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Sound Designer Jobs (NOW HIRING)

The Sound Designer role involves working with engineers, product managers, and product designers to build the next generation of sound design tools and underlying engine APIs to support the developer ...

Sound Designer

San Mateo, CA · On-site

$147.45K - $182.30K/yr

The Sound Designer role involves working with engineers, product managers, and product designers to build the next generation of sound design tools and underlying engine APIs to support the developer ...

Job Overview Reporting to the Creative Director, the Technical Sound Designer is a primary driver of audio craft and influence for sound design throughout the studio helping to shape audio content ...

Sound Designer II - III

Las Vegas, NV · On-site

$60K - $85K/yr

Sound Designer II - $60,000.00 - $85,000.00 Sound Designer III - $80,000.00 - $112,000.00 Application Requirements: * Applicants are required to submit examples of past work via YouTube, SoundCloud ...

Sound Designer II - III

Las Vegas, NV · On-site

$60K - $85K/yr

Sound Designer II - $60,000.00 - $85,000.00 Sound Designer III - $80,000.00 - $112,000.00 Application Requirements: * Applicants are required to submit examples of past work via YouTube, SoundCloud ...

Job Title : Composer/Sound Designer Location: Wilmington, North Carolina Department: NC Sound Reports To : Lead Composer/Sound Designer Status: Exempt Please include a link to your portfolio ...

The Department Head serves as the primary technical partner to Sound Designers, Resident Designers, Music Directors, Music Supervisor, and Directors -- translating creative intent into feasible ...

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Sound Designer information

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$65K

$83.8K

$101.5K

How much do sound designer jobs pay per year?

As of Jun 4, 2026, the average yearly pay for sound designer in the United States is $83,833.00, according to ZipRecruiter salary data. Most workers in this role earn between $74,500.00 and $93,000.00 per year, depending on experience, location, and employer.

What Is a Sound Designer Job?

A sound designer works to create and assemble sound effects for a video or audio production. Depending on the medium, you may produce a variety of different audio clips. You typically work closely with the director and other sound technicians to ensure all the audio comes together in a cohesive way and supports the creative goals of the production. As a sound designer, you may source special effects from third parties or find ways to create and record them yourself.

What are the key skills and qualifications needed to thrive as a Sound Designer, and why are they important?

To thrive as a Sound Designer, you need a strong background in audio engineering, acoustics, and music theory, often supported by a relevant degree or professional training. Proficiency with digital audio workstations (DAWs) like Pro Tools, Logic Pro, and industry-standard sound libraries is essential. Creativity, attention to detail, and effective communication enable standout collaboration with directors and production teams. These skills and qualities are crucial for producing immersive and high-quality soundscapes that enhance the overall impact of media projects.

What are some common challenges Sound Designers face when collaborating with other departments on a project?

Sound Designers often collaborate closely with directors, game developers, or video editors, which can present challenges such as aligning creative vision and managing feedback from multiple stakeholders. Balancing technical constraints, like file formats or hardware limitations, with artistic goals is a frequent hurdle. Effective communication and flexibility are essential, as last-minute script changes or edits may require rapid sound adjustments. Building strong relationships with other departments helps ensure the final audio fits seamlessly into the overall project.

What are sound designers?

Sound designers are professionals who create, manipulate, and integrate audio elements for various media, such as films, video games, theater, and television. Their responsibilities include recording and editing sound effects, designing ambient sounds, and ensuring that audio enhances the overall experience of a project. Sound designers often work closely with directors, composers, and other production staff to achieve the desired mood and atmosphere. Their expertise contributes significantly to the emotional impact and realism of a production.

What is the difference between Sound Designer vs Sound Editor?

AspectSound DesignerSound Editor
CredentialsTypically holds a degree in audio production, sound design, or related fieldOften has similar educational background, sometimes with additional editing certifications
Work EnvironmentWorks in film, video games, advertising, and multimedia projects, creating original soundscapesPrimarily works in post-production, editing and assembling sound recordings
Industry UsageUsed across entertainment, media, and advertising industriesCommonly employed in film, TV, and video game post-production

While both roles involve working with audio, a Sound Designer creates original sound elements and atmospheres, whereas a Sound Editor focuses on editing and assembling existing audio recordings. Understanding these differences helps clarify career paths and job expectations in the audio industry.

What cities are hiring for Sound Designer jobs? Cities with the most Sound Designer job openings:
What are the most commonly searched types of Sound Designer jobs? The most popular types of Sound Designer jobs are:
What states have the most Sound Designer jobs? States with the most job openings for Sound Designer jobs include:
Sound Designer

Other

Posted 19 days ago


Job description

About the role:

The Sound Designer role involves working with engineers, product managers, and product designers to build the next generation of sound design tools and underlying engine APIs to support the developer community. You will be instrumental in informing the direction and priorities of these tools, including integration opportunities across Roblox Studio. Additionally, you will engage with AAA partners through education and co-development to enable their games on the platform, and you will build content for major public brand releases, app updates, and internal projects.

You will:

  • Partner with engineers and product managers in the development of new audio systems, providing expert insight to guide prioritization and validate creator assumptions
  • Create sound assets for internal and external facing projects, AAA partnerships, to support exploration of new features and push forward the quality of the brand
  • Be a subject matter expert in sound design for game creation, including user-centered technologies.
  • Evaluate our internal workflows to develop a POV on areas of critical investment; bring knowledge of industry best practices to the team
  • Partner with our community engagement and documentation teams to build tutorials and sample content
  • Engage with external creators to advise on best practices and surface opportunities to further improve workflows

You have:

  • 6+ years experience in the game industry, worked on titles on multiple platforms (mobile a plus)
  • Knowledge: Strong understanding of modern real-time engines, a variety of tools (including Reaper, FMod, etc), and complex asset management systems
  • Demonstrable expertise in a wide range of sound design scenarios and device types
  • Technical Toolbelt: Builds examples or demonstrates complex concepts in Studio or other engines
  • Strong emphasis creative problem solving, communication, and collaboration skills
  • Deep awareness of both industry common practices and experience with Roblox Studio's sound design systems
  • Ability to envision extensible and efficient methods for sound creation in a game environment