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Temporary Animation Clean Up Artist Jobs (NOW HIRING)

Technical Animator

San Francisco, CA · On-site

$90K - $110K/yr

... artists! The ideal candidate will have experience in assisting animation teams with technical ... Able to maintain clean and organized work files. QUALIFICATIONS * A minimum of 5 years of ...

... artists! The ideal candidate will have experience in assisting animation teams with technical ... Able to maintain clean and organized work files. QUALIFICATIONS * A minimum of 5 years of ...

... across animation, comics, games, and more. We believe great stories come from giving talented ... DetailsBuild and maintain our stylized post-processing pipelineCreate "cleaning" and combat VFX ...

3D Artist

New York, NY · Remote

$55/hr

Set up lighting, cameras, and scenes for high-quality renders. * Produce 3D visualizations and ... Collaborate with designers, developers, animators, and other creative team members. * Review ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions ... Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction ...

Activities that help your kid catch up or get ahead, build confidence, and minimize homework ... Collaboration experience with animators and technical artists Bonus points: * Godot animation ...

Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.

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Temporary Animation Clean Up Artist information

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$5

$29

$37

How much do temporary animation clean up artist jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for temporary animation clean up artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What does a temporary animation clean up artist do?

A Temporary Animation Clean Up Artist is responsible for refining and polishing rough animation drawings, ensuring that lines are clean, consistent, and ready for the next stage of production. They work closely with animators to maintain the style and quality of the project, making adjustments as needed for clarity and fluid movement. Since the position is temporary, these artists are typically hired for a specific project or production period. Their work is crucial in ensuring that the final animation looks professional and meets the studio's standards.

What skills and qualifications are needed to be a temporary animation clean up artist?

To thrive as a Temporary Animation Clean Up Artist, you need strong drawing skills, attention to detail, and a solid understanding of animation principles, usually supported by a portfolio or relevant coursework. Familiarity with animation software such as Adobe Animate, Toon Boom Harmony, or similar tools is typically required. Excellent time management, adaptability, and the ability to take direction help individuals excel in fast-paced production environments. These skills ensure clean, consistent animation frames that maintain the director’s vision and meet tight deadlines.

What are common challenges faced by temporary animation clean up artists, and how can they overcome them?

Temporary Animation Clean Up Artists often encounter tight deadlines and the need to quickly adapt to different animation styles across projects. Adjusting to various supervisors’ preferences and integrating feedback efficiently can also be challenging, especially in a fast-paced studio environment. To succeed, it’s helpful to maintain clear communication with team members, stay organized, and be open to constructive criticism. Developing proficiency with industry-standard software and continuously refining line quality will also help artists excel in these temporary roles.

What is the difference between Temporary Animation Clean Up Artist vs Animation Assistant?

AspectTemporary Animation Clean Up ArtistAnimation Assistant
CredentialsBasic animation training, portfolioBasic animation or art background, training
Work EnvironmentAnimation studios, post-productionAnimation studios, pre-production
Industry UsageCommonly hired for specific cleanup tasksSupports overall animation process
Primary FocusRefining and cleaning up animation framesAssisting with various animation tasks

The Temporary Animation Clean Up Artist specializes in refining and cleaning up animation frames to ensure smooth motion, often working on specific scenes or sequences. In contrast, an Animation Assistant provides broader support throughout the animation process, assisting with tasks like organizing assets and preparing scenes. While both roles require foundational animation skills, the Clean Up Artist focuses more on detailed frame work, whereas the Assistant supports overall production workflow.

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Infographic showing various Temporary Animation Clean Up Artist job openings in the United States as of August 2026, with employment types broken down into 80% Full Time, and 20% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.

Technical Animator

Jam City

San Francisco, CA • On-site

$90K - $110K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 19 days ago


Job description

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're on the hunt for innovators who consider themselves dynamic, collaborative and thrive in a fast-paced environment. 
 
PERKS & BENEFITS
Unlimited Vacation, Paid Sick Days, Kin Care & Holidays*
100% Covered Medical and Company-Sponsored Dental & Vision (Plans Vary)*
Life Insurance, 401k, Flexible Spending Accounts, & More*
Wellness Activities & Programs
12 Weeks Paid Parental Leave*
Happy Hours
Company Events
*Only applies to full-time positions.

We are currently looking for a talented Technical Animator to join our tightly knit group of artists, animators and tech artists! The ideal candidate will have experience in assisting animation teams with technical solutions and animating . You will work alongside our world-class animation team to create intuitive rigs and visually stunning animations for our upcoming and live games!


