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Unreal Engine Level Designer Jobs in Chicago, IL

Technical Artist

Chicago, IL · On-site

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the technical artistic ability, with a ...

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Unity, Unreal, Proprietary Engine) * Portfolio demonstrating the technical artistic ability, with a ...

Be Seen First

Mid-Level Scenic & Event Designer (2 - 5+ Years of Experience) Pulse Studio LLC is a design ... Knowledgeable in Unreal (Blueprinting a plus) * Can create custom textures and materials for use in ...

Your Impact As a Sr. Manager, SEO, you will provide day-to-day SEO & GEO leadership for advanced ... Experience designing and applying GEO tactics to realize KPI growth for enterprise-level brands

Your Impact As a Sr. Manager, SEO, you will provide day-to-day SEO & GEO leadership for advanced ... Experience designing and applying GEO tactics to realize KPI growth for enterprise-level brands

Your Impact As a Sr. Manager, SEO, you will provide day-to-day SEO & GEO leadership for advanced ... Experience designing and applying GEO tactics to realize KPI growth for enterprise-level brands

Your Impact As a Sr. Manager, SEO, you will provide day-to-day SEO & GEO leadership for advanced ... Experience designing and applying GEO tactics to realize KPI growth for enterprise-level brands

Your Impact As a Sr. Manager, SEO, you will provide day-to-day SEO & GEO leadership for advanced ... Experience designing and applying GEO tactics to realize KPI growth for enterprise-level brands

Your Impact As a Sr. Manager, SEO, you will provide day-to-day SEO & GEO leadership for advanced ... Experience designing and applying GEO tactics to realize KPI growth for enterprise-level brands

Your Impact As a Sr. Manager, SEO, you will provide day-to-day SEO & GEO leadership for advanced ... Experience designing and applying GEO tactics to realize KPI growth for enterprise-level brands

Your Impact As a Sr. Manager, SEO, you will provide day-to-day SEO & GEO leadership for advanced ... Experience designing and applying GEO tactics to realize KPI growth for enterprise-level brands

Your Impact As a Sr. Manager, SEO, you will provide day-to-day SEO & GEO leadership for advanced ... Experience designing and applying GEO tactics to realize KPI growth for enterprise-level brands

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Unreal Engine Level Designer information

What does an Unreal Engine level designer do?

An Unreal Engine Level Designer is responsible for creating and designing game environments using Epic Games' Unreal Engine. They craft immersive worlds by placing objects, setting up lighting, and scripting interactive elements to enhance player experience. Level designers work closely with artists, programmers, and other team members to ensure that the levels are visually appealing, engaging, and function smoothly within the game's mechanics. Their work involves both creative and technical skills, balancing aesthetics with gameplay functionality.

What are the key skills and qualifications needed to thrive as an Unreal Engine level designer, and why are they important?

To thrive as an Unreal Engine Level Designer, you need strong proficiency in level design principles, 3D modeling, and a deep understanding of Unreal Engine, often supported by a degree in game design or a related field. Familiarity with technical tools such as Unreal Engine's Blueprint system, asset management workflows, and version control systems like Perforce is essential. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and crafting engaging player experiences. These skills ensure that levels are not only visually compelling and functional but also optimized for gameplay and performance within complex development environments.

What are some common challenges faced by Unreal Engine level designers when collaborating with artists and programmers?

Unreal Engine Level Designers frequently need to balance creative vision with technical constraints, which can be challenging during cross-disciplinary collaboration. Communicating level design requirements clearly to artists helps ensure assets match gameplay needs, while close coordination with programmers is essential to optimize performance and implement interactive elements. Effective collaboration often involves regular meetings, detailed documentation, and iterative feedback to align everyone's contributions and deliver cohesive, high-quality levels on schedule.

What is the difference between Unreal Engine Level Designer vs Environment Artist?

AspectUnreal Engine Level DesignerEnvironment Artist
Primary FocusDesigning and building playable levels within Unreal EngineCreating detailed, realistic environments and assets for games
Skills & ToolsUnreal Engine, level scripting, gameplay integration3D modeling, texturing, environment composition
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine

Unreal Engine Level Designers focus on constructing engaging levels and gameplay flow within Unreal Engine, while Environment Artists specialize in creating the visual assets and environments that populate those levels. Both roles often collaborate but have distinct skill sets and responsibilities.

What are popular job titles related to Unreal Engine Level Designer jobs in Chicago, IL?

For Unreal Engine Level Designer jobs in Chicago, IL, the most frequently searched job titles are:

What job categories do people searching Unreal Engine Level Designer jobs in Chicago, IL look for?

The top searched job categories for Unreal Engine Level Designer jobs in Chicago, IL are:

What cities near Chicago, IL are hiring for Unreal Engine Level Designer jobs?

