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Senior Game Developer Jobs in Missouri (NOW HIRING)

Global brands including McDonald's, NetEase Games, GoFundMe, and Rappi run their payments on Yuno. About The Role Yuno is looking for a Senior Web Developer to build the SDK, design system, and web ...

Company Description Boyd Gaming Corporation has been successful in gaming jurisdiction in which we ... The IT Field Engineer I works collaboratively with Senior Field Engineers and IT Field Engineer II ...

$100/hr

We've built a culture where excellence isn't a grind; it's the entire game. As a fully remote, 175 ... The Senior Developer is a highly experienced full-stack developer and technical leader responsible ...

You will analyze core gaming and marketing metrics, build sophisticated dashboards, and design ... Understanding of data pipeline architecture and experience collaborating with data engineers is a ...

Lead Designer

California, MO · On-site

$121.50 - $150/hr

As a leading mobile games developer, Jam City is looking to "level up" our talent. We're searching ... Demonstrable experience in a lead, principal, or equivalent senior design role, with a portfolio ...

New

Freedom Technology Solutions Groups is looking to add a senior Software Engineer to the team! This ... game nights, holiday party, summer party, happy hours) As an Equal Opportunity Employer, we do not ...

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Senior Game Developer information

See Missouri salary details

$72.7K

$144.5K

$214.3K

How much do senior game developer jobs pay per year?

As of Sep 3, 2026, the average yearly pay for senior game developer in Missouri is $144,511.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,300.00 and $165,100.00 per year, depending on experience, location, and employer.

What is a senior game developer?

A Senior Game Developer is responsible for designing, developing, and optimizing game mechanics, systems, and features. They lead technical and creative aspects of game development, guide junior developers, and collaborate with designers, artists, and producers to ensure high-quality gameplay experiences. Their role often includes coding, debugging, performance optimization, and mentorship. Additionally, they contribute to architectural decisions, maintain best coding practices, and stay updated with industry trends.

What are the typical responsibilities of a senior game developer?

As a Senior Game Developer, you are often responsible for designing core gameplay systems, writing and reviewing code, and ensuring technical quality across multiple components of the game. You will mentor junior developers, help establish development best practices, and work closely with artists, designers, and project managers to bring gameplay concepts to life. The role frequently involves troubleshooting complex issues, optimizing performance, and participating in strategic planning for current and future projects. Your work will have a significant impact on both the technical direction and overall success of the game, making collaboration and leadership important aspects of the job.

What are the key skills and qualifications needed to thrive as a senior game developer?

To thrive as a Senior Game Developer, you need extensive experience in programming languages (such as C++, C#, or Java), a deep understanding of game engines (like Unity or Unreal Engine), and a strong portfolio demonstrating completed projects. Familiarity with version control systems (e.g., Git), collaborative development tools (such as JIRA or Perforce), and relevant certifications add to your technical proficiency. Leadership, problem-solving, and effective communication skills help you guide teams and collaborate across disciplines. These skills and qualities are vital for delivering polished games, driving innovation, and ensuring cohesive teamwork in a fast-paced industry.

What are the most commonly searched types of Game Developer jobs in Missouri?

The most popular types of Game Developer jobs in Missouri are:

What job categories do people searching Senior Game Developer jobs in Missouri look for?

The top searched job categories for Senior Game Developer jobs in Missouri are:

What cities in Missouri are hiring for Senior Game Developer jobs?

Cities in Missouri with the most Senior Game Developer job openings:

What are popular job titles related to Senior Game Developer jobs in MO?

For Senior Game Developer jobs in MO, the most frequently searched job titles are:

Infographic showing various Senior Game Developer job openings in Missouri as of August 2026, with employment types broken down into 86% Full Time, 3% Part Time, and 11% Contract. Highlights an 81% Physical, 5% Hybrid, and 14% Remote job distribution, with an average salary of $144,511 per year, or $69.5 per hour.

Senior VFX Artist job at Blizzard Entertainment, CA, 2026

Festybay

California, MO • On-site

$90 - $130/hr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 2 days ago

New


Key responsibilities

  • Create and polish real-time visual effects such as environmental anomalies, elemental magic, combat impacts, and UI transitions.

  • Implement visual effects within Unity, handling setup, nesting, and integration to ensure performance and clarity.

  • Collaborate with game designers and technical teams to optimize VFX for performance, gameplay clarity, and visual quality.


Job description

Job Title Senior VFX Artist I

Requisition ID R027087

Game Team Unannounced Project Team

Location Irvine, CA (Blizzard Way)

Work Model Hybrid (On-site / Home split arrangement)

Employment Type Full-Time

Experience Level Senior (Minimum 8+ years of professional real-time VFX experience)

Core Software Ecosystem Unity Engine, Adobe Creative Suite, Autodesk Maya, Custom FX Tools

The Role & Creative Scope

We are seeking a highly creative, technically fluent Senior VFX Artist I to integrate directly into our unannounced game project team as an essential early contributor. In this vital role, you will hold direct artistic ownership over the design, execution, and implementation of high-fidelity, real-time visual effects that clarify gameplay, amplify narrative moments, and delight our player base.

