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Teenage Video Game Testing Jobs (NOW HIRING)

UI/UX Game Design Lead

Miami, FL · On-site +1

$159.70K/yr

Conduct usability testing, synthesize feedback, and refine designs to optimize the player experience What We're Looking For: * Strong portfolio demonstrating UI/UX work in video games * Practical ...

UI/UX Game Design Lead

Miami, FL · On-site +1

$159.70K/yr

Conduct usability testing, synthesize feedback, and refine designs to optimize the player experience What We're Looking For: * Strong portfolio demonstrating UI/UX work in video games * Practical ...

Game-Help Announcer Classification: Athletics Department Reports To: Game Manager Position Goal: To increase fan interest and enjoyment by announcing pertinent game information, introducing athletes ...

Executive Producer, Party Games

Los Angeles, CA · On-site

$133.60K - $135.80K/yr

... Video Game Production, with expertise in Development, Publishing and LiveOps. Deep toolkit of ... Knowledge of quality assurance processes and coordinating testing to ensure high standards. * Able ...

Executive Producer, Party Games

Los Gatos, CA · On-site +1

$144.40K - $146.80K/yr

... Video Game Production, with expertise in Development, Publishing and LiveOps. Deep toolkit of ... Knowledge of quality assurance processes and coordinating testing to ensure high standards. Able to ...

Executive Producer, Party Games

Los Angeles, CA · On-site

$133.60K - $135.80K/yr

... Video Game Production, with expertise in Development, Publishing and LiveOps. Deep toolkit of ... Knowledge of quality assurance processes and coordinating testing to ensure high standards. * Able ...

Executive Producer, Party Games

Los Angeles, CA

$133.60K - $135.80K/yr

... Video Game Production, with expertise in Development, Publishing and LiveOps. Deep toolkit of ... Knowledge of quality assurance processes and coordinating testing to ensure high standards. * Able ...

OR · On-site

$123.90K - $125.90K/yr

... Video Game Production, with expertise in Development, Publishing and LiveOps. Deep toolkit of ... Knowledge of quality assurance processes and coordinating testing to ensure high standards. * Able ...

Executive Producer, Party Games

Los Angeles, CA · On-site +1

$133.60K - $135.80K/yr

... Video Game Production, with expertise in Development, Publishing and LiveOps. Deep toolkit of ... Knowledge of quality assurance processes and coordinating testing to ensure high standards. Able to ...

Route Technician

Nashville, TN · On-site

$19 - $26/hr

Duties include the setup and testing of newly released amusement machines, refurbishing machines ... Previous amusements, arcade, video game, coin operated redemption or route experience is preferred ...

Route Technician

Nashville, TN · On-site

$19 - $26/hr

Duties include the setup and testing of newly released amusement machines, refurbishing machines ... Previous amusements, arcade, video game, coin operated redemption or route experience is preferred ...

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Teenage Video Game Testing information

See salary details

$5

$15

$28

How much do teenage video game testing jobs pay per hour?

As of May 28, 2026, the average hourly pay for teenage video game testing in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What is a Teenage Video Game Testing job?

A Teenage Video Game Testing job involves playing video games to find and report bugs, glitches, or other issues before a game is released. As a tester, you'll follow specific instructions to test different parts of a game, document any problems, and provide feedback to developers. It requires patience, attention to detail, and good communication skills. While it can be fun, it’s also a serious job that requires following deadlines and quality standards. Many companies hire teenage testers on a freelance or part-time basis.

What are the key skills and qualifications needed to thrive in the Teenage Video Game Testing position, and why are they important?

To excel in Teenage Video Game Testing, strong attention to detail, basic technical proficiency, and a genuine interest in video games are essential, often supported by the ability to follow testing checklists and protocols. Familiarity with bug tracking software, various gaming platforms, and sometimes test case management tools are commonly required. Good communication, patience, and the ability to provide clear feedback help testers stand out in collaborative team environments. These skills ensure accurate identification of issues, effective reporting to developers, and successful contribution to the improvement of game quality.

What does a typical day look like for someone working in Teenage Video Game Testing?

A typical day in Teenage Video Game Testing involves playing video games according to specific instructions and looking for any bugs, glitches, or performance issues. Testers document and report problems using bug tracking tools, sometimes working closely with developers or quality assurance teams to verify fixes. Collaboration with other testers may be required to cover different game aspects or platforms, and some days may include structured feedback sessions. Tasks can vary depending on the stage of game development, but the focus is always on ensuring a smooth and enjoyable player experience.
What cities are hiring for Teenage Video Game Testing jobs? Cities with the most Teenage Video Game Testing job openings:
What are the most commonly searched types of Teenage Video Game Testing jobs? The most popular types of Teenage Video Game Testing jobs are:
What states have the most Teenage Video Game Testing jobs? States with the most job openings for Teenage Video Game Testing jobs include:
What job categories do people searching Teenage Video Game Testing jobs look for? The top searched job categories for Teenage Video Game Testing jobs are:
Infographic showing various Teenage Video Game Testing job openings in the United States as of May 2026, with employment types broken down into 55% Full Time, 27% Part Time, 9% Temporary, and 9% Contract. Highlights an 100% In-person job distribution, with an average salary of $31,769 per year, or $15.3 per hour.

