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Temporary Animation Clean Up Artist Jobs (NOW HIRING)

$69.79 - $95.38/hr

... an up-to-date Animation Showreel or Portfolio Application Policy Exclusively accepted via the ... You are remarkably organized and fully capable of maintaining clean, optimized file structures and ...

Digital Prep & Clean-Up * Perform advanced paint work including wire removal, rig removal, marker ... Work closely with CGI Supervisors, Lighting Artists, Modelers, Animators, and Production teams to ...

Digital Prep & Clean-Up * Perform advanced paint work including wire removal, rig removal, marker ... Work closely with CGI Supervisors, Lighting Artists, Modelers, Animators, and Production teams to ...

Digital Prep & Clean-Up * Perform advanced paint work including wire removal, rig removal, marker ... Work closely with CGI Supervisors, Lighting Artists, Modelers, Animators, and Production teams to ...

Compositing Artist

Manhattan, NY · On-site

$80 - $120/hr

Digital Prep & Clean-Up * Perform advanced paint work including wire removal, rig removal, marker ... Work closely with CGI Supervisors, Lighting Artists, Modelers, Animators, and Production teams to ...

Cabinet Repair Artist

Franklin, TN · On-site

$17 - $20/hr

Kitchen Tune-Up Franklin is seeking a Tune-Up Artist to work on kitchen cabinet projects in ... Keep the work area clean and orderly and clean up daily * Communicate with your progress * Work ...

Technical Artist

Eugene, OR · On-site +1

$127K - $152K/yr

This is a full-time temporary role with the possibility of extension or conversion to regular ... A focus on animation support from rigging to pipelines to tools for animation. A strong ...

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Temporary Animation Clean Up Artist information

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$5

$29

$37

How much do temporary animation clean up artist jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for temporary animation clean up artist in the United States is $29.11, according to ZipRecruiter salary data. Most workers in this role earn between $24.76 and $32.93 per hour, depending on experience, location, and employer.

What does a temporary animation clean up artist do?

A Temporary Animation Clean Up Artist is responsible for refining and polishing rough animation drawings, ensuring that lines are clean, consistent, and ready for the next stage of production. They work closely with animators to maintain the style and quality of the project, making adjustments as needed for clarity and fluid movement. Since the position is temporary, these artists are typically hired for a specific project or production period. Their work is crucial in ensuring that the final animation looks professional and meets the studio's standards.

What skills and qualifications are needed to be a temporary animation clean up artist?

To thrive as a Temporary Animation Clean Up Artist, you need strong drawing skills, attention to detail, and a solid understanding of animation principles, usually supported by a portfolio or relevant coursework. Familiarity with animation software such as Adobe Animate, Toon Boom Harmony, or similar tools is typically required. Excellent time management, adaptability, and the ability to take direction help individuals excel in fast-paced production environments. These skills ensure clean, consistent animation frames that maintain the director’s vision and meet tight deadlines.

What are common challenges faced by temporary animation clean up artists, and how can they overcome them?

Temporary Animation Clean Up Artists often encounter tight deadlines and the need to quickly adapt to different animation styles across projects. Adjusting to various supervisors’ preferences and integrating feedback efficiently can also be challenging, especially in a fast-paced studio environment. To succeed, it’s helpful to maintain clear communication with team members, stay organized, and be open to constructive criticism. Developing proficiency with industry-standard software and continuously refining line quality will also help artists excel in these temporary roles.

What is the difference between Temporary Animation Clean Up Artist vs Animation Assistant?

AspectTemporary Animation Clean Up ArtistAnimation Assistant
CredentialsBasic animation training, portfolioBasic animation or art background, training
Work EnvironmentAnimation studios, post-productionAnimation studios, pre-production
Industry UsageCommonly hired for specific cleanup tasksSupports overall animation process
Primary FocusRefining and cleaning up animation framesAssisting with various animation tasks

The Temporary Animation Clean Up Artist specializes in refining and cleaning up animation frames to ensure smooth motion, often working on specific scenes or sequences. In contrast, an Animation Assistant provides broader support throughout the animation process, assisting with tasks like organizing assets and preparing scenes. While both roles require foundational animation skills, the Clean Up Artist focuses more on detailed frame work, whereas the Assistant supports overall production workflow.

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What cities are hiring for Temporary Animation Clean Up Artist jobs?

Cities with the most Temporary Animation Clean Up Artist job openings:

What are the most commonly searched types of Animation Clean Up Artist jobs?

The most popular types of Animation Clean Up Artist jobs are:

What states have the most Temporary Animation Clean Up Artist jobs?

States with the most job openings for Temporary Animation Clean Up Artist jobs include:

What job categories do people searching Temporary Animation Clean Up Artist jobs look for?

The top searched job categories for Temporary Animation Clean Up Artist jobs are:

Infographic showing various Temporary Animation Clean Up Artist job openings in the United States as of August 2026, with employment types broken down into 80% Full Time, and 20% Contract. Highlights an 80% In-person, and 20% Remote job distribution, with an average salary of $60,546 per year, or $29.1 per hour.

Simulation Pipeline Technical Artist - Special Projects (Jeff Lind)

Apple

Cupertino, CA • On-site

$156K - $187K/yr

Full-time

Posted 6 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 684 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Play a role in bringing Apple technology to the world. We are looking for a hardworking, dedicated, and results-oriented 3D Tech Artist. You would join a team building world simulations. Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something - you'll add something.
Description
As a Simulation Pipeline Technical Artist in the Special Projects Simulation group, you will have an opportunity to be part of an innovation-focused organization within Apple that is developing simulations and generating synthetic data. You will be able to work on highly ambitious and impactful simulation projects enabling AI/ML-based products and features. Our ideal team member brings experience with video game and film techniques, but is also fearless when it comes to trying new things and is willing to iterate on ideas. We value team members who can quickly prototype, iterating all the way to high-quality implementations that can scale. We always value team members who can collaborate effectively with cross-functional teams across the organization.
Minimum Qualifications
At least 5 years of experience working as a Technical Artist in video games, animation, and/or VFX
Strong Python skills for data creation and manipulation
Experience building pipelines and processes to generate images and outputs by marshaling data through multiple DCCs with custom code
Strong experience with USD format, tools and APIs. The best candidates will help us use this key technology in better ways.
Experienced Maya user
Experience with Maya, Houdini, or other DCC programming APIs.
Proven track record of innovating new tools and techniques to speed up artist workflow and efficiency
Strong understanding of shading, lighting, texturing and materials
Preferred Qualifications
Strong familiarity with digital sculpting, modeling, and command of mesh topology.
Experience with lighting: especially procedural systems.
Experience creating shaders
Experience with procedural materials, Substance Designer or similar
C++ programming experience

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976