Operating at a senior level within an early-stage project requires a nimble mind capable of navigating fluid production deadlines, shifting design goals, and an ambiguous creative landscape. You are not simply an asset builder; you are a holistic game developer who operates at the vital intersection of high-tier stylized illustration and rigorous technical implementation inside the engine. You will collaborate daily across multiple disciplines to ensure our visual effects are breathtaking, clear, performant, and perfectly tuned to emphasize core game feel.

Key Responsibilities Senior VFX Artist 1. Real-Time VFX Artistry & Visual Storytelling
  • Asset Authoring: Conceptualize, author, and polish spectacular real-time visual effects (such as environmental anomalies, elemental magic, combat impacts, and user interface transitions) from scratch.
  • Fundamental Design: Apply classical animation principles, timing, weight, secondary motion, and silhouette value to VFX development to support visual storytelling.
  • Aesthetic Continuity: Leverage an exceptional eye for color theory, localized lighting, value contrast, micro-details, and core human motion to build visual effects that align with the team’s creative goals.
2. Technical Integration & Optimization
  • Engine Implementation: Construct your visual effects from the ground up on a stable technical foundation, handling the initial setup, structural nesting, and real-time integration of FX systems inside Unity.
  • Performance Engineering: Partner closely with gameplay programmers and optimization engineers to create VFX assets in a performant, sustainable, and memory-efficient manner.
  • Budgets & Profiling: Monitor runtime particle counts, draw calls, and overdraw metrics to ensure smooth, high-fidelity player experiences across all intended hardware configurations without compromising visual punch.
  • Gameplay Clarity: Collaborate closely with game designers to ensure that all real-time visual effects clearly emphasize and elevate core gameplay telegraphs, character hitboxes, and systemic combat actions.
  • Feedback Advocacy: Foster a positive, growth-oriented studio atmosphere by giving and receiving constructive, clear feedback that lifts the quality of work across the entire art team.
  • Workflow Iteration: Partner with technical art disciplines to develop, document, and iterate upon internal VFX pipelines, asset workflows, and content creation tools.
Qualifications & Technical Requirements for Senior VFX Artist Minimum Experience & Requirements
  • Professional Longevity: A minimum of 8+ years of professional game development experience focused exclusively on creating real-time visual effects for commercially released video games.
  • Engine Proficiency: Expert-level, highly confident production fluency using modern real-time game development suites—with particular emphasis on Unity or Unreal Engine.
  • Pipeline Mastery: A proven, deep understanding of real-time VFX production pipelines, tracing assets smoothly from initial concepts and texture generation through to final engine integration.
  • Stylized Art Prowess: Strong, demonstrable stylized art skills balanced with a high technical aptitude for structural game engine asset deployment.
  • DCC Software Expertise: Advanced, practical mastery of the Adobe Creative Suite, Autodesk Maya (or directly comparable industry-standard 3D modeling and animation software), and real-time particle nodes.
  • Shipped Track Record: A record of success demonstrated by having shipped at least one AAA game title acting in a Senior VFX Artist capacity or showing equivalent educational and practical development history.
  • Soft Skills & Attributes: Self-motivated, with highly developed interpersonal communication skills and a collaborative nature that excels within tight-knit, multi-disciplinary teams.
Extra Points & Desirable Assets (Bonus Skills)
  • Direct professional experience designing, profiling, and deploying real-time visual effects for resource-constrained formats, including mobile platforms.
  • Familiarity with contemporary, advanced VFX generation software and simulations tools such as SideFX Houdini, Substance Designer, or EmberGen.
  • Technical skills encompassing runtime shader authoring (HLSL/GLSL), pipeline scripting, or working with visual scripting architectures (e.g., Unity Playmaker or Unreal Engine Blueprints).
  • Multidisciplinary artistic talent, including a background in classic 3D asset modeling, 2D illustration, or character concept art.
Benefits

Blizzard Entertainment offers a suite of benefits under our “Benefits for Every World” framework, structured to promote the physical, emotional, and financial health of our staff.

  • Physical Well-Being: Comprehensive medical, dental, and vision insurance packages, along with Health Savings Accounts (HSA), Health Reimbursement Accounts (HRA), and dedicated medical/dependent care spending accounts.
  • Financial Protection: Robust 401(k) retirement savings plans with a competitive company matching program, alongside company-paid life, AD&D, and disability insurance.
  • Work-Life Support: Generous allocations of paid national holidays, accrued vacation time, floating holidays, paid sick time, compassionate bereavement leaves, and parental leave packages.
  • Education & Community: Tuition reimbursement opportunities for authorized continuing education courses, alongside active corporate matching for personal charitable donations.
  • Mental Health & Lifestyle: Confidential mental health coaching networks, health club/fitness program credits, corporate identity theft protection, and an abundance of free or heavily discounted digital game keys across Activision Blizzard platforms.
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