**In order to be considered, you MUST provide us with a Demo Reel with examples of your most rigging and animation work. Along with your reel, you should provide a shot breakdown with an explanation of responsibilities.

RESPONSIBILITIES
  • Rig characters, creatures and props that adhere to all the animation needs.

  • Export, import and assemble animations in Unity.

  • Create State Machine and Blend Trees in Unity.

  • Augment and maintain the animation pipeline.

  • Propose or create tools to automate the animation pipeline.  

  • Assist the animation team with high quality animation. This includes short loops, locomotion cycles, and full cinematics with camera and character animations.

  • Collaborate with the Lead Animator to refine and maintain the game's animation style and feel.

  • Embellish story scenes with high quality FX using particles or shaders in Unity. 

  • Setup and maintain cloth simulation pipelines.

  • Able to maintain clean and organized work files.

QUALIFICATIONS
  • A minimum of 5 years of experience rigging characters and props using Maya.

  • A minimum of 3 years of experience animating characters using Maya.

  • Master of Unity, with emphasis on anything animation and rigging related. 

  • Self-motivated, an excellent communicator and a team player. Go to great lengths to create outstanding work rather than settling for bare minimum.

  • Excellent understanding of human and animal anatomy.

  • Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms.

  • Expertly apply animation principles to in-game animation: timing, acting, & body mechanics.

  • Experience with Unity particle systems. 

  • Proven problem-solving and prototyping ability, collaborating within the animation team and across adjacent teams.

  • Excellent grasp of the English language.

  • Able to be onsite 5x a week.
NICE TO HAVE
  • Have shipped AAA and/or mobile games as a technical animator, animator, rigger or tech artist.

  • Experience in creating animated shaders.

  • Film animation experience.

  • A passion for games!

In compliance with local law, we are disclosing the compensation for this role.  The range listed is just one component of Jam City's total compensation package for employees, which may also include annual bonuses, short- and long-term incentives, and program-specific awards. The disclosed range estimate has not been adjusted for the applicable geographic differential associated with the location at which the position may be filled.  Starting pay for the successful applicant will depend on a variety of job-related factors, which may include education, training, experience, certifications, location, business needs, or market demands. This range is based on a full-time position. This range may be modified in the future. In addition, Jam City provides a variety of benefits to employees, including but not limited to medical, dental, vision, parental leave, paid time off, a 401(k) plan, life, disability, and accident insurance.  Pay Range: $90,000 - $110,000 salary per year.

CHECK OUT LIFE AS A JAM CITIZEN:
- Company news and events on our LinkedIn
- Company Blog
- Employee Feedback on our Comparably page
- Find videos on our teams and games on our Youtube
 
OUR COMMITMENT TO EQUITY, DIVERSITY, & INCLUSION
We believe in creating games that unite people across the world and that showcase our commitment to providing an environment that is both inclusive and diverse for our players and employees. We strive to create a workforce that is reflective of our global player community as we know that we are stronger and better when we play together. To help promote an inclusive culture, we celebrate the visible and invisible diversity of our Jam Citizens through initiatives including Employee Resource Groups, cultural events, trainings, speaker series, and more. 
 
Jam City is an equal opportunity employer. We enthusiastically accept our responsibility to make employment decisions without regard to race, age, sex (including pregnancy), national origin, ancestry, religion, ethnicity, marital, or domestic partnerships status, disability, genetic information (including the refusal to submit to genetic testing), predisposing genetic characteristics, military status, veteran status, domestic violence victim status, sexual orientation, gender identity or expressions, or any other classification protected by federal, state, and local laws. Our management is committed to following this policy with respect to hiring, placement, promotion, transfer, demotion, layoff, termination, recruiting, pay, and other forms of compensation, training, and general treatment during employment.
 
ABOUT JAM CITY
Jam City is a leading entertainment studio with a proven track record of creating some of the world's most beloved casual puzzle and story-driven mobile games. As the creative force behind fan-favorite, award-winning titles such as Harry Potter: Hogwarts Mystery, Cookie Jam and Panda Pop, Jam City develops engaging and dynamic games that become an enduring part of our players' lives. The company is headquartered in Los Angeles with a global network of studios and talent. For more information, please visit www.jamcity.com.
We may use artificial intelligence (AI) tools to support parts of the hiring process, such as reviewing applications, analyzing resumes, or assessing responses and identifying potential inconsistencies or verification signals in application materials based on available information. These tools assist our recruitment team but do not replace human judgment. Final hiring decisions are ultimately made by humans. If you would like more information about how your data is processed, please contact us.
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