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From Home Rigging Artist Jobs (NOW HIRING)

3D Artist

Dallas, TX ยท On-site

$50K - $65K/yr

Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... As a result, this is an in-office, on-the-move job opportunity, in person, and not a work from home ...

3D Artist

Dallas, TX ยท On-site

$50K - $65K/yr

Rigging * Animation * Editing Requirements: * 3-5 years in 3D design and animation * Proficiencies ... As a result, this is an in-office, on-the-move job opportunity, in person, and not a work from home ...

Rigging Installer

Cleveland, OH ยท On-site

$24 - $28/hr

... arts venues, theaters, arenas, and other cultural facilities. Working under the direction of ... You will be required to work at heights from lifts, scaffolding, or walking grids frequently. Must ...

Rigging Installer

Erlanger, KY ยท On-site

$24 - $28/hr

... arts venues, theaters, arenas, and other cultural facilities. Working under the direction of ... You will be required to work at heights from lifts, scaffolding, or walking grids frequently. Must ...

Technical Artist

Chicago, IL ยท On-site

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Pre-tax work from home stipend * Access our savings plan (401K program) with company match * Mental ...

Technical Artist

Chicago, IL ยท On-site +1

$130K - $156K/yr

Lead efforts in building foundational systems for art to establish scenes, animation, rigging, FX ... Pre-tax work from home stipend * Access our savings plan (401K program) with company match * Mental ...

Technical Artist, Character

Los Angeles, CA ยท On-site

$90K - $110K/yr

AGBO is looking for a Technical Artist, Character to drive the technical quality and pipeline integrity of our characters from high-resolution sculpts through fully rigged, characters and NPCs. You ...

New

AGBO is looking for a Technical Artist, Character to drive the technical quality and pipeline integrity of our characters - from high-resolution sculpts through fully rigged, characters and NPCs. You ...

Technical Artist, Character

Los Angeles, CA ยท On-site

$90K - $110K/yr

AGBO is looking for a Technical Artist, Character to drive the technical quality and pipeline integrity of our characters - from high-resolution sculpts through fully rigged, characters and NPCs. You ...

Technical Artist, Character

Raleigh, NC ยท On-site

$123K - $147K/yr

AGBO is looking for a Technical Artist, Character to drive the technical quality and pipeline integrity of our characters - from high-resolution sculpts through fully rigged, characters and NPCs. You ...

Technical Artist, Character

Raleigh, NC ยท On-site

$123K - $147K/yr

AGBO is looking for a Technical Artist, Character to drive the technical quality and pipeline integrity of our characters from high-resolution sculpts through fully rigged, characters and NPCs. You ...

New

Technical Artist, Character

Raleigh, NC ยท On-site

$123K - $147K/yr

AGBO is looking for a Technical Artist, Character to drive the technical quality and pipeline integrity of our characters - from high-resolution sculpts through fully rigged, characters and NPCs. You ...

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From Home Rigging Artist information

See salary details

$11K

$47.8K

$72.5K

How much do from home rigging artist jobs pay per year?

As of Jun 15, 2026, the average yearly pay for from home rigging artist in the United States is $47,800.00, according to ZipRecruiter salary data. Most workers in this role earn between $45,000.00 and $55,000.00 per year, depending on experience, location, and employer.

What are some common challenges faced by remote rigging artists and how can they be addressed?

Remote rigging artists often encounter challenges related to communication and file management since they collaborate with animators, modelers, and supervisors from a distance. Clear, consistent communication is essential to ensure that rig requirements and feedback are well understood. Utilizing cloud-based project management tools and version control systems helps keep assets organized and avoids workflow disruptions. Building strong relationships with team members through regular video calls can also enhance collaboration and streamline problem-solving.

What are the key skills and qualifications needed to thrive as a From Home Rigging Artist, and why are they important?

To thrive as a From Home Rigging Artist, you need strong knowledge of character rigging principles, 3D animation fundamentals, and proficiency in relevant software like Maya or Blender, often supported by a degree in animation or a related field. Familiarity with scripting languages such as Python or MEL and experience with collaborative platforms like ShotGrid are typically required. Strong problem-solving skills, attention to detail, and effective remote communication are essential soft skills for this role. These abilities ensure efficient creation of flexible, high-quality rigs that meet production needs while collaborating seamlessly with distributed teams.

What is a From Home Rigging Artist?

A From Home Rigging Artist is a digital artist who specializes in creating the skeletal frameworks (rigs) that allow 3D models to move and be animated, while working remotely from their own home. They are responsible for building the digital bones, joints, and controls that animators use to bring characters, creatures, or objects to life in films, games, or commercials. Working from home, they use specialized software like Autodesk Maya or Blender and communicate with the rest of the production team online. This role requires both technical knowledge and a good understanding of anatomy and motion. Rigging artists are essential for ensuring that 3D models animate smoothly and realistically.

What is the difference between From Home Rigging Artist vs From Home Modeler?

AspectFrom Home Rigging ArtistFrom Home Modeler
Required SkillsKnowledge of rigging software, anatomy, and character setup3D modeling skills, texturing, and sculpting
Work EnvironmentRemote, often collaborating with animation and rigging teamsRemote or studio, focusing on creating 3D models for assets
Industry UsageVFX, animation, gaming, filmVFX, animation, gaming, film

While both roles are essential in 3D production, From Home Rigging Artists specialize in creating the skeletons and controls for characters and objects, enabling animation. From Home Modelers focus on building the visual assets themselves. Both roles often work remotely and require similar industry experience, but their core skills differ significantly.

More about From Home Rigging Artist jobs
What cities are hiring for From Home Rigging Artist jobs? Cities with the most From Home Rigging Artist job openings:
What are the most commonly searched types of Rigging Artist jobs? The most popular types of Rigging Artist jobs are:
What states have the most From Home Rigging Artist jobs? States with the most job openings for From Home Rigging Artist jobs include:

Expression of Interest - Rigging Artist

AGBO Films LLC

Los Angeles, CA โ€ข On-site

Temporary

Posted 3 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.
This is an Expression of Interest role.
Key Responsibilities:
  • Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
  • Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
  • Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
  • Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
  • Write scripts and use automation tools to streamline rigging processes and improve efficiency.
  • Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
  • Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
  • Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
  • Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
  • Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
  • Performs other duties as assigned.

Qualifications:
  • Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
  • 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
  • Proficiency in industry-standard 3D software, such as Maya or Blender.
  • Solid understanding of anatomy, kinematics, and character movement.
  • Strong problem-solving skills and the ability to work creatively within technical constraints.
  • Excellent communication and collaboration skills.
  • Leadership abilities and experience in mentoring junior artists is a plus
  • Metahuman experience is a plus.
  • Familiarity with scripting languages like Python for automation is a bonus.

Additional Information:
  • This is a temporary position with the possibility of extension based on project needs.
  • This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
  • Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
  • Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
  • Please submit a portfolio or demo reel for consideration.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.