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Unreal Engine Junior Remote Jobs (NOW HIRING)

Audio Lead (Games)

Austin, TX · On-site +1

$125K - $165K/yr

Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical ... Comfort working in a collaborative, remote-friendly studio environment. * A proactive, solution ...

Senior Level Designer

Glendale, CA · Remote

$100K - $154K/yr

This is a remote opportunity and will report to the Lead Level Designer What You Will Do: * Be a ... Create game content using Unreal Engine, UEFN (Unreal Editor For Fortnite) and scripting in Verse ...

Basic understanding of SEO. Relevant skills & attributes: * Minimum 1 year experience in a similar role and a sound understanding of digital and online business * Understanding of digital, social ...

... Unreal Engine pipelines) * Experience collaborating with scientists, engineers, or technical subject-matter experts *Must be a US Citizen or Permanent Resident *This is a remote position *M&S ...

... Unreal Engine pipelines) * Experience collaborating with scientists, engineers, or technical subject-matter experts *Must be a US Citizen or Permanent Resident *This is a remote position *M&S ...

Build elegant materials in Unreal Engine 5 for particle systems and world geometry. * Create memory ... Remote Please note that 2K Games and its studios never uses instant messaging apps or personal ...

RESPONSIBILITIES • Develop and maintain automated build software using Unreal Engine 5, primarily ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Senior UX Designer

Glendale, CA · Remote

$100K - $154K/yr

This role is a remote opportunity. What You Will Do: * Work with the Lead UX Designer and other ... Developed content using Unreal Engine and/or UEFN * Comfortable working in an iterative, feedback ...

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Unreal Engine Junior Remote information

See salary details

$33.5K

$71.8K

$109.5K

How much do unreal engine junior remote jobs pay per year?

As of Jul 21, 2026, the average yearly pay for unreal engine junior remote in the United States is $71,799.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,500.00 and $80,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by junior Unreal Engine developers working remotely, and how can they overcome them?

As a junior Unreal Engine developer working remotely, you may encounter challenges such as limited access to immediate mentorship, difficulty integrating with established workflows, and communication barriers when collaborating with distributed teams. To overcome these, it's helpful to proactively seek feedback through regular virtual check-ins, participate in team meetings, and make use of shared documentation and project management tools. Additionally, engaging with online Unreal Engine communities and utilizing official documentation can supplement your learning and help you stay connected to best practices.

What is the difference between Unreal Engine Junior Remote vs Unreal Engine Intern?

AspectUnreal Engine Junior RemoteUnreal Engine Intern
Required CredentialsBasic knowledge of Unreal Engine, relevant coursework or certificationsEnrolled in or recent graduate of a related program
Work EnvironmentRemote, collaborative team projectsTypically on-site or remote, supervised internship
Employer & Industry UsageGame development, simulation, VR/AR companiesEducational institutions, game studios, tech companies

The main difference between Unreal Engine Junior Remote and Unreal Engine Intern roles lies in experience level and responsibilities. Junior remote positions are often ongoing roles requiring some knowledge of Unreal Engine, focusing on assisting with projects remotely. Internships are usually temporary, aimed at students or recent graduates gaining hands-on experience. Both roles are valuable entry points into the industry, but internships are more educational, while junior roles involve more independent work.

What are Unreal Engine Junior Remote jobs?

Unreal Engine Junior Remote jobs are entry-level positions for individuals who work with Unreal Engine, a popular game development platform, while working remotely from any location. These roles typically involve assisting with tasks like 3D modeling, coding in C++, level design, or bug fixing under the guidance of senior developers. They are ideal for those starting their careers in game development, offering valuable experience and the flexibility to work from home. Candidates usually need a basic understanding of Unreal Engine and some programming or artistic skills. Remote junior roles can be found with game studios, simulation companies, and virtual production teams.

What are the key skills and qualifications needed to thrive as an Unreal Engine Junior Remote, and why are they important?

