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Rendering Jobs (NOW HIRING)

2ND SHIFT RENDERING LOADER

Green Bay, WI

$17.25 - $22.50/hr

Job Title: Rendering Loader Location: Green Bay, WI Reporting to: Rendering Supervisor Shift: 2nd shift; 2pm-11pm Essential Job Functions : * Tank and Rail Cart Management Experience Required

Principal Rendering Engineer

San Mateo, CA ยท On-site

$295K - $345K/yr

Rendering has to have an eye to the past, and an eye to the future... * Community: Roblox games are made by creators of all experience levels, from professionals who earn their living on the platform ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

The rendering team at Roblox is at the heart of how millions of creators and players experience our platform. We are a group that is highly passionate about pushing the boundaries of visuals ...

2ND SHIFT RENDERING LOADER

Green Bay, WI

$17.25 - $22.50/hr

Job Title: Rendering Loader Location: Green Bay, WI Reporting to: Rendering Supervisor Shift: 2nd shift; 2pm-11pm Essential Job Functions : * Tank and Rail Cart Management Experience Required

2ND SHIFT RENDERING LOADER

Green Bay, WI

$17.25 - $22.50/hr

Rendering Loader Location: Green Bay, WI Reporting to: Rendering Supervisor Shift: 2nd shift; 2pm-11pm Essential Job Functions : * Tank and Rail Cart Management Experience Required : * Experience in ...

2ND SHIFT RENDERING LOADER

Green Bay, WI

$17.25 - $22.50/hr

Rendering Loader Location: Green Bay, WI Reporting to: Rendering Supervisor Shift: 2nd shift; 2pm-11pm Essential Job Functions : * Tank and Rail Cart Management Experience Required : * Experience in ...

RENDERING OPERATOR

Aberdeen, SD ยท On-site

$23.25 - $27/hr

Position Summary Maintains rendering process from raw materials bin to finished goods storage. The hours of this shift are 3pm-11:30pm Job Responsibilities: * Maintains cooker temperature, rate, and ...

Senior Research Scientist, Rendering

Redmond, WA ยท On-site

$110K - $140K/yr

We are now seeking a Senior Research Scientist for Rendering/Path Tracing!For decades NVIDIA has pioneered visual computing, doing innovation for and supporting product design, movie production, PC ...

2ND SHIFT RENDERING LOADER

Green Bay, WI ยท On-site

$17.25 - $22.50/hr

Rendering LoaderLocation: Green Bay, WIReporting to: Rendering SupervisorShift: 2nd shift; 2pm-11pmEssential Job Functions:Tank and Rail Cart ManagementExperience Required:Experience in industrial ...

Showing results 21-40

Rendering information

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$9

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How much do rendering jobs pay per hour?

As of Aug 18, 2026, the average hourly pay for rendering in the United States is $16.77, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $18.75 per hour, depending on experience, location, and employer.

What is rendering in the context of computer graphics?

Rendering is the process of generating a final image from a 2D or 3D model using computer software. It involves calculating lighting, shading, texture, and perspective to produce a realistic or stylized visual output. Rendering is widely used in industries like animation, video games, architecture, and visual effects to bring digital scenes to life. The process can be computationally intensive, and various techniques such as ray tracing or rasterization may be used depending on the desired outcome.

What are the key skills and qualifications needed to thrive as a rendering specialist, and why are they important?

To thrive as a Rendering Specialist, you need expertise in 3D modeling, lighting, texturing, and rendering techniques, often supported by a degree in computer graphics, animation, or a related field. Proficiency in industry-standard software such as Autodesk 3ds Max, Maya, Blender, or rendering engines like V-Ray and Unreal Engine is typically required. Strong attention to detail, creativity, and effective communication skills help you translate design concepts into compelling visual outputs and collaborate with multidisciplinary teams. These skills and qualities are crucial for producing high-quality, realistic images and animations that meet client expectations and project deadlines.

