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Game System Designer Jobs in Indiana (NOW HIRING)

Works with both lodging & gaming systems in processing reservations. * Corrects any problems that ... Hourly $15.75 Please note this is not designed to cover or contain a comprehensive listing of ...

Works with both lodging & gaming systems in processing reservations. * Corrects any problems that ... Hourly $15.75 Please note this is not designed to cover or contain a comprehensive listing of ...

Supervisor Front Desk

Michigan City, IN

$16.50 - $21.50/hr

Supervisor Front Desk Boyd Gaming Corporation has been successful in gaming jurisdiction in which ... Possess knowledge of and utilize the POS, LMS and casino systems as designed. Assess situations and ...

Supervisor Front Desk

Michigan City, IN · On-site

$16.50 - $21.50/hr

Company Description Boyd Gaming Corporation has been successful in gaming jurisdiction in which we ... Possess knowledge of and utilize the POS, LMS and casino systems as designed. Assess situations and ...

Skilled at teaching logic game setup and notation systems, argument core identification, and ... Our platform is designed to match students with the right tutors, fostering better outcomes and a ...

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Game System Designer information

See Indiana salary details

$44.7K

$148.4K

How much do game system designer jobs pay per year?

As of Jun 9, 2026, the average yearly pay for game system designer in Indiana is $141,895.00, according to ZipRecruiter salary data. Most workers in this role earn between $147,500.00 and $147,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game System Designer, and why are they important?

To thrive as a Game System Designer, you need strong analytical thinking, creativity, and a solid understanding of game mechanics, often supported by a background in game design, computer science, or a related field. Familiarity with game engines (such as Unity or Unreal), prototyping tools, and scripting languages like C# or Lua is highly beneficial. Excellent communication, teamwork, and problem-solving abilities help you collaborate effectively with multidisciplinary teams and iterate on complex systems. These skills ensure engaging, balanced, and technically feasible gameplay experiences that drive a game's success.

What is the difference between Game System Designer vs Game Level Designer?

AspectGame System DesignerGame Level Designer
Primary FocusDesigns core game mechanics, systems, and rulesCreates and designs individual game levels and environments
Required SkillsSystems thinking, programming knowledge, gameplay designLevel layout, environment art, storytelling through level design
Work EnvironmentCollaborates with programmers, designers, and artists on overall game systemsWorks closely with artists and narrative teams to craft engaging levels
Industry UsageCommon in game development studios focusing on gameplay mechanicsCommon in studios emphasizing level and environment design

While both roles are essential in game development, the Game System Designer focuses on creating the underlying mechanics that define gameplay, whereas the Game Level Designer concentrates on crafting the individual levels players explore. Understanding these differences helps clarify career paths and collaboration points within game development teams.

How does a Game System Designer typically collaborate with other departments during the game development process?

Game System Designers work closely with various teams such as artists, programmers, producers, and narrative designers to ensure that gameplay mechanics align with the overall vision of the game. They often participate in cross-functional meetings, provide detailed system documentation, and gather feedback from playtest sessions to refine systems. Effective communication and adaptability are essential, as system designers must balance creative ideas with technical constraints and player experience. This role is highly collaborative, requiring frequent coordination to integrate new features, resolve design challenges, and maintain a cohesive game experience.

What are Game System Designers?

Game System Designers are professionals who create, balance, and refine the underlying rules and mechanics that govern how a video game operates. They focus on designing systems such as combat, progression, economy, and rewards to ensure an engaging and balanced player experience. By collaborating with other developers, they translate creative ideas into mathematical models and gameplay loops that keep players challenged and entertained. Their work is crucial to the overall feel and longevity of a game.
What job categories do people searching Game System Designer jobs in Indiana look for? The top searched job categories for Game System Designer jobs in Indiana are:
What cities in Indiana are hiring for Game System Designer jobs? Cities in Indiana with the most Game System Designer job openings:
Multimedia Training Developer / Graphic Designer

Multimedia Training Developer / Graphic Designer

Precise Systems

Crane, IN

Full-time

Posted 4 days ago


Job description

Precise Systems delivers integrated, mission-ready solutions that advance warfighter readiness and strengthen our nation’s most critical defense programs. Through the power of our combined capabilities, we provide deep expertise in Advanced Engineering; Digital Transformation; Electromagnetic Warfare; Interactive Training & Simulation; Physical Sciences Research; Platform Lifecycle Support; and Foreign Military Sales. Unified by decades of trusted performance and expanded through strategic growth, our team applies innovative technologies, engineering rigor, and customer-focused execution to solve complex challenges and accelerate mission success. Guided by our commitment to partnership, precision, and performance, we deliver the scalable solutions and technical excellence our customers depend on—today and into the future.

