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Unreal Engine Level Designer Jobs (NOW HIRING)

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

$85K - $115K/yr

Collaborate with designers to rapidly prototype new features and tune existing gameplay loops ... Hands-on experience with Unreal Engine (UE4 or UE5), including both C++ and Blueprints (Preferred)

Level Designer, Missions

Salt Lake City, UT · On-site

$105K/yr

Avalanche, a division of WB Games Inc., is seeking a Mission Level Designer to join our team of ... Solidexperiencein Unreal Engine 5, including level creation workflows, tools, and best practices in ...

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

... designed, presented, and sold. We're passionate about redefining what's possible in real-time 3D ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

... Designer, Mari, Photoshop, and/or comparable software. * In-depth knowledge of texture mapping techniques. * Strong understanding and hands-on experience with Unreal Engine's sequencer and MRQ/MRG ...

... Designer, Mari, Photoshop, and/or comparable software. * In-depth knowledge of texture mapping techniques. * Strong understanding and hands-on experience with Unreal Engine's sequencer and MRQ/MRG ...

... designed, presented, and sold. We're passionate about redefining what's possible in real‑time 3D ... The Senior Unreal Developer plays a pivotal role in shaping Imerza's Unreal Engine development ...

NY · On-site

$113K - $149K/yr

This role focuses on building the internal tools that enable artists, designers, QA, and developers ... level. Exactly with you. #J-18808-Ljbffr

... level and junior developers, fostering growth in Unreal best practices and creative problem solving. • Contribute to technical planning and help define the studio's Unreal Engine roadmap.

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Unreal Engine Level Designer information

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$79.5K

$90K

$98.5K

How much do unreal engine level designer jobs pay per year?

As of Sep 12, 2026, the average yearly pay for unreal engine level designer in the United States is $90,000.00, according to ZipRecruiter salary data. Most workers in this role earn between $85,000.00 and $95,000.00 per year, depending on experience, location, and employer.

What does an Unreal Engine level designer do?

An Unreal Engine Level Designer is responsible for creating and designing game environments using Epic Games' Unreal Engine. They craft immersive worlds by placing objects, setting up lighting, and scripting interactive elements to enhance player experience. Level designers work closely with artists, programmers, and other team members to ensure that the levels are visually appealing, engaging, and function smoothly within the game's mechanics. Their work involves both creative and technical skills, balancing aesthetics with gameplay functionality.

What are the key skills and qualifications needed to thrive as an Unreal Engine level designer, and why are they important?

To thrive as an Unreal Engine Level Designer, you need strong proficiency in level design principles, 3D modeling, and a deep understanding of Unreal Engine, often supported by a degree in game design or a related field. Familiarity with technical tools such as Unreal Engine's Blueprint system, asset management workflows, and version control systems like Perforce is essential. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and crafting engaging player experiences. These skills ensure that levels are not only visually compelling and functional but also optimized for gameplay and performance within complex development environments.

What are some common challenges faced by Unreal Engine level designers when collaborating with artists and programmers?

Unreal Engine Level Designers frequently need to balance creative vision with technical constraints, which can be challenging during cross-disciplinary collaboration. Communicating level design requirements clearly to artists helps ensure assets match gameplay needs, while close coordination with programmers is essential to optimize performance and implement interactive elements. Effective collaboration often involves regular meetings, detailed documentation, and iterative feedback to align everyone's contributions and deliver cohesive, high-quality levels on schedule.

What is the difference between Unreal Engine Level Designer vs Environment Artist?

AspectUnreal Engine Level DesignerEnvironment Artist
Primary FocusDesigning and building playable levels within Unreal EngineCreating detailed, realistic environments and assets for games
Skills & ToolsUnreal Engine, level scripting, gameplay integration3D modeling, texturing, environment composition
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine

Unreal Engine Level Designers focus on constructing engaging levels and gameplay flow within Unreal Engine, while Environment Artists specialize in creating the visual assets and environments that populate those levels. Both roles often collaborate but have distinct skill sets and responsibilities.

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Infographic showing various Unreal Engine Level Designer job openings in the United States as of September 2026, with employment types broken down into 89% Full Time, 7% Part Time, 3% Contract, and 1% Nights. Highlights an 91% Physical, 1% Hybrid, and 8% Remote job distribution, with an average salary of $90,000 per year, or $43.3 per hour.

Unreal Systems Developer

Austin, TX • On-site

Allen Control Systems
Guided Missile and Space Vehicle Manufacturing • 11 - 50 employees

Full-time

Re-posted 20 days ago


Job description

Job Summary:
Allen Control Systems (ACS) is a cutting-edge defense startup developing advanced robotics and software solutions. They are seeking highly experienced game developers with expertise in Unreal Engine to lead the development of real-time simulations and optimize high-performance code for their autonomous defense systems.
Responsibilities:
• Lead the development and integration of real-time systems in Unreal Engine for our defense simulation projects.
• Implement and optimize high-performance code in C++ to ensure smooth and responsive simulations under constrained hardware conditions.
• Work closely with the electrical engineering and machine learning teams to integrate real-world data and control systems into Unreal simulations via AirSim.
• Conduct extensive testing, debugging, and optimization to ensure reliable and efficient system performance.
• Mentor junior engineers and contribute to the growth of Unreal Engine and C++ development expertise within the company.
Qualifications:
Required:
• Strong passion for building high-performance real-time systems using C++ and Unreal Engine.
• Bachelor's or Master's degree in Computer Science, Software Engineering, or a related field.
• Minimum 2 years of experience with Unreal Engine and possess strong C++ development skills.
• Proficient in debugging, profiling, and optimizing C++ code for real-time applications.
• Familarity with networking, multiplayer systems, or parallel processing in Unreal Engine environments.
• You enjoy working closely with engineers from various disciplines to solve complex technical challenges.
Preferred:
• Direct experience working with AirSim and are familiar with integrating simulations with real-world autonomous systems.
• Experience in Robotics systems.
• Unreal Engine C++ Plugin Development experience.
Company:
Allen Control Systems develops autonomous defense technologies designed to detect, track, and counter unmanned aerial threats. Founded in 2022, the company is headquartered in Austin, USA, with a team of 201-500 employees. The company is currently Growth Stage.