What are some common challenges faced by rendering professionals when working on large-scale projects?

Rendering professionals often encounter challenges such as managing complex scenes with high polygon counts, optimizing rendering times to meet tight deadlines, and ensuring visual consistency across multiple assets or shots. Collaborating closely with artists, technical directors, and pipeline engineers is essential to troubleshoot issues and streamline workflows. Staying updated with the latest rendering technologies and techniques can also be demanding but is crucial for delivering high-quality results efficiently.

What is the difference between Rendering vs 3D Modeler?

AspectRendering3D Modeler
Primary FocusCreating realistic images or animations from 3D modelsBuilding and designing 3D models from concepts or sketches
Required SkillsLighting, shading, texturing, software proficiency (e.g., 3ds Max, Blender)Modeling, topology, geometry, software skills (e.g., Maya, Blender)
Work EnvironmentVisual effects studios, architectural visualization, animationGame development, animation, product design
Common UsageFinal image or animation productionCreating the base models for further rendering or animation

Rendering involves producing the final visual output from 3D models, focusing on lighting and textures, while a 3D Modeler specializes in creating the initial 3D models used in various industries. Both roles often collaborate but serve different stages of the 3D production process.

What is a rendering job?

A rendering job involves creating visual images or animations from 3D models using specialized software. It requires skills in computer graphics, attention to detail, and often involves working with tools like Autodesk Maya or Blender, typically in a digital or studio environment.
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What cities are hiring for Rendering jobs?

Cities with the most Rendering job openings:

What are the most commonly searched types of Rendering jobs?

The most popular types of Rendering jobs are:

What states have the most Rendering jobs?

States with the most job openings for Rendering jobs include:

Infographic showing various Rendering job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 76% Full Time, 20% Part Time, and 3% Contract. Highlights an 76% Physical, 3% Hybrid, and 21% Remote job distribution, with an average salary of $34,888 per year, or $16.8 per hour.

Unreal Engine Rendering & Cinematics Specialist

Together Group

Sarasota, FL โ€ข On-site

Full-time

Re-posted 16 days ago


Job description

Unreal Engine Rendering & Cinematics Specialist
Department: Imerza
Employment Type: Full Time
Location: Imerza
Description
At Imerza, we are pioneers in architectural visualization software, specializing in digital twins and real-estate marketing. Leveraging cutting-edge technology, we transform concepts into breathtaking, immersive experiences. We're seeking a talented Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences, high-resolution still images, and optimized rendering pipelines for our Archviz projects.
This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.
Job Summary:
We are looking for an Unreal Engine Rendering & Cinematics Specialist with expertise in crafting cinematic video content, high-resolution still images, and optimized rendering pipelines. In this role, you will produce visually stunning cinematics and photorealistic renders using Unreal Engine, streamline rendering workflows, and ensure exceptional quality for architectural visualization projects. You will collaborate with cross-functional teams to deliver immersive digital experiences that captivate clients.
Key Responsibilities
Key Responsibilities:
  • Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
  • Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
  • Leverage Unreal Engine's Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
  • Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
  • Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
  • Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
  • Develop and integrate automation scripts to enhance rendering and cinematics workflows.
  • Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.

Skills, Knowledge and Expertise
Qualifications:
  • Bachelor's degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
  • Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
  • Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
  • Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
  • Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
  • Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
  • Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.

Nice to Haves:
  • Experience in architectural visualization, digital twins, or real-estate marketing.
  • Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
  • Expertise in VR/AR rendering or cloud-based rendering solutions.
  • Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.

How to Apply:
Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.
Please submit your resume/CV, cover letter, and a link to your portfolio showcasing Unreal Engine projects, including cinematic sequences, high-resolution stills, or rendering pipeline work, to Careers@imerza.com. We're excited to see your expertise and creativity in elevating our cinematic and rendering projects!
Imerza is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, or veteran status. Imerza is a participant in E-Verify.