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Unreal Engine 5 Jobs (NOW HIRING)

World Builder

Santa Monica, CA ยท On-site

$110K - $130K/yr

We are seeking an experienced Level Designer - World Builder for our large-scale open world AAA game in Unreal Engine 5. You will be part of a team who is responsible for bringing this world to life ...

Senior Gameplay Engineer

San Mateo, CA ยท On-site

$108K - $161K/yr

Using C++, Unreal Engine 5, and our in-house utility AI framework, you will make bots that fight, traverse, loot, and team up convincingly enough that players second-guess whether they're facing a ...

Gameplay Engineering Lead

Cary, NC ยท On-site

$95K - $125K/yr

What You'll Do Part of the Unreal Engine Gameplay department, you will lead a team of experienced programmers aimed at transforming Unreal Engine 5 (UE5) and Unreal Editor for Fortnite (UEFN ...

Senior Gameplay Engineer

San Mateo, CA ยท On-site +1

$108K - $161K/yr

Using C++, Unreal Engine 5, and our in-house utility AI framework, you will make bots that fight, traverse, loot, and team up convincingly enough that players second-guess whether they're facing a ...

Senior Gameplay Programmer

Austin, TX ยท On-site

$90K - $130K/yr

You have a strong grasp of Unreal Engine 5 , candidates with mostly Unity experience may not be considered. * You have experience working on a console platform (PlayStation, Xbox, or Switch ...

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. This leadership role requires hands-on production, where you will lead a small team of artists across ...

Senior UI Artist

Irvine, CA ยท On-site

$105K - $150K/yr

Implement, review, polish and iterate UI assets directly in Unreal Engine 5 (UMG), validating readability, animation and final presentation quality * Proactively identify opportunities to improve ...

OR

$104K - $142K/yr

RESPONSIBILITIES Develop and maintain automated build software using Unreal Engine 5, primarily using C# Monitor and report on the health and status of build systems Develop and maintain workflows ...

Build elegant materials in Unreal Engine 5 for particle systems and world geometry. * Create memory-efficient texture assets using programs like Adobe Photoshop, Substance Designer, Houdini, or ...

Senior Real-Time Viz Artist

Sarasota, FL ยท On-site

$80K - $90K/yr

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic Games' official US partner studio for Digital Twins, we work with developers, architects, and ...

Build elegant materials in Unreal Engine 5 for particle systems and world geometry. * Create memory-efficient texture assets using programs like Adobe Photoshop, Substance Designer, Houdini, or ...

Senior Technical Artist

Cary, NC ยท On-site

$117K - $140K/yr

Familiarity with the Unreal Engine 5 art and material pipeline * Experience developing content for multiple platforms * A solid understanding of modeling and texturing fundamentals within a real-time ...

Senior Real-Time Viz Artist

Sarasota, FL ยท On-site

$80K - $90K/yr

Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic Games' official US partner studio for Digital Twins, we work with developers, architects, and ...

Showing results 41-60

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How much do unreal engine 5 jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for unreal engine 5 in the United States is $22.08, according to ZipRecruiter salary data. Most workers in this role earn between $18.03 and $24.52 per hour, depending on experience, location, and employer.

Is Unreal Engine 5 a good career?

A career involving Unreal Engine 5 can be promising for those interested in game development, virtual production, or real-time rendering, as demand for skilled developers and artists in these areas is growing. Proficiency in C++ and 3D modeling, along with a strong portfolio, can enhance job prospects in this field.

What is an Unreal Engine 5?

An Unreal Engine 5 job involves working with Epic Games' powerful game engine to develop video games, simulations, architectural visualizations, or other interactive experiences. Professionals in this field can specialize in areas such as game development, environment design, animation, programming, or virtual production. These roles often require expertise in Blueprint scripting, C++, 3D modeling, and real-time rendering. Unreal Engine 5 is widely used in the gaming industry, film production, and even fields like automotive and architecture.

What are the typical projects and daily responsibilities for professionals working with Unreal Engine 5?

As an Unreal Engine 5 professional, your daily tasks often include developing interactive 3D environments, programming gameplay mechanics, optimizing assets for performance, and debugging existing features. You'll frequently collaborate with artists, designers, and other developers to bring creative visions to life, using tools like Blueprints, sequencers, and material editors. Projects can range from AAA games to VR simulations, architectural visualizations, or real-time cinematic experiences. Working in this field is highly dynamic, and you'll often be tasked with learning new features and workflows as Unreal Engine evolves, offering continuous opportunities for professional growth.

