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Rendering Jobs in Florida (NOW HIRING)

Senior Engineer

Fort Lauderdale, FL

$99K - $137K/yr

You'll work across engine, rendering, and graphics systems, helping teams maximise visual fidelity while ensuring games run efficiently across target platforms. We're looking for an engineer who ...

New

Senior Engineer

Fort Lauderdale, FL · On-site +1

$99K - $137K/yr

You'll work across engine, rendering, and graphics systems, helping teams maximise visual fidelity while ensuring games run efficiently across target platforms. We're looking for an engineer who ...

New

Process Operator

Starke, FL · On-site

$16.25 - $20.50/hr

Oversees rendering process from raw material bin to finished goods storage. * Maintain steady flow of material to cooker. * Maintain cooker temperature, rate, and steam at peak operating levels.

Senior Engineer

Fort Lauderdale, FL

$99K - $137K/yr

You'll work across engine, rendering, and graphics systems, helping teams maximise visual fidelity while ensuring games run efficiently across target platforms. We're looking for an engineer who ...

New

Autodesk 3DS Max Tutor

Doral, FL · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

Sunrise, FL · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

Tampa, FL · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

Autodesk 3DS Max Tutor

Hialeah, FL · Remote

$18 - $40/hr

Skilled at teaching 3D modeling, texturing, and rendering workflows in 3DS Max. Guides students through building polygon and spline-based models, applying and editing materials, setting up studio and ...

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Showing results 1-20

Rendering information

See Florida salary details

$6

$12

$17

How much do rendering jobs pay per hour?

As of Aug 17, 2026, the average hourly pay for rendering in Florida is $12.53, according to ZipRecruiter salary data. Most workers in this role earn between $10.77 and $13.99 per hour, depending on experience, location, and employer.

What is rendering in the context of computer graphics?

Rendering is the process of generating a final image from a 2D or 3D model using computer software. It involves calculating lighting, shading, texture, and perspective to produce a realistic or stylized visual output. Rendering is widely used in industries like animation, video games, architecture, and visual effects to bring digital scenes to life. The process can be computationally intensive, and various techniques such as ray tracing or rasterization may be used depending on the desired outcome.

What are the key skills and qualifications needed to thrive as a rendering specialist, and why are they important?

To thrive as a Rendering Specialist, you need expertise in 3D modeling, lighting, texturing, and rendering techniques, often supported by a degree in computer graphics, animation, or a related field. Proficiency in industry-standard software such as Autodesk 3ds Max, Maya, Blender, or rendering engines like V-Ray and Unreal Engine is typically required. Strong attention to detail, creativity, and effective communication skills help you translate design concepts into compelling visual outputs and collaborate with multidisciplinary teams. These skills and qualities are crucial for producing high-quality, realistic images and animations that meet client expectations and project deadlines.

What are some common challenges faced by rendering professionals when working on large-scale projects?

Rendering professionals often encounter challenges such as managing complex scenes with high polygon counts, optimizing rendering times to meet tight deadlines, and ensuring visual consistency across multiple assets or shots. Collaborating closely with artists, technical directors, and pipeline engineers is essential to troubleshoot issues and streamline workflows. Staying updated with the latest rendering technologies and techniques can also be demanding but is crucial for delivering high-quality results efficiently.

What is the difference between Rendering vs 3D Modeler?

AspectRendering3D Modeler
Primary FocusCreating realistic images or animations from 3D modelsBuilding and designing 3D models from concepts or sketches
Required SkillsLighting, shading, texturing, software proficiency (e.g., 3ds Max, Blender)Modeling, topology, geometry, software skills (e.g., Maya, Blender)
Work EnvironmentVisual effects studios, architectural visualization, animationGame development, animation, product design
Common UsageFinal image or animation productionCreating the base models for further rendering or animation

Rendering involves producing the final visual output from 3D models, focusing on lighting and textures, while a 3D Modeler specializes in creating the initial 3D models used in various industries. Both roles often collaborate but serve different stages of the 3D production process.

