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Senior Gameplay Engineer Jobs (NOW HIRING)

... gameplay engine systems, you'll find many of the same engineering challenges here--except the ... Minimum Requirements6+ years of professional experience (Senior) or 10+ years (Staff) developing ...

New

Senior Software Engineer - Linux Specialist

$125K - $165K/yr

The Role Senior Gameplay Engineer The Senior Gameplay Engineer is responsible for the management, design, and implementation of game systems. You will provide technical mentorship and guidance for ...

Senior Gameplay Animator (CONTRACT)

OR · On-site +1

$105K - $120K/yr

Insomniac Games is looking for a new Senior Gameplay Animator. The Senior Gameplay Animator is ... Collaborate with Designers and Programmers to implement animations in engine using expert skills in ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Work closely with programmers and designers to support a multitude of features. Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Work closely with programmers and designers to support a multitude of features. Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.

Insomniac Games is looking for a new Senior Gameplay Animator. The Senior Gameplay Animator is ... Collaborate with Designers and Programmers to implement animations in engine using expert skills in ...

As Principal Gameplay Engineer, you will work within AGBO's Interactive team, with your focus ... Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall ...

As Principal Gameplay Engineer, you will work within AGBO's Interactive team, with your focus ... Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall ...

As Principal Gameplay Engineer, you will work within AGBO's Interactive team, with your focus ... Mentor senior, mid-level, and junior engineers; conduct rigorous code reviews and elevate overall ...

Showing results 41-60

Senior Gameplay Engineer information

See salary details

$59.5K

$126.6K

$183.5K

How much do senior gameplay engineer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for senior gameplay engineer in the United States is $126,557.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,500.00 and $143,500.00 per year, depending on experience, location, and employer.

What is a senior gameplay engineer?

A Senior Gameplay Engineer is a highly experienced software developer who specializes in designing, implementing, and optimizing gameplay features for video games. They work closely with designers, artists, and other engineers to bring game mechanics and interactive elements to life. In addition to coding, they often mentor junior developers, help define technical standards, and troubleshoot complex gameplay issues. Their expertise ensures that the game is both fun and technically sound, contributing significantly to the overall player experience.

What are the key skills and qualifications needed to thrive as a senior gameplay engineer?

To thrive as a Senior Gameplay Engineer, you need advanced programming skills in C++ or C#, strong knowledge of game physics, AI, and a track record of shipped game titles. Familiarity with major game engines like Unreal Engine or Unity, as well as version control systems and debugging tools, is typically required. Creativity, strong problem-solving abilities, and effective collaboration set standout engineers apart in multidisciplinary team environments. These skills ensure the delivery of engaging, high-quality gameplay experiences and efficient development processes.

What are some typical challenges faced by senior gameplay engineers when collaborating with design and art teams?

Senior Gameplay Engineers often work closely with design and art teams to implement and refine game features. A common challenge is balancing creative vision with technical constraints, such as performance limitations or platform requirements. Effective communication is crucial, as engineers must translate design ideas into functional, optimized code while providing feedback on feasibility. Navigating these interdisciplinary collaborations requires flexibility, problem-solving skills, and the ability to advocate for both technical integrity and gameplay quality.

What is the difference between Senior Gameplay Engineer vs Gameplay Programmer?

AspectSenior Gameplay EngineerGameplay Programmer
Required CredentialsBachelor's or higher in Computer Science, Software Engineering, or related; extensive experienceBachelor's in Computer Science or related; some experience
Work EnvironmentDesigning and implementing complex gameplay features, mentoring junior staffWriting and debugging gameplay code, collaborating with designers
Industry UsageCommon in AAA and indie game studios, often with leadership responsibilitiesWidely used across game development teams, often as a mid-level role

The Senior Gameplay Engineer typically has more experience, leadership duties, and oversees complex gameplay systems, whereas the Gameplay Programmer focuses on coding and implementing gameplay features. Both roles require strong programming skills and industry knowledge, but the senior role involves mentorship and project oversight.

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Infographic showing various Senior Gameplay Engineer job openings in the United States as of August 2026, with employment types broken down into 94% Full Time, 2% Part Time, and 4% Contract. Highlights an 85% Physical, 6% Hybrid, and 9% Remote job distribution, with an average salary of $126,557 per year, or $60.8 per hour.

Gameplay Engineer

1X

San Carlos, CA • On-site

$280K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

This job post has expired today. Applications are no longer accepted.


