As a UI Technical Artist at Ubisoft Montréal, you will help bring gameflow interfaces and menus to ... Optimize UI performance related to CPU , memory , textures , and materials * Collaborate with User ...
Quick apply
As a UI Technical Artist at Ubisoft Montréal, you will help bring gameflow interfaces and menus to ... Optimize UI performance related to CPU , memory , textures , and materials * Collaborate with User ...
Quick apply
As a UI Technical Artist at Ubisoft Montréal, you will help bring gameflow interfaces and menus to ... Optimize UI performance related to CPU , memory , textures , and materials * Collaborate with User ...
Create high-quality game assets, including characters, clothing, hair, textures, materials, and supporting props, ensuring they meet the artistic vision and quality standards of the project. * Own ...
Create high-quality game assets, including characters, clothing, hair, textures, materials, and supporting props, ensuring they meet the artistic vision and quality standards of the project. * Own ...
... textures, animations et simulations. * Une experience avec Houdini serait un atout. * Bonne ... Collaborate with 3D artists, animators, and technical teams to ensure the proper integration of ...
... textures, animations et simulations. * Une experience avec Houdini serait un atout. * Bonne ... Collaborate with 3D artists, animators, and technical teams to ensure the proper integration of ...
Model and texture assets, environments, and objects while adhering to the style required by the artistic direction. * Create characters, rigging, and 3D animation. * Create sketches and concept art ...
Model and texture assets, environments, and objects while adhering to the style required by the artistic direction. * Create characters, rigging, and 3D animation. * Create sketches and concept art ...
Work closely with texture artists to create necessary texture maps for application to creatures, props and environments * Tasked with modifying shader parameters to realize the desired look for ...
Work closely with texture artists to create necessary texture maps for application to creatures, props and environments * Tasked with modifying shader parameters to realize the desired look for ...
Assister et collaborer avec ton/ta lead environment artist dans la creation des niveaux. * Etre ... Create any required hard surface or organic environment models and texturing at a high level of ...
Assister et collaborer avec ton/ta lead environment artist dans la creation des niveaux. * Etre ... Create any required hard surface or organic environment models and texturing at a high level of ...
Utilize industry-standard tools to model, texture, and optimize assets for real-time performance ... Collaborate in troubleshooting and resolving artistic or technical issues that arise during ...
Utilize industry-standard tools to model, texture, and optimize assets for real-time performance ... Collaborate in troubleshooting and resolving artistic or technical issues that arise during ...
Assister et collaborer avec ton/ta lead environment artist dans la creation des niveaux. * Etre ... Create any required hard surface or organic environment models and texturing at a high level of ...
Assister et collaborer avec ton/ta lead environment artist dans la creation des niveaux. * Etre ... Create any required hard surface or organic environment models and texturing at a high level of ...
Model and texture realistic, sci-fi characters, which seamlessly blend organic and hard surface ... Work with concept artist to turn character ideations into production-feasible 3D assets. * Shape ...
Model and texture realistic, sci-fi characters, which seamlessly blend organic and hard surface ... Work with concept artist to turn character ideations into production-feasible 3D assets. * Shape ...
As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Mastery of the PBR pipeline for texture creation, including baking tools, Substance Painter, and ...
As a Lead Character Artist at Cloud Chamber, under the supervision of the Art Director, you will ... Mastery of the PBR pipeline for texture creation, including baking tools, Substance Painter, and ...
Produire des modeles, textures et materiaux optimises pour les contraintes techniques des jeux ... As a 3D Artist on a new project, you will contribute to the creation of high-quality assets for our ...
Produire des modeles, textures et materiaux optimises pour les contraintes techniques des jeux ... As a 3D Artist on a new project, you will contribute to the creation of high-quality assets for our ...
Montreal, QC · On-site
... texture et de memoire ainsi que les compromis en matiere de qualite visuelle. * Ecrire du code C# (de maniere structuree ou par vibe coding ) pour l'outillage, l'automatisation et la logique ...
Montreal, QC · On-site
... texture et de memoire ainsi que les compromis en matiere de qualite visuelle. * Ecrire du code C# (de maniere structuree ou par vibe coding ) pour l'outillage, l'automatisation et la logique ...
Bonne comprehension des concepts de rendu en temps reel (eclairage, textures, effets visuels ... As a Technical Artist, you will play a key role at the intersection of Art and Programming ...
Bonne comprehension des concepts de rendu en temps reel (eclairage, textures, effets visuels ... As a Technical Artist, you will play a key role at the intersection of Art and Programming ...