Art Generalist (Video Games)

Digital Eclipse Entertainment Partners

Emeryville, CA • On-site

$80K - $95K/yr

Full-time

Medical, Dental, PTO

Posted 15 days ago


Job description

Art Generalist (Video Games) - Digital Eclipse
Emeryville, California
Salary + benefit package | On-Site
($80,000 - $95,000)
The Company
Classic video games deserve better. At Digital Eclipse, we treat them with the same care and respect given to other artistic mediums. In its original incarnation in 1994, Digital Eclipse pioneered accurate video game re-releases, emulating vintage arcade games well before "emulation" was a household word. 25 years later, we've been reborn as a new kind of studio - one dedicated to not only restoring gaming's heritage, but to preserving it and keeping it alive and available for future generations.
We've released critically acclaimed games like Teenage Mutant Ninja Turtles: The Cowabunga Collection and Atari 50: The Anniversary Celebration, worked with Mega Man, Street Fighter, and Disney, and developed successful original IP like #IDARB. And we're just getting started.
The Role
We're looking for a highly versatile Art Generalist to support multiple game projects across concept, pre-production, and production. This role is ideal for someone who thrives on variety, adapts quickly to new styles, and can translate loose direction into strong visual execution.
You'll help establish the visual tone of projects early, support ongoing production needs across disciplines, and collaborate closely with design, production, and engineering. This role requires comfort owning work end-to-end and jumping between styles and mediums as needed.
What You'll Do
  • Create background art, character art, and illustrative assets across multiple projects
  • Produce concept art to help define the visual tone and style of a game, especially during early phases
  • Support art needs for retro or stylized projects, including adherence to established "house styles"
  • Help rapidly establish and evolve an art style from business development through pre-production and into production
  • Translate written or verbal direction, often vague or evolving, into clear, actionable visual solutions
  • Iterate quickly based on feedback, balancing creative ambition with scope and production realities
  • Collaborate closely with design, production, engineering, and external partners as needed
  • Support multiple projects simultaneously while maintaining quality and consistency
  • Contribute to storyboarding, visual exploration, and early narrative or gameplay ideation when needed
  • Support additional art tasks and visual needs as projects shift between production phases

Must Haves
  • Strong ability to concept from scratch and develop ideas visually without heavy direction
  • Demonstrated experience iterating quickly with fast turnaround times
  • Professional experience in commercial art (games, animation, film, or related industries)
  • Comfort working across diverse art styles and mediums, including adapting to existing house styles
  • Strong color sense and illustrative fundamentals
  • Experience with storyboarding or sequential visual storytelling
  • Foundational knowledge of 3D art (modeling or block-outs)
  • Proficiency with industry-standard tools (Blender, Adobe Suite, etc.)
  • Comfort working across different categories of digital art including raster, vector, and pixel based mediums
  • Strong communication skills and the ability to collaborate cross-functionally
  • Ability to take unclear or high-level feedback and turn it into concrete action items
  • Welcomes feedback as part of a collaborative, iterative creative process
  • Clear awareness of scope, timelines, and production constraints
  • Ability to commute or relocate to the Emeryville, California area

Bonus Points
  • Passion for video games, especially retro games
  • 3+ years of experience in commercial art
  • Experience working with established IP
  • Familiarity with licensors and licensed properties
  • Experience coordinating with or supporting external contractors
  • Understanding of traditional art styles and techniques

Compensation, Benefits + Perks
  • Salary Range: $80,000 - $95,000/year. Salary commensurate with skills, qualifications and experience.
  • Full medical and dental benefits
  • Generous parental leave
  • 15+ paid holidays + PTO
  • A friendly office with collaborative and talented colleagues, an arcade, and rooftop deck to enjoy office lunches and BBQs

To Apply
Please submit a resume, cover letter and link to portfolio
EEO Statement
Digital Eclipse is an equal opportunity employer and we are committed to providing a workplace free from harassment and discrimination. We are committed to equal employment regardless of race, religion or lack thereof, color, national origin, gender, sexual orientation, gender identity or expression, age, marital status, medical condition, veteran status, ancestry, disability status, pregnancy, parental status, genetic information, political affiliation, or any other status protected by the laws or regulations in the locations where we operate.