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Unity Technical Artist Jobs in California (NOW HIRING)

Senior Technical Artist

Redwood City, CA ยท On-site

$150 - $210/hr

We're looking for a Senior Technical Artist to own the UI layer and ensure that every screen a ... You'll take design comps and bring them to life in Unity with the visual fidelity they deserve ...

Senior Technical Artist

Redwood City, CA ยท On-site +1

$155K - $186K/yr

We're looking for a Senior Technical Artist to own the UI layer and ensure that every screen a ... You'll take design comps and bring them to life in Unity with the visual fidelity they deserve ...

Senior Technical Artist

Redwood City, CA ยท On-site +1

$155K - $186K/yr

We're looking for a Senior Technical Artist to own the UI layer and ensure that every screen a ... You'll take design comps and bring them to life in Unity with the visual fidelity they deserve ...

Senior Technical Artist

Redwood City, CA ยท On-site

$155K - $186K/yr

We're looking for a Senior Technical Artist to own the UI layer and ensure that every screen a ... You'll take design comps and bring them to life in Unity with the visual fidelity they deserve ...

Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...

Roblox 3D Artist

Los Angeles, CA ยท On-site +1

$30 - $45/hr

Work closely with Art Directors, Technical Artists, and Game Designers to maintain consistency in ... Understanding of additional engines like Unity or Unreal Benefits $30 - $45 per hour EEO Statement ...

Experience creating easy to use tools that empowers developers, designers, or technical artists ... Experience developing tools within Unreal Engine, Unity, proprietary game engines, or large-scale ...

Experience creating easy to use tools that empowers developers, designers, or technical artists ... Experience developing tools within Unreal Engine, Unity, proprietary game engines, or large-scale ...

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Showing results 1-20

Unity Technical Artist information

See California salary details

$94.2K

$136.9K

$151.5K

How much do unity technical artist jobs pay per year?

As of Sep 7, 2026, the average yearly pay for unity technical artist in California is $136,897.00, according to ZipRecruiter salary data. Most workers in this role earn between $125,300.00 and $150,000.00 per year, depending on experience, location, and employer.

What is a Unity Technical Artist?

A Unity Technical Artist bridges the gap between art and engineering by optimizing assets, developing tools, and ensuring smooth visual implementation in Unity projects. They work closely with artists and programmers to enhance performance, create shaders, automate workflows, and troubleshoot issues. Their goal is to maintain visual quality while ensuring efficiency in real-time applications like games, AR/VR, and simulations.

What are the key skills and qualifications needed to thrive as a Unity Technical Artist?

To thrive as a Unity Technical Artist, you need a strong understanding of both artistic principles and technical workflows, often supported by experience in 3D modeling, shader development, and familiarity with C# scripting. Expertise in Unity3D, proficiency with tools like Maya or Blender, and knowledge of graphics optimization techniques are highly valued, and certification in Unity or related platforms can be beneficial. Strong problem-solving skills, effective communication, and the ability to collaborate across artistic and engineering teams will help you stand out. These combined skills enable efficient production of visually compelling, high-performance interactive content in collaborative game or simulation development environments.

What typical challenges do Unity Technical Artists encounter in their daily work?

Unity Technical Artists often face challenges such as balancing visual fidelity with performance optimization, ensuring that assets run smoothly on target platforms without sacrificing artistic intent. They are frequently required to troubleshoot technical issues, like shader errors or asset integration problems, while collaborating closely with both artists and programmers to implement creative solutions. Managing changing project requirements and adapting to rapid technological advancements in real-time rendering can also be demanding. These challenges make the role both dynamic and rewarding for those who enjoy creative problem-solving at the intersection of art and technology.

What are the most commonly searched types of Unity Technical Artist jobs in California?

The most popular types of Unity Technical Artist jobs in California are:

What are popular job titles related to Unity Technical Artist jobs in California?

For Unity Technical Artist jobs in California, the most frequently searched job titles are:

What job categories do people searching Unity Technical Artist jobs in California look for?

The top searched job categories for Unity Technical Artist jobs in California are:

What cities in California are hiring for Unity Technical Artist jobs?

Cities in California with the most Unity Technical Artist job openings:

Infographic showing various Unity Technical Artist job openings in California as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 9% Part Time, 2% Contract, and 1% Nights. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $136,897 per year, or $65.8 per hour.

Senior Technical Artist

Bellota Labs

Redwood City, CA โ€ข On-site

$150 - $210/hr

Other

Posted 6 days ago


Job description

At Bellota Labs, weโ€™re building a next-generation poker app that brings rich visuals, smooth gameplay, and polished UI to iOS and Android. The game is live and shipping weekly. Our players expect precision, and so does our team. Weโ€™re looking for a Senior Technical Artist to own the UI layer and ensure that every screen a player touches is built with care. Youโ€™ll take design comps and bring them to life in Unity with the visual fidelity they deserve, collaborating closely with designers and engineers to ship production-quality experiences. When you see a workflow that could be faster or more reliable, youโ€™ll build the tooling to make it so.

What Youโ€™ll Do

Youโ€™ll implement UI screens and player flows to pixel-perfect spec in Unity, working across Design and Engineering to ship content that looks right and feels right on device. Typography, spacing, color, animation timing โ€“ you notice when something is off, and you treat that as a bug. This game is mostly UI, and your work touches every screen the player sees.

Beyond content, youโ€™ll identify where the UI creation process is slow or error-prone and build editor tools and workflow improvements that make the team faster and more reliable. The architecture is MVC with Unity as the view layer, C# throughout.

This is a senior role with real ownership. Youโ€™ll have the autonomy to make decisions, the trust to run with a design spec, and the creative freedom to solve problems your way.

Who Weโ€™re Looking For
  • 7+ years as a Technical Artist or Unity UI Engineer, with a shipped mobile Unity project
  • Deep experience implementing UI in Unity, from design comp to shipped screen, with a strong eye for typography, spacing, and visual polish
  • Strong mobile performance instincts. You profile, you optimize, and you understand whatโ€™s expensive on device and why
  • Clean, testable C# that fits a structured architecture
  • Youโ€™ve built tools that artists or designers use to create in-game content faster
  • Comfortable interpreting design specs with autonomy and taste. You ask the right questions early, push back when something wonโ€™t work on device, and deliver to spec
  • A rapid Git workflow that fits a team shipping continuously
  • Comfortable with hybrid in-office work, or self-directed remote if youโ€™re a strong senior candidate
  • A portfolio that shows shipped UI work in Unity

Bonus: Asset pipeline management, automated validation systems, experience with TDD or unit testing in Unity, gambling or regulated industry background, AI tooling integrated in your workflow

Stack: Unity, C#, Git, AI-assisted workflow

What Youโ€™ll Get
  • The opportunity to define the UI layer of a growing product and contribute to our development tooling from the ground up
  • Close collaboration with a seasoned engineering and design team who care about craft
  • Ownership and creative freedom within a supportive, technically strong environment
  • Flexible work arrangement

If youโ€™re passionate about building immersive, skill-first digital products and want to help shape the future of poker innovation, weโ€™d love to hear from you.

Join us at Bellota Labs - where the game is just getting started.

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