1

Temp Game Studio Jobs (NOW HIRING)

High Moon Studios is seeking a talented and self-directed Technical Animator who can join for a 12-month temporary assignment. The candidate must be passionate about making great games, and must be a ...

High Moon Studios is seeking a talented and self-directed Technical Animator who can join for a 12-month temporary assignment. The candidate must be passionate about making great games, and must be a ...

High Moon Studios is seeking a talented and self-directed Technical Animator who can join for a 12-month temporary assignment. The candidate must be passionate about making great games, and must be a ...

Digital Media Management (DMM), a Keywords Studios company, is a leading full-service digital ... The Video Edito r , Temporary will create and execute high quality graphics for multiple gaming and ...

next page

Showing results 1-20

Temp Game Studio information

See salary details

$11K

$92.6K

$173.5K

How much do temp game studio jobs pay per year?

As of Jul 12, 2026, the average yearly pay for temp game studio in the United States is $92,636.00, according to ZipRecruiter salary data. Most workers in this role earn between $24,000.00 and $145,500.00 per year, depending on experience, location, and employer.

What is the difference between Temp Game Studio vs Game Designer?

AspectTemp Game StudioGame Designer
CredentialsOften no formal degree required; industry experience valuedBachelor's degree in game design, computer science, or related field
Work EnvironmentTemporary, project-based, often freelance or contract rolesFull-time, collaborative team environment within a game development studio
Employer & Industry UsageUsed by studios hiring short-term or freelance staff for specific projectsEmployed by game studios to develop game concepts, mechanics, and storylines

In summary, a Temp Game Studio role typically involves short-term, contract work with less formal credentials, focusing on specific project needs. A Game Designer usually holds a more permanent position with specialized education, contributing to the overall game development process within a studio.

More about Temp Game Studio jobs
What cities are hiring for Temp Game Studio jobs? Cities with the most Temp Game Studio job openings:
What are the most commonly searched types of Game Studio jobs? The most popular types of Game Studio jobs are:
What states have the most Temp Game Studio jobs? States with the most job openings for Temp Game Studio jobs include:
Infographic showing various Temp Game Studio job openings in the United States as of July 2026, with employment types broken down into 34% Full Time, 33% Part Time, and 33% Temporary. Highlights an 83% In-person, 6% Hybrid, and 11% Remote job distribution, with an average salary of $92,636 per year, or $44.5 per hour.
Associate Game Designer, Technical

Associate Game Designer, Technical

Sony Interactive Entertainment (SIE)

Santa Monica, CA • On-site

$37 - $50/hr

Other

Medical, Dental, Vision

Posted 10 days ago


Job description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position.

This is a hybrid / onsite position.

For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC. Currently, we're busy at the kennel working on Intergalactic: The Heretic Prophet, and The Last of Us Part II Remastered for PC and we'd love to find talented individuals to join us.
Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together.

In this role you'll be responsible for prototyping gameplay using our in-house tools and scripting language, which could range from combat encounters to narrative sequences to player mechanics and enemy behaviors. Then working across departments to bring your prototypes into production and polish your work to the high level of quality Naughty Dog is known for. We're looking for self-motivated, proactive designers who enjoy creating unique experiences and can combine their technical and creative skills while iterating rapidly.

What you will do

  • Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors
  • Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems
  • Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you're owning
  • Additional responsibilities may be assigned as needed

What skills will you use

  • Significant programming ability (Computer Science undergraduate degree preferred)
  • Knowledge of 3D math
  • Experience with C++, C#, Lua, or other scripting language
  • Broad understanding of gaming landscape
  • Self-starter with excellent communication and teamwork skills
  • Willingness to take design direction when offered, brainstorm, iterate and come up with fun and creative solutions
  • Additional responsibilities may be assigned as needed

Bonus Skills

  • Experience developing third-person action games
  • Experience with 3D level editors
  • Understanding of narrative principles, and conveying emotion through gameplay
  • Experience with the following areas of design
    • Behavior Trees
    • Melee
    • Combat Systems
    • Character animation
    • Enemy & boss design

As part of the Naughty Dog application process, candidates should expect to be given a technical interview

#LI-SP3

At SIE, working with our partners, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click hereto learn more.

The estimated base pay range for this role is listed below, this is an hourly rate.
$37-$50 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.