What is a rendering job?

A rendering job involves creating visual images or animations from 3D models using specialized software. It requires skills in computer graphics, attention to detail, and often involves working with tools like Autodesk Maya or Blender, typically in a digital or studio environment.

What are the most commonly searched types of Rendering jobs in Florida?

The most popular types of Rendering jobs in Florida are:

What are popular job titles related to Rendering jobs in Florida?

For Rendering jobs in Florida, the most frequently searched job titles are:

What job categories do people searching Rendering jobs in Florida look for?

The top searched job categories for Rendering jobs in Florida are:

What cities in Florida are hiring for Rendering jobs?

Cities in Florida with the most Rendering job openings:

Infographic showing various Rendering job openings in Florida as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 19% Part Time, and 3% Contract. Highlights an 76% Physical, 3% Hybrid, and 21% Remote job distribution, with an average salary of $26,071 per year, or $12.5 per hour.

Unreal Engine Rendering & Cinematics Specialist

PURPLE

Sarasota, FL • On-site

Full-time

Re-posted 15 days ago


Purple Innovation rating

7.0

Company rating: 7.0 out of 10

Based on 5 frontline employees who took The Breakroom Quiz

23rd of 51 rated furniture manufacturers


Job description

Job Summary:
Imerza is a pioneer in architectural visualization software, specializing in digital twins and real-estate marketing. They are seeking an Unreal Engine Rendering & Cinematics Specialist to drive the creation of high-quality cinematic sequences and optimized rendering pipelines for their Archviz projects.
Responsibilities:
• Create high-quality cinematic sequences and photorealistic still images using Unreal Engine for architectural visualization projects.
• Design and optimize rendering pipelines for both real-time and offline rendering, ensuring efficiency and visual fidelity.
• Leverage Unreal Engine’s Sequencer, Blueprints, and Material Editor to produce polished cinematic content and high-resolution renders.
• Implement advanced rendering techniques, such as ray tracing, Lumen, and post-processing, to achieve photorealistic results.
• Collaborate with artists, technical producers, and developers to align cinematic and rendering outputs with project goals and technical requirements.
• Troubleshoot rendering and cinematic production issues, ensuring optimal performance across platforms (PC, VR/AR, and cloud-based delivery).
• Develop and integrate automation scripts to enhance rendering and cinematics workflows.
• Stay current with Unreal Engine advancements and industry trends to incorporate cutting-edge rendering and cinematic techniques.
Qualifications:
Required:
• Bachelor’s degree in Game Design, Computer Graphics, Animation, Computer Science, or a related field.
• Proven experience in Unreal Engine, specializing in cinematic production, high-resolution rendering, or rendering pipeline development.
• Advanced proficiency in Unreal Engine tools, including Sequencer, Blueprints, Niagara, and rendering features like ray tracing and Lumen.
• Strong understanding of cinematic production, including camera animation, lighting, and post-processing for video and still outputs.
• Experience with scripting languages (e.g., Python, C++) for pipeline automation and tool development.
• Familiarity with version control systems (e.g., Perforce, Git) and asset management workflows.
• Exceptional attention to detail, problem-solving skills, and ability to work in a fast-paced, collaborative environment.
Preferred:
• Experience in architectural visualization, digital twins, or real-estate marketing.
• Knowledge of Autodesk tools (e.g., 3ds Max, Revit) and BIM workflows for architectural data integration.
• Expertise in VR/AR rendering or cloud-based rendering solutions.
• Familiarity with color grading, advanced lighting design, or cinematic post-production techniques.
Company:
Purple is independent in philosophy, attitude and operation –offering a boutique in-house approach, the strategic requirements of each client are individually tailored from the outset. Founded in 1997, the company is headquartered in London, GBR, with a team of 51-200 employees. The company is currently Growth Stage.

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