Job description

About 1XWe're building humanoid robots that work in home - doing the chores, handling the tasks, and giving people their time back. Simple, but it's not.To do this right, we have to solve robotics, AI, manufacturing - at the same time, at scale, in a form factor that has to be safe enough to live with your family. If you're inspired by this, you'll thrive here. We've been at this since 2014 and we're at the point where the hard problems are behind us and the hard work is in front of us.NEO is our flagship - a home robot designed to move, learn, and operate in the real world alongside real people. We're not demoing it - we're shipping it. We're excited to meet you, if this excites you.If you've spent your career working on problems that matter and want to see them actually reach the world - this is that moment. We're scaling, we're hiring with intention, and we need people who want to build something that will genuinely change how humans spend their time - safely creating abundance for all.About the TeamThe Behavior team builds the software that enables NEO to behave like an intelligent, autonomous character living alongside people. Drawing inspiration from modern game AI, we develop the decision-making systems, world simulation, and behavior frameworks that allow robots to perceive their surroundings, understand context, prioritize goals, and interact naturally in dynamic environments.If you've built believable NPCs, conversational AI systems, or complex gameplay engine systems, you'll find many of the same engineering challenges here—except the characters are real.Your CharterBuild the behavior systems that bring humanoid robots to life. You will design scalable AI architectures that enable robots to reason about their environment, make autonomous decisions, manage competing goals, and perform complex tasks in real-world homes. You'll need to write performant systems code and manage latency from cloud systems. Your work will bridge the gap between game AI and embodied intelligence, creating robots that behave as naturally and reliably as the best NPCs in modern games.Key OutcomesDesign and implement scalable behavior architectures that enable robots to autonomously perform complex, multi-step household tasks leveraging cloud-based world models.Build decision-making frameworks using behavior trees, hierarchical state machines, or similar AI architectures.Partner with Core, World Model, Apps, and Motion teams to integrate behavior systems into real-world robot operation.Improve the realism, robustness, and adaptability of robot behaviors while establishing engineering best practices for large-scale behavior development.Key CompetenciesDeep expertise building gameplay systems, conversational AI, or NPC behaviors for complex interactive environments.Strong understanding of decision-making architectures, planning systems, and autonomous agent behaviors.Excellent software engineering skills with experience building scalable, performance-critical systems in C++.Strong systems thinking with the ability to simplify complex autonomous behaviors into maintainable software architectures.Comfortable leading technical initiatives and collaborating across multidisciplinary engineering teams in a fast-moving environment.Minimum Requirements6+ years of professional experience (Senior) or 10+ years (Staff) developing gameplay systems, conversational AI, NPC behaviors, or system architecture.Bachelor's degree in Computer Science, Software Engineering, Game Development, Robotics, AI, or a related technical field.Strong proficiency in C++, system programming, and object-oriented software design.Experience working with Unreal Engine, Unity, proprietary game engines, or large-scale simulation environments.Preferred SkillsExperience implementing behavior trees, GOAP, hierarchical state machines, planners, or similar AI architectures under tight performance constraints.Experience building open-world games, large-scale simulations, conversational AI, or emergent gameplay systems.Familiarity with robotics, autonomous systems, reinforcement learning, or embodied AI.Experience with navigation systems, pathfinding, task scheduling, perception systems, or world modeling.Experience developing tools that enable designers, researchers, or engineers to rapidly author and debug complex AI behaviors.What Does a Successful 1X Team Member Look Like:Team members at 1X who thrive here are builders. They move fast, own their work completely, and treat time like it's the one thing you can't get back - because it is. They say what they mean, finish what they start, and hold themselves to a standard before anyone has to ask. We push each other to be better, and we do it with honesty and respect.Compensation Range190,000 – $280,000 + EquityBenefitsComprehensive medical, dental, and vision coverageGenerous paid time off, company holidays, and parental leave401(k) plan with company match (100% on the first 3% of contributions, 50% on the next 2%)Flexible Spending Accounts (FSA) and Health Savings Accounts (HSA) optionsCommuter benefits (transit and parking)Short-term and long-term disability, and life insuranceEmployee Assistance Program (EAP) for mental health, financial, and personal supportOnsite snacks and catered lunchesEqual Opportunity Employer1X is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, gender, gender identity or expression, sexual orientation, national origin, ancestry, citizenship, age, marital status, medical condition, genetic information, disability, military or veteran status, justice system impact, or any other characteristic protected under applicable federal, state, or local law.