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Unreal Engine Level Designer Jobs in Indiana (NOW HIRING)

... level design, narrative design, user interface design, game engines including Unity and Unreal ... engine-based implementation, and iterative design refinement. Guides students through designing ...

... level design, narrative design, user interface design, game engines including Unity and Unreal ... engine-based implementation, and iterative design refinement. Guides students through designing ...

... level design, narrative design, user interface design, game engines including Unity and Unreal ... engine-based implementation, and iterative design refinement. Guides students through designing ...

... level design, narrative design, user interface design, game engines including Unity and Unreal ... engine-based implementation, and iterative design refinement. Guides students through designing ...

... level design, narrative design, user interface design, game engines including Unity and Unreal ... engine-based implementation, and iterative design refinement. Guides students through designing ...

Senior Engineer-Design

Lafayette, IN · On-site

$125K - $169K/yr

Further description of the type of equipment, system, and/or products that will be designed ... in engine component, system level design experience or related occupation. In an alternative ...

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Unreal Engine Level Designer information

What are some common challenges faced by Unreal Engine Level Designers when collaborating with artists and programmers?

Unreal Engine Level Designers frequently need to balance creative vision with technical constraints, which can be challenging during cross-disciplinary collaboration. Communicating level design requirements clearly to artists helps ensure assets match gameplay needs, while close coordination with programmers is essential to optimize performance and implement interactive elements. Effective collaboration often involves regular meetings, detailed documentation, and iterative feedback to align everyone's contributions and deliver cohesive, high-quality levels on schedule.

What does an Unreal Engine Level Designer do?

An Unreal Engine Level Designer is responsible for creating and designing game environments using Epic Games' Unreal Engine. They craft immersive worlds by placing objects, setting up lighting, and scripting interactive elements to enhance player experience. Level designers work closely with artists, programmers, and other team members to ensure that the levels are visually appealing, engaging, and function smoothly within the game's mechanics. Their work involves both creative and technical skills, balancing aesthetics with gameplay functionality.

What is the difference between Unreal Engine Level Designer vs Environment Artist?

AspectUnreal Engine Level DesignerEnvironment Artist
Primary FocusDesigning and building playable levels within Unreal EngineCreating detailed, realistic environments and assets for games
Skills & ToolsUnreal Engine, level scripting, gameplay integration3D modeling, texturing, environment composition
Work EnvironmentGame development teams, using Unreal EngineArt departments, using 3D software and Unreal Engine

Unreal Engine Level Designers focus on constructing engaging levels and gameplay flow within Unreal Engine, while Environment Artists specialize in creating the visual assets and environments that populate those levels. Both roles often collaborate but have distinct skill sets and responsibilities.

What are the key skills and qualifications needed to thrive as an Unreal Engine Level Designer, and why are they important?

To thrive as an Unreal Engine Level Designer, you need strong proficiency in level design principles, 3D modeling, and a deep understanding of Unreal Engine, often supported by a degree in game design or a related field. Familiarity with technical tools such as Unreal Engine's Blueprint system, asset management workflows, and version control systems like Perforce is essential. Creativity, attention to detail, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and crafting engaging player experiences. These skills ensure that levels are not only visually compelling and functional but also optimized for gameplay and performance within complex development environments.
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Product Interior Designer

Other

Posted 8 days ago


Job description

Additional Locations:  
Requisition ID: 27373
Fleetwood is one of the oldest and most popular RVs on the road and in the RV industry. We have manufactured Class A RVs for over 65+ years which is more than double most of our competition. Now manufacturing RVs under the Fleetwood, American Coach, and Holiday Rambler brands, we spent a lot of time figuring out how to make the best motorhome possible-and it all starts with construction innovation. From a perfect combination of power & reliability to hand-selecting your RV interior, we know how to make your RV Home a home. 
 
Fleetwood is part of Terex Corporation, a global designer and manufacturer of specialized vehicles and equipment, including fire and emergency vehicles, waste and recycling equipment, RV's, and machinery supporting construction, utilities, and infrastructure. With operations across the U.S. and globally, we are committed to safety, innovation, and quality while building products our customers depend on every day.

Core Responsibilities

  • Space Planning & Layout: Assist in developing floor plans that maximize livability, considering human ergonomics, weight distribution, and slide-out functionality.
  • Material Sourcing (CMF): Research and source innovative colors, materials, and finishes (CMF) that are both aesthetically pleasing and lightweight enough for automotive use.
  • Documentation & Visualization: Create 2D drawings and 3D renderings using CAD software (AutoCAD, Revit, or SolidWorks) for design presentations and manufacturing instructions.
  • Prototyping & Testing: Help build and test physical prototypes for custom cabinetry, furniture, and integrated technology.
  • Cross-Functional Collaboration: Partner with engineering and production teams to ensure designs meet safety regulations and manufacturing standards.
  • Library Management: Maintain the physical and digital materials library, organizing samples from furniture and textile vendors. 

Required Skills & Qualifications

  • Education: Currently enrolled in a CIDA-accredited Interior Design, Industrial Design, or Architecture program.
  • Technical Proficiency: Proficiency in industry-standard software such as AutoCAD, Revit, SketchUp, or Adobe Creative Suite. Familiarity with 3D rendering tools like Unreal Engine or Twinmotion is often preferred in 2026.
  • Design Knowledge: Strong understanding of color theory, spatial planning, and the durability of textiles/finishes.
  • Soft Skills: High attention to detail, proactive problem-solving, and the ability to communicate design rationale to technical engineering teams. 

Terex Corporation is committed to a policy of equal employment opportunity. The Company conducts all employment practices without regard to race, sex, color, religion, national origin, age, disability, protected veteran's status, pregnancy, genetic information, sexual orientation or any other basis prohibited by law. Terex Corporation also undertakes affirmative action to assure equal employment opportunity for minorities and women, for persons with disabilities, and for protected veterans.

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