markets or with specialized certifications.

What jobs in the US pay 300,000 a year?

In Unreal Engine production, senior roles such as Lead Technical Artist, Creative Director, or Senior Software Engineer can reach or exceed a $300,000 annual salary, especially with extensive experience, specialized skills, and leadership responsibilities. These positions often require advanced knowledge of Unreal Engine, programming, and project management, and may include bonuses or profit sharing. Compensation varies based on company size, location, and individual expertise.

What jobs pay $500,000 a year?

In the context of Unreal Engine production, high-paying roles such as lead technical artists, senior game developers, or executive producers can reach or exceed $500,000 annually, especially in large studios or with extensive experience and specialized skills. These positions often require advanced knowledge of Unreal Engine, project management, and a strong portfolio. Compensation varies based on company size, location, and individual expertise.

What does a typical day look like for someone working in Unreal Engine Production?

A typical day in Unreal Engine Production involves coordinating with artists, designers, and programmers to manage assets and ensure smooth workflow in projects built with Unreal Engine. You may review asset integration, troubleshoot technical issues, optimize scenes for performance, and keep the team aligned with project milestones. Regular communication is key, as you'll often facilitate stand-up meetings, track progress, and address any roadblocks. The work environment is collaborative and fast-paced, requiring flexibility and a proactive approach to problem-solving. This role offers exposure to cutting-edge technologies and can be a springboard to leadership positions in game development, virtual production, or interactive media.

What is an Unreal Engine Production job?

An Unreal Engine Production job involves managing and coordinating projects that utilize Unreal Engine for game development, virtual production, or real-time simulations. This role includes overseeing workflows, optimizing asset pipelines, and ensuring efficient collaboration between artists, programmers, and designers. Responsibilities may also include troubleshooting technical issues, maintaining project timelines, and ensuring the final product meets quality standards. It requires a mix of technical expertise, project management skills, and a deep understanding of Unreal Engine’s tools and capabilities.

What are the most commonly searched types of Unreal Engine Production jobs? The most popular types of Unreal Engine Production jobs are:
What states have the most Unreal Engine Production jobs? States with the most job openings for Unreal Engine Production jobs include:
Infographic showing various Unreal Engine Production job openings in the United States as of July 2026, with employment types broken down into 93% Full Time, 3% Part Time, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $40,008 per year, or $19.2 per hour.
Software Engineer (with Unreal Engine & Cinematic Content Tools)

Software Engineer (with Unreal Engine & Cinematic Content Tools)

AgreeYa Solutions

Los Angeles, CA • On-site

Other

Posted 25 days ago


Job description

Title- Software Engineer III (with Unreal Engine & Cinematic Content Tools)

Location- Los Angeles, CA (Hybrid)

As a Software Engineer III on an unannounced R&D project, you will build the content creation workflows that unlock world class visual spectacle in a new action game. You will use your understanding of the entire software development lifecycle, while honing your craft in Animation, Camera, Content Pipelines, and Rendering. You will work with state-of-the-art technology, and explore new solutions to surprise and delight our players. You will report to the Director of Engineering of the project.

Responsibilities:

  • Design, build and maintain tools & processes in direct collaboration with the Art discipline
  • Collaborate with cross-discipline developers to gather requirements
  • Participate in and guide technical design and implementation
  • Help shape the technical direction and standards for the team
  • Contribute substantially to the codebase
  • Oversee the quality and maintainability of your code
  • Mentor other engineers on the team in all aspects of game development

Required Qualifications:

  • 6+ years of game development experience
  • 3+ years of experience building tools for a cross-disciplinary team
  • 3+ years of experience with building tools for artists
  • Professional experience creating tools in Unreal 4 or 5
  • Experience developing cinematics or camera tools in Unreal
  • Experience building tools & extensions for modern DCCs like Maya, 3DSMax, etc.
  • Strong knowledge of common game and software design patterns
  • Strong ability to collaborate with teammates across multiple disciplines
  • Extensive contribution to at least one shipped game title
  • Product sense, pragmatism, and player empathy in making tech decisions

Desired Qualifications:

  • 3+ years of experience using Unreal Engine
  • Experience with visual scripting systems
  • Deep knowledge of modern C++
  • Experience working collaboratively with other engineers on technical design and implementation