Créer et gérer des textures (matériaux, couleurs) et des fichiers « seamless » pour la 3D ... Diplôme d'études collégiales (DEC) ou diplôme professionnel en design graphique, ou en arts et ...
Créer et gérer des textures (matériaux, couleurs) et des fichiers « seamless » pour la 3D ... Diplôme d'études collégiales (DEC) ou diplôme professionnel en design graphique, ou en arts et ...
The Graphic Designer produces 3D renders, textures, and visual materials to support product ... College diploma or vocational diploma in Graphic Design, or in arts/media related to 3D design.
The Graphic Designer produces 3D renders, textures, and visual materials to support product ... College diploma or vocational diploma in Graphic Design, or in arts/media related to 3D design.
Montreal, QC · On-site
Relevant du/de la Lead Technical Artist, tu seras une contributeurtrice cle alors que nous entrons ... Familiarite avec des fonctionnalites de rendu avancees comme les virtual textures, les material ...
Montreal, QC · On-site
Relevant du/de la Lead Technical Artist, tu seras une contributeurtrice cle alors que nous entrons ... Familiarite avec des fonctionnalites de rendu avancees comme les virtual textures, les material ...
Montreal, QC · On-site
Working closely and collaboratively with artists and developers, the Game 2D Animator is ... They will also need to be familiar with Webp, Texture Packer and other similar optimization tool or ...
Montreal, QC · On-site
Working closely and collaboratively with artists and developers, the Game 2D Animator is ... They will also need to be familiar with Webp, Texture Packer and other similar optimization tool or ...
As part of ateam,maintainthe high standards of modeling,texturing, PBRmaterialcreation, and manufacturer designcuestoprovideconsistent and high-qualitymodels
As part of ateam,maintainthe high standards of modeling,texturing, PBRmaterialcreation, and manufacturer designcuestoprovideconsistent and high-qualitymodels
As part of ateam,maintainthe high standards of modeling,texturing, PBRmaterialcreation, and manufacturer designcuestoprovideconsistent and high-qualitymodels
As part of ateam,maintainthe high standards of modeling,texturing, PBRmaterialcreation, and manufacturer designcuestoprovideconsistent and high-qualitymodels
$8.41 - $12.26
7% of jobs
$12.26 - $16.11
13% of jobs
$16.94 is the 25th percentile. Wages below this are outliers.
$16.11 - $19.95
25% of jobs
The median wage is $20.64 / hr.
$19.95 - $23.80
30% of jobs
$23.80 - $27.64
10% of jobs
$27.64 - $31.49
1% of jobs
$31.49 - $35.34
1% of jobs
$35.34 - $39.18
4% of jobs
$39.18 - $43.03
4% of jobs
$43.03 - $46.88
2% of jobs
$46.88 - $50.72
2% of jobs
$8
$25
$50
A texture artist develops 2D and 3D art and textures for video games, movies, and other forms of digital media. Their job duties include painting the exterior textures, such as sweat, wrinkles, fur, water, on digital shapes, characters, and surfaces for the images to be as realistic as possible. This job involves working on a variety of animation software platforms. A texture artist often works with a team of artists responsible for the entire visual layout of the media.
| Aspect | Texture Artist | Environment Artist |
|---|---|---|
| Primary Focus | Creating detailed textures for 3D models and surfaces | Designing and building entire 3D environments and scenes |
| Skills & Tools | Texturing software (Substance Painter, Photoshop), UV mapping | 3D modeling, level design, environment layout |
| Work Environment | VFX studios, game development, film | Game studios, film sets, virtual production |
| Common Usage | Enhancing surface realism | Creating immersive worlds |
While both roles involve 3D art, Texture Artists focus on surface details and textures, whereas Environment Artists craft entire scenes and environments. Both collaborate closely in game and film production but specialize in different aspects of visual creation.
The most popular types of Texture Artist jobs in Quebec are:
For Texture Artist jobs in Quebec, the most frequently searched job titles are:
The top searched job categories for Texture Artist jobs in Quebec are:
For Texture Artist jobs in QC, the most frequently searched job titles are:

Full-time
Posted 13 days ago
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help create the unknown!
Job DescriptionAs a UI Technical Artist at Ubisoft Montréal, you will help bring gameflow interfaces and menus to life in Unreal Engine. You’ll transform UI mockups into functional, performant, and visually consistent experiences while working within the project’s technical requirements and collaborating closely with User Experience, UI Art, and UI Engineering teams.
What you’ll do
What you bring to the team
What to send our way