The Rigging Artist is responsible for designing and creating complex character and creature rigs ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
The Rigging Artist is responsible for designing and creating complex character and creature rigs ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
Asset Artist (Remote)
Los Angeles, CA · Remote
Experience building Control Rigs or basic rigging for in-engine use. * Familiarity with procedural ... Remote candidates may be considered; preference will be given to candidates based in or near Los ...
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Asset Artist (Remote)
Los Angeles, CA · Remote
Experience building Control Rigs or basic rigging for in-engine use. * Familiarity with procedural ... Remote candidates may be considered; preference will be given to candidates based in or near Los ...
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$70K - $120K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$70K - $120K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$142K - $170K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
Technical Artist - Remote or On Site
Redmond, WA · On-site +1
$142K - $170K/yr
Studio Wildcard - Redmond, WA or Remote Open role: Technical Artist We're Studio Wildcard ... Experience with Rigging, Animation, or Motion Capture * Experience working in the Unreal Engine
Lead Rigger | North America | Canada | Europe | Fully Remote
$24.50 - $31.75/hr
... Artist. * Proven experience leading and mentoring a rigging or character technical team. * Expert ... To that end, we are 'Fully Remote' and support team members nearly anywhere in the world. We ...
Lead Rigger | North America | Canada | Europe | Fully Remote
$24.50 - $31.75/hr
... Artist. * Proven experience leading and mentoring a rigging or character technical team. * Expert ... To that end, we are 'Fully Remote' and support team members nearly anywhere in the world. We ...
Work closely with the animation and rigging teams to ensure models are optimized for motion ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
Work closely with the animation and rigging teams to ensure models are optimized for motion ... Remote candidates may be considered; however, preference will be given to those who can work in Los ...
3D Character Artist (Mid-Senior)
Los Angeles, CA · Remote
$81K - $114K/yr
Familiarity with Maya rigging/skinning Nice to Haves: * A passionate Gamer * A Sky Player * Human ... We look forward to meeting you! #L1-Remote
Quick apply
3D Character Artist (Mid-Senior)
Los Angeles, CA · Remote
$81K - $114K/yr
Familiarity with Maya rigging/skinning Nice to Haves: * A passionate Gamer * A Sky Player * Human ... We look forward to meeting you! #L1-Remote
3D Character Artist (Mid-Senior)
$81K - $114K/yr
Familiarity with Maya rigging/skinning Nice to Haves: * A passionate Gamer * A Sky Player * Human ... We look forward to meeting you! #L1-Remote
3D Character Artist (Mid-Senior)
$81K - $114K/yr
Familiarity with Maya rigging/skinning Nice to Haves: * A passionate Gamer * A Sky Player * Human ... We look forward to meeting you! #L1-Remote
Technical Artist
Chicago, IL · On-site +1
$130K - $156K/yr
Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ...
Technical Artist
Chicago, IL · On-site +1
$130K - $156K/yr
Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ...
Principal Character Technical Artist
San Mateo, CA · On-site +1
$133K - $198K/yr
You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
Principal Character Technical Artist
San Mateo, CA · On-site +1
$133K - $198K/yr
You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
Principal Character Technical Artist
San Mateo, CA · On-site +1
$133K - $198K/yr
You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
Principal Character Technical Artist
San Mateo, CA · On-site +1
$133K - $198K/yr
You will use your mastery of DCC applications, Unreal Engine 5, rigging, and complex character and ... The position is for an existing vacancy. #LI-Remote #LI-Onsite #LI-Hybrid
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site +1
$140K - $155K/yr
Familiaritywithcharacter animationworkflow such asblendshapes, rigging and simulation (hair ... Flexible Work Arrangements, including remote and hybrid work schedules * Time off to include ...
Senior 3D Visualization and Animation Technical Artist
Culver City, CA · On-site +1
$140K - $155K/yr
Familiaritywithcharacter animationworkflow such asblendshapes, rigging and simulation (hair ... Flexible Work Arrangements, including remote and hybrid work schedules * Time off to include ...
We are looking to add Freelance Cutout / Rigged Character Animators in Toon Boom Harmony to our ... remote / work from home, Independent Contractor Position. Artists with LLCs are preferred but not ...
Quick apply
We are looking to add Freelance Cutout / Rigged Character Animators in Toon Boom Harmony to our ... remote / work from home, Independent Contractor Position. Artists with LLCs are preferred but not ...
Freelance Toon Boom Animator-YouTube Studio
Kyle, TX · On-site +1
$880/wk
We are looking to add Freelance Cutout / Rigged Character Animators in Toon Boom Harmony to our ... remote / work from home, Independent Contractor Position. Artists with LLCs are preferred but not ...