We are seeking a Multimedia Training Developer / Graphic Designer to support our customer in Crane, Indiana. This position will design, produce, and maintain high-quality interactive training content supporting military technical systems, with particular emphasis on electrical systems, maintenance procedures, technical manuals, and computer-based training (CBT). The role combines graphic design, instructional media development, photography, video production, and eLearning authoring to convert complex engineering and maintenance information into clear, engaging, and technically accurate training products.

This role requires in-person support. 

Duties:

  • Plan, shoot, and edit high-quality instructional videos and photographs of military electrical systems, assemblies, components, and maintenance procedures.
  • Design, develop, and maintain interactive CBT modules and digital learning products tailored for military personnel who operate and maintain technical electrical systems.
  • Translate complex electrical schematics, wiring diagrams, maintenance procedures, and technical manuals into clear, accurate, and visually effective 2D/3D graphics, animations, interfaces, and learning assets.
  • Collaborate closely with engineering Subject Matter Experts (SMEs), instructors, and technical personnel to ensure all content is technically accurate, instructionally effective, and aligned to mission needs.
  • Develop training products that support classroom, self-paced, and digital delivery environments, including multimedia elements for interactive and intuitive instruction.
  • Support the preparation and refinement of technical manuals, SOPs, test procedures, and related documentation used as source material or companion products for training.
  • Ensure training materials comply with applicable DoD instructional standards and are developed for compatibility with military Learning Management Systems, including SCORM-compliant delivery when required by the customer.
  • Review and update training materials to improve clarity, consistency, usability, and instructional effectiveness in accordance with customer feedback and evolving technical baselines. This aligns with the SOW’s requirement to review training materials for accuracy and improve efficacy.
  • Support development of interactive electronic technical manuals and other multimedia-based technical content using nonproprietary, widely adopted delivery technologies, consistent with the SOW’s IETM requirements.
  • Maintain strict compliance with requirements for handling Controlled Unclassified Information (CUI) and other sensitive technical data throughout the development process.
  • Assist in the development of briefings, visual aids, and informational products supporting training, technical communication, and customer engagement.

Desired Education:

  • Bachelor’s degree in Graphic Design, Digital Media, Animation, Multimedia Design, Instructional Design, Game Design, Computer Graphics, Communications, Photography, or a related field.

Desired Experience:

  • 3+ years of professional experience in graphic design, multimedia development, eLearning, or CBT creation.
  • Demonstrated experience designing and producing interactive training materials that combine text, graphics, video, photography, and animation.
  • Advanced proficiency with industry-standard tools such as Adobe Creative Suite, Articulate Storyline, Adobe Captivate, or equivalent multimedia authoring and design platforms.
  • Proven ability to read, interpret, and visually represent technical manuals, engineering drawings, electrical schematics, and maintenance procedures.
  • Strong video production and editing skills, including experience planning shoots, capturing technical imagery, and editing polished instructional content.
  • Strong visual communication skills with the ability to simplify complex technical concepts into effective training media.
  • Ability to work effectively with engineers, instructors, logisticians, and other technical stakeholders in a collaborative environment.
  • Strong written and verbal communication skills.
  • Must be eligible to handle Controlled Unclassified Information (CUI) and obtain required security clearances in accordance with mission needs.

Preferred Qualifications:

  • Prior experience developing training materials for the Department of Defense, Department of the Navy, or defense contractors.
  • Experience with 3D modeling and animation tools such as Blender, Maya, or similar platforms for technical equipment visualization.
  • Familiarity with military maintenance procedures, troubleshooting workflows, electrical safety protocols, and technical training delivery.
  • Experience supporting technical manuals, IETMs, or multimedia-enabled maintenance and operator documentation.
  • Familiarity with SCORM, LMS integration, and digital course packaging standards.
  • Experience supporting training products derived from engineering source data, technical procedures, and configuration-controlled documentation.

Must be able to obtain and maintain a Secret security clearance. Due to the sensitivity of customer related requirements, U.S. Citizenship is required.

Precise Systems is dedicated to a shared vision and core values of Integrity, Respect, and Responsibility, which foster innovation and drive our continued success in the global marketplace. Precise Systems and its subsidiaries are Equal Opportunity /Affirmative Action Employers. All qualified applicants will receive consideration for employment without regard to race, color, religion, age, sex, sexual orientation, gender identity, national origin, protected veteran status, status as an individual with a disability, or any legally protected status under federal, state, or local law. Visit www.GoPrecise.com for a listing of current openings and our comprehensive, employee friendly benefits summary.  Precise Systems participates in E-Verify.


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