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Unity Developer Jobs in New Mexico (NOW HIRING)

Description SAIC is seeking Flight Software Developers who want to help with spacecraft configurations and science and military missions in flight experiment programs working at Kirtland AFB, NM

Spectra Tech is seeking a Software Developer 3 for Los Alamos, NM. The role involves managing and directing daily tasks for the support of complex high-technology systems, providing expert opinions ...

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Deep knowledge of game design principles, game mechanics, level design, narrative design, user interface design, game engines including Unity and Unreal, basic programming for games, art asset ...

Spectra Tech is seeking a Software Developer 3 for Los Alamos, NM. BS/BA degree in Engineering, Science or Business Management. 9 years of directly applicable experience in specialized technical ...

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Unity Developer information

See New Mexico salary details

$20.4K

$105.4K

$175.4K

How much do unity developer jobs pay per year?

As of Jun 1, 2026, the average yearly pay for unity developer in New Mexico is $105,410.00, according to ZipRecruiter salary data. Most workers in this role earn between $82,900.00 and $135,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Unity Developer, and why are they important?

To thrive as a Unity Developer, you need strong proficiency in C# programming, a solid understanding of game development principles, and experience with the Unity engine, often supported by a degree in computer science or a related field. Familiarity with source control systems (like Git), versioning tools, and Unity-specific features such as the Asset Store and Unity Analytics is typically required. Creativity, problem-solving skills, and effective communication help developers collaborate with multidisciplinary teams and address complex challenges. These abilities are crucial for delivering polished, high-performing interactive experiences and meeting project goals in a competitive industry.

What are some common challenges Unity Developers face when working on large-scale projects?

Unity Developers working on large-scale projects often encounter challenges such as optimizing game performance, managing complex codebases, and ensuring smooth collaboration between team members. Performance bottlenecks can arise from handling large assets or complex scenes, requiring careful profiling and optimization. Additionally, maintaining clean and modular code is crucial as multiple developers contribute to the same project, making version control and clear documentation essential. Regular communication with designers, artists, and other developers helps to align project goals and resolve issues quickly.

What are Unity Developers?

Unity Developers are professionals who use the Unity game engine to create interactive experiences, such as video games, simulations, and virtual or augmented reality applications. They write code, often in C#, to bring game mechanics, graphics, and user interfaces to life. Unity Developers collaborate with designers, artists, and other team members to build and optimize applications for various platforms, including mobile devices, consoles, and PCs. Their role involves both technical programming and creative problem-solving to ensure high-quality, engaging user experiences.
What are the most commonly searched types of Unity Developer jobs in New Mexico? The most popular types of Unity Developer jobs in New Mexico are:
What job categories do people searching Unity Developer jobs in New Mexico look for? The top searched job categories for Unity Developer jobs in New Mexico are:
What cities in New Mexico are hiring for Unity Developer jobs? Cities in New Mexico with the most Unity Developer job openings:
What are popular job titles related to Unity Developer jobs in NM? For Unity Developer jobs in NM, the most frequently searched job titles are:
Infographic showing various Unity Developer job openings in New Mexico as of May 2026, with employment types broken down into 63% Full Time, and 37% Part Time. Highlights an 96% Physical, 1% Hybrid, and 3% Remote job distribution, with an average salary of $105,410 per year, or $50.7 per hour.
Flight Software Developer

Other

Posted 27 days ago


Job description

SAIC is seeking Flight Software Developers who want to help with spacecraft configurations and science and military missions in flight experiment programs working at Kirtland AFB, NM. Work alongside Air Force Research Laboratory (AFRL) / Integrated Experiments and Evaluation Division (RVE) to provide concept design, development, integration, test and evaluation, and engineering prototypes to demonstrate the viability of innovative space technologies along with cradle-to-grave support to ground, high-altitude balloon, near-space and spaceflight experiments and mission concepts. If you like Space and want to partner with cutting edge technology advancements, this is the job for you.

Fun stuff you will do on the job:
    Develop embedded software modules and software card interfaces, including digital, analog, serial, including SpaceWire.
    Interface with hardware engineers in the design, build, and test of the embedded flight software.
    Work with program engineers to integrate spacecraft bus and payload hardware / flight software. 
    Participate in hardware/software interface definition, development, deploy and debug integrated spacecraft bus and subsystems with hardware in the loop.
    Work with system engineering to flow down subsystem requirements to software modules and maintain requirements to design traceability. 
    Perform software requirements analysis and functional decomposition. 
    Prepare design documentation, test plans, and test procedures.
    Perform internal and formal software tests, and retain test results.
    Prepare technical presentation materials for internal and external customers.
    Work with integration & test engineers in performing root cause investigation of problems found during software installation, integration, acceptance test, and operational events.

SAIC is a premier mission integrator focused on advancing the power of technology and innovation to serve and protect our world. Our robust portfolio of offerings across the defense, space, intelligence, and civilian markets includes secure high-end solutions in mission IT, enterprise IT, engineering services, and professional services. We integrate emerging technology, rapidly and securely, into mission critical operations that modernize and enable critical national imperatives.

We are approximately 23,000 strong; driven by mission, united by purpose, and inspired by opportunities. SAIC is an Equal Opportunity Employer. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $7.3 billion. For more information, visit saic.com. For ongoing news, please visit our newsroom.

Basic Qualifications:
    Bachelor's degree in Electrical/Computer/Software Engineering or related STEM field.
    Three to ten years of relevant experience, or four additional years in lieu of degree.
    Experience with software validation and verification (V&V) of real-time flight software (FSW) systems.
    Experience working with FSW compliance and quality documentation, including software development management plan, test plans, test procedures, test results, detailed design documents, software version description documents, software configuration management plans.
    Working knowledge of embedded real-time operating systems (RTOS) - RT Linux, VxWorks, FreeRTOS, RTEMS, etc. 
    Active Top Secret clearance with the ability to obtain a TS/SCI and be willing to consent to a polygraph examination.
    Ability to obtain and maintain initial Special Program Access (SAP/PAR) within prescribed business needs.
    U.S. Citizenship.
    Diverse programming experience: C/C++, Python, Windows/Linux scripting.
    Excellent communication skills and ability to work in small teams.
    Ability to debug hardware and software.
    Ability to use software revision control tools such as Subversion and Git.
    Ability to clearly document and report programmatic status to management.

Preferred Qualifications:
    Familiarity with static code analysis tools - Fortify, Coverity, SonarQube, Lint, etc.
    Knowledge of spacecraft bus I/O protocols - SpaceWire, RS-422, CAN bus, GPIO, UART.
    Familiarity with FPGA interfaces - I2C/SPI, DMA, AXI.
    Active TS/SCI clearance.
    System knowledge in one or more of the following domains: Spacecraft Command & Control, Mission Planning, Space Situational Awareness.
    Familiarity with static code analysis tools such as: Coverity, SonarQube, and Fortify.
    Hardware interfacing, integration and test and controls experience.
    Understanding of embedded real-time software practices/techniques, including device drivers, task management, inter-process communications, interrupt service handlers, and avionics integration practices.
    Excellent communication, interpersonal skills, and the ability to interface with all levels of employees and management.
    Experience developing embedded software in an Integrated Development Environment (IDE).
    Familiarity with DevOps, CI/CD pipeline, Agile, JIRA.