Freelance Toon Boom Animator-YouTube Studio
Kyle, TX · On-site +1
$880/wk
We are looking to add Freelance Cutout / Rigged Character Animators in Toon Boom Harmony to our ... remote / work from home, Independent Contractor Position. Artists with LLCs are preferred but not ...
GEORGIA, USA - Compositing Supervisor
Atlanta, GA · On-site +1
We pride ourselves in our artists' talent and dedication to producing world-class visual effects ... About This Role There are hybrid and remote options for this role. Benefit plans are dependent on ...
GEORGIA, USA - Compositing Supervisor
Atlanta, GA · On-site +1
We pride ourselves in our artists' talent and dedication to producing world-class visual effects ... About This Role There are hybrid and remote options for this role. Benefit plans are dependent on ...
Tech Art Lead
Phoenix, AZ · On-site +1
$143K - $215K/yr
... rigging systems enable quick iteration, how streamlined DCC pipelines empower artists, or how to ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Tech Art Lead
Phoenix, AZ · On-site +1
$143K - $215K/yr
... rigging systems enable quick iteration, how streamlined DCC pipelines empower artists, or how to ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Tech Art Lead
$143K - $215K/yr
... rigging systems enable quick iteration, how streamlined DCC pipelines empower artists, or how to ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Tech Art Lead
$143K - $215K/yr
... rigging systems enable quick iteration, how streamlined DCC pipelines empower artists, or how to ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.
Animation & Storytelling Intern
New York, NY · On-site +1
New York, NY (hybrid/remote flexibility available) Commitment: 10-15/hrs per week, unpaid (academic ... rigging, and animation techniques (2D or 3D) to develop compelling narratives • Edit and prepare ...
Animation & Storytelling Intern
New York, NY · On-site +1
New York, NY (hybrid/remote flexibility available) Commitment: 10-15/hrs per week, unpaid (academic ... rigging, and animation techniques (2D or 3D) to develop compelling narratives • Edit and prepare ...
Animation & Storytelling Intern
New York, NY · On-site +1
New York, NY (hybrid/remote flexibility available) Commitment: 10-15/hrs per week, unpaid (academic ... rigging, and animation techniques (2D or 3D) to develop compelling narratives Edit and prepare ...
Animation & Storytelling Intern
New York, NY · On-site +1
New York, NY (hybrid/remote flexibility available) Commitment: 10-15/hrs per week, unpaid (academic ... rigging, and animation techniques (2D or 3D) to develop compelling narratives Edit and prepare ...
3D Animation Lead
Denver, NC · On-site +1
The lead also coaches junior artists, collaborates with other departments, and supports production ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...
3D Animation Lead
Denver, NC · On-site +1
The lead also coaches junior artists, collaborates with other departments, and supports production ... An understanding of rigs and typical rigging set-ups, animation pipelines and transferring data ...
Rigging Artist Remote information
See salary details
$37K - $51.5K
2% of jobs
$51.5K - $65.9K
10% of jobs
$76.8K is the 25th percentile. Wages below this are outliers.
$65.9K - $80.4K
17% of jobs
$80.4K - $94.8K
13% of jobs
$94.8K - $109.3K
5% of jobs
The median wage is $112.4K / yr.
$109.3K - $123.7K
15% of jobs
$123.7K - $138.2K
0% of jobs
$138.2K - $152.6K
4% of jobs
$167.1K is the 75th percentile. Wages above this are outliers.
$152.6K - $167.1K
9% of jobs
$167.1K - $181.5K
13% of jobs
$181.5K - $196K
13% of jobs
$37K
$123.1K
$196K
How much do rigging artist remote jobs pay per year?
What are Rigging Artists?
What are the key skills and qualifications needed to thrive as a Rigging Artist (Remote), and why are they important?
How does a remote Rigging Artist typically collaborate with animators and modelers to ensure seamless character movement?
Temporary
Posted 3 days ago
Job description
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.
This is an Expression of Interest role.
Key Responsibilities:
- Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
- Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
- Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
- Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
- Write scripts and use automation tools to streamline rigging processes and improve efficiency.
- Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
- Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
- Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
- Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
- Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
- Performs other duties as assigned.
Qualifications:
- Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
- 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
- Proficiency in industry-standard 3D software, such as Maya or Blender.
- Solid understanding of anatomy, kinematics, and character movement.
- Strong problem-solving skills and the ability to work creatively within technical constraints.
- Excellent communication and collaboration skills.
- Leadership abilities and experience in mentoring junior artists is a plus
- Metahuman experience is a plus.
- Familiarity with scripting languages like Python for automation is a bonus.
Additional Information:
- This is a temporary position with the possibility of extension based on project needs.
- This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
- Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
- Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
- Please submit a portfolio or demo reel for consideration.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
Employment Type: TEMPORARY
About AGBO
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
11 - 50 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2020