What jobs can I get with Unreal Engine 5?

Jobs with Unreal Engine 5 include roles such as game developer, 3D artist, environment artist, technical artist, and virtual production specialist. These positions typically require skills in 3D modeling, programming, and understanding of real-time rendering, often using tools like Blueprints or C++. Many roles are found in the gaming, film, architecture, and simulation industries.

What are the key skills and qualifications needed to thrive in the Unreal Engine 5 position?

To excel in an Unreal Engine 5 role, you need a strong background in 3D graphics, real-time rendering, C++ or Blueprint scripting, and a solid grasp of game development pipelines. Familiarity with Unreal Engine 5's suite of tools, version control systems like Git or Perforce, and formal training such as an Unreal Authorized Instructor certificate can be highly beneficial. Creativity, problem-solving, and effective teamwork help distinguish top performers in complex development environments. These competencies are crucial for building immersive, high-quality experiences and collaborating efficiently within multidisciplinary teams.

More about Unreal Engine 5 jobs
What cities are hiring for Unreal Engine 5 jobs? Cities with the most Unreal Engine 5 job openings:
What are the most commonly searched types of Unreal Engine 5 jobs? The most popular types of Unreal Engine 5 jobs are:
What states have the most Unreal Engine 5 jobs? States with the most job openings for Unreal Engine 5 jobs include:
Infographic showing various Unreal Engine 5 job openings in the United States as of August 2026, with employment types broken down into 83% Full Time, and 17% Contract. Highlights an 83% In-person, and 17% Remote job distribution, with an average salary of $45,925 per year, or $22.1 per hour.

World Builder

Absurd Ventures

Santa Monica, CA โ€ข On-site

$110K - $130K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 3 hours ago


Job description

We are seeking an experienced Level Designer - World Builder for our large-scale open world AAA game in Unreal Engine 5. You will be part of a team who is responsible for bringing this world to life by understanding how to translate design intent, narrative context, and artistic direction into cohesive, immersive playable spaces.
This role sits at the intersection of level design, world-building and environment art requiring both strong artistic sensibilities and a deep understanding of how open worlds are constructed at scale.
Core Responsibilities
  • Build and assemble high-quality open world environments using Unreal Engine 5, working from greybox through final polish on both landscapes and cityscapes, including doing extensive terrain/landscape sculpting and modification.
  • Create and design layouts that support and focus on gameplay, narrative, and intended art direction needs. Helping to drive the overall design direction of the world, setting and maintaining a high bar for environmental storytelling, composition, gameplay needs and metrics, and player navigation.
  • Collaborate closely with Design, Level Design, Art Direction, and Tech Art to ensure environments support gameplay and storytelling goals.
  • Own world-building across large regions, ensuring consistency in composition, tone, and visual storytelling.
  • Contribute to the development and evolution of pipelines, workflows, and world-building standards.
  • Optimize environments for performance while maintaining visual fidelity.
  • Provide feedback on asset quality, modular kits, and world-building tools to improve overall efficiency and cohesion.
  • Dress environments using a mix of modular kits, bespoke assets, decals, foliage, and world composition tool.

Qualifications
  • 4+ years of experience in level design, world building, or level art for AAA games
  • Strong experience working in Unreal Engine (UE4 or UE5), including world-building tools and workflows
  • Proven ability at creating layouts and environments, from blockout all the way to polished, shippable quality, with a focus on creating believable immersive gameplay spaces
  • Strong eye for composition, scale, materiality, and environmental storytelling
  • Experience working with modular kits and large-scale open world pipelines
  • Understanding of gameplay considerations in environment construction (navigation, readability, player flow)
  • Solid knowledge of performance constraints and optimization practices in real-time environments
  • Ability to strongly collaborate across multiple disciplines, while taking ownership of large areas of the world from concepts to shippable quality
  • Ability to implement and design changes based on play testing data from both in and out of house data

Plus If...
  • Experience with World Partition, Data Layers, or similar large-world systems in UE5
  • Familiarity with procedural tools (Houdini, PCG workflows, foliage systems, etc.)
  • Experience working on open world or systemic games
  • Background in level design or strong design sensibility

Description
  • Full-time job with benefits.
  • Role is on-site in Santa Monica, CA.

The base pay range for this position is $110,000 to $130,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including vacation time, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) match to regular full-time employees. Certain roles may also be eligible for bonus and equity.