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Rigging Artist Remote Jobs (NOW HIRING)

TAIT partners with artists, brands, IP holders and place makers to bring culture-defining, never ... video, lighting, rigging, and labor. Must be US based. Hybrid work environment; remote for ...

Senior Unreal Animator

Hayward, CA · Remote

$40 - $65/hr

Evil Eye was founded by artists to work on high-profile, special projects while maintaining an ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

Senior Unreal Animator

Fremont, CA · Remote

$40 - $65/hr

Evil Eye was founded by artists to work on high-profile, special projects while maintaining an ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

Evil Eye was founded by artists to work on high-profile, special projects while maintaining an ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

Evil Eye was founded by artists to work on high-profile, special projects while maintaining an ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

Evil Eye was founded by artists to work on high-profile, special projects while maintaining an ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

Evil Eye was founded by artists to work on high-profile, special projects while maintaining an ... Experience rigging * Helping develop cinematic pipelines and tools. * Python or similar coding ...

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Rigging Artist Remote information

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$37K

$123.1K

$196K

How much do rigging artist remote jobs pay per year?

As of Jun 15, 2026, the average yearly pay for rigging artist remote in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What are Rigging Artists?

Rigging Artists are professionals in the animation, film, and gaming industries who create the digital skeletons and controls that allow 3D models to move realistically. They design and implement rigs, which are frameworks of joints and controllers, to ensure characters and objects can be animated smoothly and efficiently. Working remotely, Rigging Artists collaborate with modelers, animators, and technical directors using specialized software to deliver high-quality, flexible rigs. Their work is essential for bringing life and believability to digital characters and creatures.

What are the key skills and qualifications needed to thrive as a Rigging Artist (Remote), and why are they important?

To thrive as a Rigging Artist (Remote), you need a solid understanding of character rigging, anatomy, and 3D animation principles, typically backed by a degree in animation, computer graphics, or a related field. Proficiency in industry-standard software such as Autodesk Maya, Blender, and scripting languages like Python or MEL is essential. Strong problem-solving skills, attention to detail, and effective remote communication are vital soft skills for excelling in this collaborative and technical role. These abilities ensure the creation of flexible, efficient rigs and smooth workflows, which are crucial for high-quality animation production in remote environments.

How does a remote Rigging Artist typically collaborate with animators and modelers to ensure seamless character movement?

As a remote Rigging Artist, collaboration with animators and modelers is primarily achieved through regular video meetings, shared project management tools, and cloud-based asset repositories. You’ll often receive 3D models from modelers and provide rigged assets for animators, ensuring clear communication about technical requirements and creative expectations. Feedback cycles are common, requiring you to adapt rigs based on animator input for better performance or deformation. Proactive communication and detailed documentation are key to overcoming the challenges of remote teamwork and maintaining workflow efficiency.
What cities are hiring for Rigging Artist Remote jobs? Cities with the most Rigging Artist Remote job openings:
What are the most commonly searched types of Rigging Artist jobs? The most popular types of Rigging Artist jobs are:
What states have the most Rigging Artist Remote jobs? States with the most job openings for Rigging Artist Remote jobs include:

Graphic Specialist/Cartoonist -Intermediate (contingent 034)

Systems Products and Solutions, Inc

Aberdeen Proving Ground, MD • On-site, Remote

Full-time

Posted 19 days ago


Job description

Title: Graphics Specialist/Cartoonist – Intermediate (contingent 034)

Location(s): APG, MD OR remote

Strong portfolio showcasing drawing skills, proficiency in industry-standard animation software such as Adobe Animate or Toon Boom Harmony, and have a deep understanding of animation principles of timing, movement, and storytelling to create engaging animated content; key skills include storyboarding, character design, and the ability to adapt to different animation styles. 

Secret security clearance is required.

Responsibilities include:

  • Provide specialized cartoon illustration and character design support to enhance visual storytelling for CPE IEW&S communication initiatives.
  • Demonstrate proficiency in digital illustration software and collaborate closely with public affairs, multimedia designers, and print production staff to ensure creative alignment and message clarity.
  • Develop original cartoon illustrations, character designs, and comic-style graphics to support public-facing and internal communication products across print and digital media.
  • Translate complex technical or operational content into engaging cartoon visuals that simplify messaging and increase audience comprehension.
  • Collaborate with the public affairs team and senior creatives to conceptualize cartoon-based campaigns, storyboards, and visual themes aligned with mission objectives.
  • Prepare artwork for integration into larger multimedia projects, including videos, infographics, social media content, and educational materials.
  • Ensure all cartoon-based products adhere to Army and CPE IEW&S branding, security, and communication guidelines while maintaining stylistic consistency across deliverables.
  • Adhere to the company’s AS9100 and QMS policies, procedures and guidelines.
  • Will perform other duties as assigned.

Education/Experience:

  • Bachelors Degree - computer graphics, animation, fine arts or a related field.
  • A minimum four years’ (4) experience in the field of animation and design relevant experience required.
  • Substitution: Associates degree and minimum seven (7) experience in the field of animation and design. Additional years’ experience can substitute for field of study.
  • Familiarity with scripting and storyboarding.
  • Ability to draw in a variety of styles.
  • Experience in character rigging and skeletal animation.
  • Strong understanding of timing, pacing and storytelling in animation.
  • Preferred: Experience with 3D animation and modeling preferred.