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Temporary Animation Clean Up Artist Jobs (NOW HIRING)

3D Artist (Remote)

San Francisco, CA · Remote

$110K - $140K/yr

Retargeting character animation using mocap data; * Scene Layout and Lighting in Unity; * Creating ... Ability to maintain clean, organized, and non-destructive workflow. * Receptive to the iterative ...

The 3D Tracking / Matchmove Artist will focus on tracking environments and character features (such ... Deliver clean and tight matchmove data, including STMaps, to layout, animation, and compositing ...

AI Artist

Manhattan, NY · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Partner with designers, animators, editors, producers, and developers to integrate AI workflows ... Workflow & Learning * Develop, maintain, and improve clean, scalable node-based generation ...

We provide hands-on experience in video, journalism, filmmaking, photography, design, and animation ... Ability to move and set up professional production equipment. EQUAL EMPLOYMENT OPPORTUNITY ...

AI Artist

Manhattan, NY · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Partner with designers, animators, editors, producers, and developers to integrate AI workflows ... Workflow & Learning * Develop, maintain, and improve clean, scalable node-based generation ...

We provide hands-on experience in video, journalism, filmmaking, photography, design, and animation ... Ability to move and set up professional production equipment. EQUAL EMPLOYMENT OPPORTUNITY ...

CG Experimental Artist

Los Gatos, CA

$47.01/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein ...

CG Experimental Artist

Vancouver, WA

$47.01/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions ... Develop high-quality animations for gameplay characters, ensuring alignment with artistic direction ...

New

CG Experimental Artist

Los Angeles, CA · On-site

$47.01/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.

CG Experimental Artist

Los Gatos, CA

$47.01/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.

CG Experimental Artist

Los Angeles, CA

$47.01/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein ...

CG Experimental Artist

Los Angeles, CA · On-site

$47.01/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Experience with the creation of animation assets, and techniques like image editing, masking, etc ... up to any better conditions and terms negotiated and obtained as expressly provided therein.

Showing results 21-40

Temporary Animation Clean Up Artist information

See salary details

$5

$29

$37

How much do temporary animation clean up artist jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for temporary animation clean up artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What skills and qualifications are needed to be a temporary animation clean up artist?

To thrive as a Temporary Animation Clean Up Artist, you need strong drawing skills, attention to detail, and a solid understanding of animation principles, usually supported by a portfolio or relevant coursework. Familiarity with animation software such as Adobe Animate, Toon Boom Harmony, or similar tools is typically required. Excellent time management, adaptability, and the ability to take direction help individuals excel in fast-paced production environments. These skills ensure clean, consistent animation frames that maintain the director’s vision and meet tight deadlines.

What is the difference between Temporary Animation Clean Up Artist vs Animation Assistant?

AspectTemporary Animation Clean Up ArtistAnimation Assistant
CredentialsBasic animation training, portfolioBasic animation or art background, training
Work EnvironmentAnimation studios, post-productionAnimation studios, pre-production
Industry UsageCommonly hired for specific cleanup tasksSupports overall animation process
Primary FocusRefining and cleaning up animation framesAssisting with various animation tasks

The Temporary Animation Clean Up Artist specializes in refining and cleaning up animation frames to ensure smooth motion, often working on specific scenes or sequences. In contrast, an Animation Assistant provides broader support throughout the animation process, assisting with tasks like organizing assets and preparing scenes. While both roles require foundational animation skills, the Clean Up Artist focuses more on detailed frame work, whereas the Assistant supports overall production workflow.

What does a temporary animation clean up artist do?

A Temporary Animation Clean Up Artist is responsible for refining and polishing rough animation drawings, ensuring that lines are clean, consistent, and ready for the next stage of production. They work closely with animators to maintain the style and quality of the project, making adjustments as needed for clarity and fluid movement. Since the position is temporary, these artists are typically hired for a specific project or production period. Their work is crucial in ensuring that the final animation looks professional and meets the studio's standards.

What are common challenges faced by temporary animation clean up artists, and how can they overcome them?

Temporary Animation Clean Up Artists often encounter tight deadlines and the need to quickly adapt to different animation styles across projects. Adjusting to various supervisors’ preferences and integrating feedback efficiently can also be challenging, especially in a fast-paced studio environment. To succeed, it’s helpful to maintain clear communication with team members, stay organized, and be open to constructive criticism. Developing proficiency with industry-standard software and continuously refining line quality will also help artists excel in these temporary roles.
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Infographic showing various Temporary Animation Clean Up Artist job openings in the United States as of August 2026, with employment types broken down into 80% Full Time, and 20% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.

3D Artist (Remote)

Prisms VR

San Francisco, CA • Remote

$110K - $140K/yr

Full-time

Re-posted 10 days ago


Job description

OUR MISSION:

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize adaptive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to rapidly improve engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

JOB DESCRIPTION:

Prisms is looking for a multifaceted 3D Artist who enjoys designing all aspects of 3D content development. As a 3D Artist, you will craft characters, environments, and educational 3D motion graphic animations for virtual reality. The ideal candidate should know and enjoy every aspect of the 3D content development process and have a working knowledge of developing assets for Unity.

KEY RESPONSIBILITIES

  • Collaborate with a team of content designers and developers to design rich and attractive immersive environments and interactive props in a fast and iterative manner.
  • Demonstrate the generalist ability to problem-solve multiple facets of a 3D-for-real-time pipeline fo numerous projects with tight deadlines. Day-to-day tasks include but are not limited to:
    • Designing & creating characters, environments & prop assets;
    • Rigging and animating characters and props;
    • Retargeting character animation using mocap data;
    • Scene Layout and Lighting in Unity;
    • Creating Particle Effects;
    • Asset optimization for Mobile Standalone VR;
    • Creating 3D explainer animations based on STEM concepts using the in-house Unity Animation Timeline tool.
  • Design and adhere to standards and specifications that are consistent with the project vision and brand
    aesthetics.
  • Be a proactive member of the development team and report on task status and potential issues to
  • Ensure the product meets brand standards and expectations in all aspects.
  • Create and maintain documentation and guidelines relating to Art development.

REQUIREMENTS

  • Solid understanding of compositions, color theories, and other industry-standard best 3D art practices.
  • Solid knowledge of modern 3D authoring tools (Maya, Blender, Houdini, ZBrush, etc.)
  • Solid knowledge of Texture and Material Authoring tools like Substance Painter & Designer, Photoshop, etc.
  • Solid understanding of the technical limitations of real-time game engines and mobile VR platforms.
  • Experience in creating Motion Graphic Animation in After Effects or a similar tool.
  • Working experience in Unity.
  • Experience in creating shaders using Shadergraph or Amplify Editor.
  • Experience in creating particle effects using Unity Shuriken Particle System or VFX Graph.
  • Working experience in version control systems (Git Preferred).
  • Ability to maintain clean, organized, and non-destructive workflow.
  • Receptive to the iterative design process and willing to participate in many areas of VR development beyond art responsibilities.
  • Highly motivated and skilled at both working individually and collaborating with a team.
  • Strong written and verbal communication skills

PREFERRED QUALIFICATIONS

  • Experience in Virtual Reality Development.
  • Experience working in a fast-paced production environment
  • Experience in 3D Simulation, such as cloth, water, and/or particles.

PORTFOLIO

  • Applicant must provide a link to the portfolio in the resume.
  • The ideal portfolio should showcase all aspects of 3D generalist skills, including your ability in modeling, texturing, Unity scene layout and lighting, and motion graphic animation.
  • Ability to complete an art test if requested.

      3D Artist