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Rigging Artist Jobs (NOW HIRING)

3D Character Artist (Mid-Senior) thatgamecompany is looking for a Mid-Senior 3D Character Artist to ... Familiarity with Maya rigging/skinning Nice to Haves: * A passionate Gamer * A Sky Player * Human ...

3D Artist

Dallas, TX ยท On-site

$50K - $65K/yr

Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... The 3D Artist position is a full-time role, with competitive salary, full employee medical benefits ...

Ensure proper topology, rigging, and skinning for characters to meet animation and gameplay ... Artistic Skills : * Strong eye for detail, form, and style consistency. * Ability to adapt to and ...

Technical Artist

Chicago, IL ยท On-site

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Contribute to the unique product artistic vision holding high standards for aesthetics and ...

Asset Artist

Los Angeles, CA ยท On-site +1

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... Experience building Control Rigs or basic rigging for in-engine use. * Familiarity with procedural ...

Senior Technical Artist (Contractor)

Orlando, FL ยท On-site

$118K - $141K/yr

Your Role As a Senior Technical Artist specializing in real-time engines, you will act as a bridge ... Knowledge of animation and rigging workflows. * Familiarity with CAD-to-real-time workflows.

Senior CG Lighting Artist

New Orleans, LA ยท Hybrid

$122K - $146K/yr

The Senior CG Lighting Artist will focus mainly on facial performance replacement with a handoff to ... Understanding of CG modelling and rigging workflows. * Basic knowledge of texture mapping ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... Experience building Control Rigs or basic rigging for in-engine use. * Familiarity with procedural ...

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Contribute to the unique product artistic vision holding high standards for aesthetics and ...

Principal Character Technical Artist

San Mateo, CA ยท On-site +1

$133K - $198K/yr

Because of this, the Principal Character Technical Artist is one of the most vital roles in our ... You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and ...

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Rigging Artist information

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$11K

$47.8K

$72.5K

How much do rigging artist jobs pay per year?

As of Jun 15, 2026, the average yearly pay for rigging artist in the United States is $47,800.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,000.00 and $55,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Rigging Artist position, and why are they important?

To thrive as a Rigging Artist, you need a solid understanding of anatomy, 3D modeling, and animation principles, typically supported by a degree in animation, computer graphics, or a related field. Proficiency with industry-standard tools like Autodesk Maya, Blender, and scripting languages such as Python or MEL is often required. Strong problem-solving abilities, attention to detail, and effective communication are vital soft skills for this role. These combined skills are crucial for creating robust, animation-ready rigs that ensure seamless character and prop movement in animation or visual effects projects.

What does a Rigging Artist do?

A Rigging Artist is responsible for creating the skeletal frameworks, controls, and deformers that allow 3D characters, objects, and creatures to move believably in animation and visual effects. They design rigs that enable animators to manipulate models efficiently while ensuring realistic movement and flexibility. This involves working with joints, constraints, and skin weights to maintain smooth deformations. Rigging Artists often collaborate with modelers and animators to troubleshoot issues and optimize rigs for performance. Their role is essential in bringing digital characters to life in films, games, and other media.

What are some typical challenges a Rigging Artist faces on a daily basis?

Rigging Artists frequently encounter the challenge of creating complex, adaptable rigs that enable animators to achieve a wide range of expressive movements without encountering technical issues. Balancing efficient rig performance with detailed deformations can require careful planning and lots of iteration. Additionally, Rigging Artists must often collaborate closely with both modelers and animators to ensure that rigs function smoothly within the broader pipeline. Overcoming these challenges requires strong technical skills, creativity, and clear communication to contribute effectively to the production team.

More about Rigging Artist jobs
What cities are hiring for Rigging Artist jobs? Cities with the most Rigging Artist job openings:
What are the most commonly searched types of Rigging Artist jobs? The most popular types of Rigging Artist jobs are:
Who are the top companies hiring for Rigging Artist jobs? The top employers for Rigging Artist jobs are:
What states have the most Rigging Artist jobs? States with the most job openings for Rigging Artist jobs include:
Infographic showing various Rigging Artist job openings in the United States as of June 2026, with employment types broken down into 1% As Needed, 93% Full Time, 4% Part Time, and 2% Contract. Highlights an 99% Physical, and 1% Remote job distribution, with an average salary of $47,800 per year, or $23 per hour.
3D Character Artist (Mid-Senior)

3D Character Artist (Mid-Senior)

thatgamecompany

Los Angeles, CA โ€ข Remote

$81K - $114K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 8 days ago


Job description

3D Character Artist (Mid-Senior)

thatgamecompany is looking for a Mid-Senior 3D Character Artist to join our team!

Responsibilities:

  • Create 3D characters and cosmetics in a visual style aligned with the world of Sky

  • Skinning character and cosmetic assets

  • Collaborate with project leads, concept artists, designers, and engineers

  • Brainstorm ideas and create rapid 3D prototypes during the concept and design phase

  • Support the rest of the 3D team to create character assets

  • Review and fix bugs of all complexities

  • Contribute to documentation and resource libraries for the art department

  • Promote, contribute to, and participate in a culture of inclusion and diversity

Must Haves:

  • Online portfolio demonstrating character art skills

  • 3+ years of experience as a 3D Character Artist at a game studio

  • Proficient modeling skills in Maya or equivalent

  • Self-motivated, humble, and a team player

  • Open-minded and able to implement feedback from peers and art directors in a timely manner

  • Passion for creating memorable characters for games

  • Understanding of Industry Standard Software such as Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Unity)

  • Familiarity with Maya rigging/skinning

Nice to Haves:

  • A passionate Gamer

  • A Sky Player

  • Human Anatomy & Animal Anatomy knowledge

  • Understanding of clothing construction and real-world materials

  • Strive to create a gaming experience that brings a positive impact to the gaming world

  • Experience creating a game from the ground up

  • Portfolio demonstrating a variety of art styles


Applicants must be authorized to work for any employer in the U.S or Canada. We are unable to sponsor or take over sponsorship of an employment Visa at this time.
The salary range for this position is $81,000 USD to $114,000 USD annually, with the opportunity to earn an annual discretionary bonus. This salary range is an estimate, and the actual salary may vary based on the Companyโ€™s compensation practices.
Employees in this position are eligible to participate in the Companyโ€™s standard employee benefit programs, which currently include the following: medical, dental, vision, 401k, and paid time off.

Our base pay is benchmarked against regional market and industry data and is adjusted to reflect the cost of living in your specific geographic area.

We look forward to meeting you!
#L1-Remote