To thrive as an Unreal Engine Junior Remote, you need a solid understanding of 3D game development principles, basic programming (often in C++ or Blueprints), and a familiarity with Unreal Engine's core features. Experience with version control systems like Git, and foundational knowledge of asset pipelines or visual scripting, are commonly required. Strong problem-solving skills, attention to detail, and effective remote communication set standout candidates apart. These skills and qualities ensure efficient collaboration, technical competence, and successful delivery of interactive projects in a remote work environment.
More about Unreal Engine Junior Remote jobs
What cities are hiring for Unreal Engine Junior Remote jobs? Cities with the most Unreal Engine Junior Remote job openings:
What states have the most Unreal Engine Junior Remote jobs? States with the most job openings for Unreal Engine Junior Remote jobs include:
Infographic showing various Unreal Engine Junior Remote job openings in the United States as of July 2026, with employment types broken down into 93% Full Time, 3% Part Time, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $71,799 per year, or $34.5 per hour.
Audio Lead (Games)

Audio Lead (Games)

Skydance

Austin, TX • On-site, Remote

$125K - $165K/yr

Full-time

Re-posted 17 days ago


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.
Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.
Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.  
 
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
 
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Why Join Us?

To put it simply: You'll work with great people, making top-tier, high-quality interactive experiences for the highly acclaimed new title, "Marvel 1943: Rise of Hydra".  We have assembled the best external development, publishing and IP partners in the world. Our internal team will remain small relative to other AAA developers so we can all maintain the highest levels of familiarity, trust and effectiveness. You'll be surrounded by industry veterans, currently with an average of 20 years' experience, in a climate of mutual trust, maturity, candor and playful collaboration. We believe that life's too short to work with difficult people, regardless of talent, so exceptional character and strong principles are requirements for every role. Your days will be focused on solving creative and technical problems, not navigating corporate politics.

Currently for this role, we can hire remote candidates with legal residence in Arizona, California, Florida, Michigan, New York, North Carolina, Texas, Washington and Canada.

What You'll Do:

We are searching for an Audio Lead to join our core team developing a high-quality AAA single-player story- driven action-adventure game built using the Unreal Engine. As Audio Lead, you will define the creative vision, technical direction, and production standards for all audio in the project. You will guide, mentor, and support the sound design teams, ensuring our audio deepens immersion, strengthens gameplay clarity, and enhances emotional impact. We only hire talented, collaborative people with strong communication skills who are laser focused on achieving excellent results.

In This Role, You Will
  • Define and champion the overall audio vision, ensuring it aligns with the game's tone, narrative, and player experience goals.
  • Plan, source, and supervise external audio partners, composers, voice talent, and vendors as needed.
  • Review and approve audio assets to ensure quality, consistency, and technical performance standards are met, providing clear direction and feedback.
  • Oversee the end-to-end audio pipeline, from concept through implementation and final polish.
  • Collaborate closely with design, engineering, and art leads to ensure audio is fully integrated into gameplay systems and production workflows.
  • Partner with engineering to establish best practices for implementation in Unreal Engine.
  • Focus on clarity, mix balance, emotional impact, and accessibility.
  • Create and maintain documentation, pipelines, and standards that support a sustainable and efficient audio workflow.
  • Own scheduling, budgeting, and resource planning for all audio-related work.
We Are Looking For: 
  • Demonstrated experience leading audio teams on shipped PC and/or console titles.
  • Strong working knowledge of Unreal Engine and Wwise, with a solid understanding of technical implementation (even if not executing it directly).
  • Proven ability to manage vendors, contractors, composers, and voice production.
  • Experience overseeing adaptive or interactive music systems.
  • Deep understanding of cross-platform audio requirements, optimization, and certification considerations.
  • Strong communication skills and the ability to advocate for audio across disciplines.
  • Comfort working in a collaborative, remote-friendly studio environment.
  • A proactive, solution-oriented mindset suited to a small or growing team.
The annual salary range for this position in Los Angeles is $125,000 - $165,000. The salary offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors.  The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc. 
We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don't meet all of the requirements as written in the job description. 

Paramount, a Skydance Corporation is a diversified media company creating high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.
 
 
Recruitment Fraud Alert
It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.
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