OR · On-site
... designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most ...
OR · On-site
... designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most ...
Eugene, OR · On-site +1
$109K/yr
Professional experience designing and implementing gameplay spaces in Unreal Engine 5 or a ... comparable modern game engine. * Practical experience using Blueprint or similar visual scripting ...
Eugene, OR · On-site +1
$109K/yr
Professional experience designing and implementing gameplay spaces in Unreal Engine 5 or a ... comparable modern game engine. * Practical experience using Blueprint or similar visual scripting ...
Eugene, OR · On-site +1
$70K - $92K/yr
Professional experience designing and implementing gameplay spaces in Unreal Engine 5 or a ... comparable modern game engine. * Practical experience using Blueprint or similar visual scripting ...
Eugene, OR · On-site +1
$70K - $92K/yr
Professional experience designing and implementing gameplay spaces in Unreal Engine 5 or a ... comparable modern game engine. * Practical experience using Blueprint or similar visual scripting ...
OR · On-site
... designer- and artist-facing components and tools Experience with development using the Unreal Engine NICE-TO-HAVE SKILLS Experience with development on a variety of platforms (PC, console)
OR · On-site +1
$145K - $165K/yr
Develop a wide variety of features for games utilizing Unreal Engine. * Ensure backend APIs are used efficiently and data is cached properly in the client. * Build tools that enable designers to ...
OR · On-site +1
$145K - $165K/yr
Develop a wide variety of features for games utilizing Unreal Engine. * Ensure backend APIs are used efficiently and data is cached properly in the client. * Build tools that enable designers to ...
OR · On-site
... designers the ability to engage and delight players across thousands of hours of gameplay. Most ... Unreal Engine NICE-TO-HAVE SKILLS Experience working on a live service game Experience with ...
OR · On-site
Insomniac is looking for a new Lead Systems Designer. This role is accountable for the quality and ... Intermediateknowledge and experience with level editing tools and scripting (Unreal Engine, Unity ...
OR · On-site
Insomniac is looking for a new Lead Systems Designer. This role is accountable for the quality and ... Intermediateknowledge and experience with level editing tools and scripting (Unreal Engine, Unity ...
... Progression Economy Designer to contribute to a new multiplayer action game on teamLFG. Most ... Unreal Engine 5
OR · On-site
$122K - $161K/yr
Production experience designing and building backend services * Ability to communicate with ... Experience with Unreal Engine
OR · On-site +1
$126K - $151K/yr
... designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative ... such as Unity3D and Unreal Engine, including their rendering pipelines and performance ...
OR · On-site +1
$126K - $151K/yr
... designers and artists. This is a jack-of-all-trades Principal technical artist role with a creative ... such as Unity3D and Unreal Engine, including their rendering pipelines and performance ...
OR · On-site
$120K - $126K/yr
... designers to inform these decisions * Create custom tools to enhance the game's visual fidelity and ... Experience with Unreal Engine * Experience managing external resources effectively * Experience ...
OR · On-site
... Unreal Engine REQUIRED Strong portfolio showcasing previous UX/UI design work in games
Portland, OR · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... engine-based implementation, and iterative design refinement. Guides students through designing ...
Portland, OR · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... engine-based implementation, and iterative design refinement. Guides students through designing ...
OR · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... engine-based implementation, and iterative design refinement. Guides students through designing ...
OR · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... engine-based implementation, and iterative design refinement. Guides students through designing ...
Eugene, OR · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... engine-based implementation, and iterative design refinement. Guides students through designing ...
Eugene, OR · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... engine-based implementation, and iterative design refinement. Guides students through designing ...

Full-time
Re-posted 22 days ago
Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a rich, innovative game?
As a Senior Game Engineer - Graphics on teamLFG, you will work closely with artists, designers and engineers to build expressive gameplay experiences for a multiplayer game while also driving visual quality, rendering features, workflows, and performance in Unreal Engine 5. Most importantly, you will work with a fun, dedicated, and cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.
We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.
RESPONSIBILITIES
Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight
Own and evolve rendering systems in Unreal Engine 5, including lighting, materials, particles, post-processing, shadows, and graphics scalability
Collaborate closely with artists to prototype and implement stylized rendering features, shaders, VFX workflows, post-process effects, camera techniques, and other expressive visual systems
Optimize rendering performance across CPU, GPU, memory, and platform constraints
Investigate and fix graphics, rendering, and visual pipeline issues
REQUIRED SKILLS
Strong expertise in real-time rendering techniques and modern graphics pipelines
Excellent C++ programming skills
Experience with Unreal Engine 5 and its rendering framework
Experience building designer- and artist-facing components and tools
Ability to work autonomously and drive technical initiatives from concept to completion
Strong communication and collaboration skills with both engineers and artists
NICE-TO-HAVE SKILLS
Experience with development on a variety of platforms (PC, console)
Passion for creating visually expressive and polished player experiences
Experience in Gameplay Networking