Cities near Chicago, IL with the most Unreal Engine Level Designer job openings:

Infographic showing various Unreal Engine Level Designer job openings in Chicago, IL as of September 2026, with employment types broken down into 88% Full Time, 8% Part Time, 3% Contract, and 1% Nights. Highlights an 90% Physical, 2% Hybrid, and 8% Remote job distribution.

Principal Software Engineer

Rolling Meadows, IL • On-site

Northrop Grumman
Space Research Administration • 10K+ employees

$108K - $163K/yr

Full-time

Medical, Life, PTO

Posted 14 days ago


Northrop Grumman rating

8.3

Company rating: 8.3 out of 10

Based on 372 frontline employees who took The Breakroom Quiz


Job description

RELOCATION ASSISTANCE: Relocation assistance may be available CLEARANCE REQUIRED FOR START: Yes CLEARANCE TYPE: Secret TRAVEL: Yes, 10% of the Time Description At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way.

Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible. Our employees are not only part of history, they're making history. The Software Platform Solutions (SPS) SceneGen (Scene Generation) team within the Northrop Grumman Mission Systems pushes the boundaries of innovation, redefines engineering capabilities, and drives advances in various sciences.

Our team is chartered with providing high fidelity virtual hardware and test automation capabilities to our customers to enable testing of embedded software without real hardware. Come be a part of our mission. The SPS SceneGen team seeks a talented Software Engineer with an interest in video game engines, scientific visualization, image processing and/or tools development to join our growing team in Rolling Meadows, IL.

As a Principal Software Engineer, you will join our diverse team and be responsible for architecture, design, implementation, and integration of game engine technology to simulate radio-metrically correct scenes for our mission critical sensors and algorithm development. You will be working with a highly innovative and fast paced team. Basic Qualifications for Principal Software Engineer: Bachelor's degree in Computer Science, Computer Engineering, or similar engineering discipline with a minimum of 5 years of engineering experience, or a Master's degree in Computer Science, Computer Engineering or similar engineering discipline with a minimum of 3 years of engineering experience or in lieu of degree an additional 4 years of engineering experience.

Experience with Unreal Engine, Unreal Editor, and Unreal Blueprints Experience with C++ or similar language using object-oriented development Experience with scripting languages (Python, Bash, Batch, etc) Experience with software engineering Familiarity with computer graphics principles Familiarity with automated testing and continuous integration frameworks Familiarity with version control systems (GitHub, Bitbucket, ClearCase) and Agile software planning tools (Rally, Jira, etc) US Citizenship Interim secret clearance prior to start. Once started, must have the ability to obtain and maintain DoD secret clearance. Preferred Qualifications: Experience with game engines, scientific visualization, or image processing Software architecture skills (design patterns, objected oriented design) Experience with general purpose GPU (gpGPU) development Experience with CUDA development Experience with video game engine development Experience with video game development Experience with physics engines Familiarity with camera systems and optics Primary Level Salary Range: $108,800.00 - $163,200.00 The above salary range represents a general guideline; however, Northrop Grumman considers a number of factors when determining base salary offers such as the scope and responsibilities of the position and the candidate's experience, education, skills and current market conditions

Depending on the position, employees may be eligible for overtime, shift differential, and a discretionary bonus in addition to base pay. Annual bonuses are designed to reward individual contributions as well as allow employees to share in company results. Employees in Vice President or Director positions may be eligible for Long Term Incentives.

In addition, Northrop Grumman provides a variety of benefits including health insurance coverage, life and disability insurance, savings plan, Company paid holidays and paid time off (PTO) for vacation and/or personal business. The application period for the job is estimated to be 20 days from the job posting date. However, this timeline may be shortened or extended depending on business needs and the availability of qualified candidates.

Northrop Grumman is an Equal Opportunity Employer, making decisions without regard to race, color, religion, creed, sex, sexual orientation, gender identity, marital status, national origin, age, veteran status, disability, or any other protected class. For our complete EEO and pay transparency statement, please visit http://www.northropgrumman.com/EEO. U.S

Citizenship is required for all positions with a government clearance and certain other restricted positions.


What Northrop Grumman employees say

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Benefits

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Northrop Grumman logo

About Northrop Grumman

Sourced by ZipRecruiter

At Northrop Grumman, our employees have incredible opportunities to work on revolutionary systems that impact people's lives around the world today, and for generations to come. Our pioneering and inventive spirit has enabled us to be at the forefront of many technological advancements in our nation's history - from the first flight across the Atlantic Ocean, to stealth bombers, to landing on the moon. We look for people who have bold new ideas, courage and a pioneering spirit to join forces to invent the future, and have fun along the way. Our culture thrives on intellectual curiosity, cognitive diversity and bringing your whole self to work - and we have an insatiable drive to do what others think is impossible.

Industry

Space research administration

Company size

10,000+ Employees

Headquarters location

Falls Church, VA, US

Year founded

1939