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Assistant Sound Designer Jobs (NOW HIRING)

Maintain the artistic intent of the Sound Designer throughout the run of the production ... * Assist the Head Sound Engineer as assigned for all Guthrie sound department work. * Provide ...

Maintain the artistic intent of the Sound Designer throughout the run of the production ... * Assist the Head Sound Engineer as assigned for all Guthrie sound department work. * Provide ...

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Assistant Sound Designer information

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How much do assistant sound designer jobs pay per hour?

As of Aug 4, 2026, the average hourly pay for assistant sound designer in the United States is $24.63, according to ZipRecruiter salary data. Most workers in this role earn between $19.23 and $28.61 per hour, depending on experience, location, and employer.

What does an assistant sound designer do?

An Assistant Sound Designer supports the sound design team in creating and implementing audio elements for various media, such as films, games, or theater. They assist with recording, editing, and mixing sound effects, dialogue, and music. Their responsibilities may also include organizing audio assets, maintaining equipment, and collaborating with other departments to ensure high-quality sound production. This role is an entry-level position that provides hands-on experience with professional audio tools and workflows.

What skills and qualifications are needed to be an assistant sound designer?

To excel as an Assistant Sound Designer, you need a foundational understanding of audio editing, mixing, and recording, often supported by coursework or a degree in audio production or a related field. Familiarity with industry-standard software like Pro Tools, Logic Pro, and sound libraries, as well as knowledge of field recording equipment, is highly valuable. Strong teamwork, attention to detail, and the ability to take creative direction are important soft skills in this collaborative environment. These abilities ensure that you can efficiently support senior sound designers, contribute creative ideas, and deliver high-quality audio that enhances the final production.

More about Assistant Sound Designer jobs
What cities are hiring for Assistant Sound Designer jobs? Cities with the most Assistant Sound Designer job openings:
What are the most commonly searched types of Sound Designer jobs? The most popular types of Sound Designer jobs are:
What states have the most Assistant Sound Designer jobs? States with the most job openings for Assistant Sound Designer jobs include:
Infographic showing various Assistant Sound Designer job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 76% Full Time, 20% Part Time, 1% Temporary, and 2% Contract. Highlights an 98% Physical, 1% Hybrid, and 1% Remote job distribution, with an average salary of $51,223 per year, or $24.6 per hour.

Senior Technical Sound Designer

Absurd Ventures

San Rafael, CA

$140K - $170K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 15 days ago


Job description

Summary  

We are looking for a versatile and experienced Senior Technical Sound Designer to support our audio team in creating high-quality sound effects and ambient audio and in implementing them along with music and dialogue in a dynamic game mix. This role is crucial in populating our sonic landscape and reinforcing our gameplay and cinematics and will collaborate closely with designers, artists, and other developers to enhance the overall player experience with sonically charged emotion. 

Core Responsibilities  

  • Design and implement compelling sound effects for gameplay, environments, and cinematic moments.  
  • Contribute to the creation of immersive ambient audio landscapes to bring the game world to life.  
  • Collaborate with the audio team to refine and maintain the audio style and vision for the project.  
  • Work closely with designers and engineers to ensure audio is seamlessly integrated and supports gameplay mechanics.  
  • Troubleshoot and optimize audio implementation to meet technical requirements and performance standards.  
  • Assist in defining and documenting audio pipelines and workflows for current and future development needs.  

Core Qualifications  

  • 5+ years of experience in sound design for video games, with at least one shipped AAA title.  
  • Proficiency in sound design software and DAWs (e.g., Pro Tools, Reaper, Ableton Live, Soundminer, VST plugins, etc).  
  • Advanced audio implementation skills in AudioKinetic Wwise and Unreal Engine Blueprints. 
  • A generalist mindset with the ability to contribute to various aspects of audio production, including SFX, ambiances, music implementation, VO mixing, and technical script implementation.  
  • A keen ear for detail and a passion for creating immersive audio experiences.  
  • Strong communication and collaboration skills, with the ability to adapt to evolving project needs.  
  • Ability to work well alone and in a team environment, remaining flexible to the changing needs of the project.  

Plus if...  

  • Experience designing audio in an open world game.  
  • Experience creating hyper realistic style SFX. 
  • Love prototyping audio tools to manage scaled assets. 

Description  

  • Full-time job with benefits.  
  • Role is on-site in San Rafael, CA.  
  • Office is located near downtown San Rafael - near SMART and freeways.  

The base pay range for this position is $140,000 to $170,000 per year. Actual compensation is based on market location and may vary depending on job-related knowledge, skills, and experience. We also offer a competitive package of benefits including paid time off, sick time, company holidays, parental leave, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.Â