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Rendering Jobs (NOW HIRING)

Rendering Engineer

Raleigh, NC ยท On-site

$136K - $168K/yr

They are seeking a Rendering Engineer to push the visual boundaries of real-time technology in interactive experiences, working alongside world-class creators to deliver cinematic visual fidelity ...

Rendering

Delphi, IN ยท On-site

$21.46/hr

Rendering Job Summary: Indiana Packers is seeking dedicated and hardworking individuals to join our team to fulfill our Rendering position. A member in the Rendering team is responsible for tending ...

Rendering Supervisor

Hatfield, PA

$15.25 - $19.25/hr

The Rendering Supervisor leads shift operations in a specialty rendering department within an integrated pork-processing facility. This role is responsible for safely and efficiently converting pork ...

AGBO is looking for a Rendering Engineer to join the team and sit at the intersection of cinematic storytelling and real-time technology, pushing the visual boundaries of what's possible in ...

Rendering

Delphi, IN ยท On-site

$21.46/hr

Rendering Job Summary: Indiana Packers is seeking dedicated and hardworking individuals to join our team to fulfill our Rendering position. A member in the Rendering team is responsible for tending ...

AGBO is looking for a Rendering Engineer to join the team and sit at the intersection of cinematic storytelling and real-time technology, pushing the visual boundaries of what's possible in ...

Rendering Supervisor

Hatfield, PA ยท On-site

$15.25 - $19.25/hr

The Rendering Supervisor leads shift operations in a specialty rendering department within an integrated pork-processing facility. This role is responsible for safely and efficiently converting pork ...

AGBO is looking for a Rendering Engineer to join the team and sit at the intersection of cinematic storytelling and real-time technology, pushing the visual boundaries of what's possible in ...

Senior Rendering Engineer

San Mateo, CA

$119K - $163K/yr

Rendering has to have an eye to the past, and an eye to the future... * Community: Roblox games are made by creators of all experience levels, from professionals who earn their living on the platform ...

Rendering

Hereford, TX ยท On-site

Maintain process such as rendering and tissue processes * lockout tag out * Disassembling and re-assembling equipment * Sampling product * Tracking, reading or creating reports manually or via ...

Maintain process such as rendering and tissue processes * lockout tag out * Disassembling and re-assembling equipment * Sampling product * Tracking, reading or creating reports manually or via ...

Senior Rendering Engineer

Novato, CA ยท On-site

$122K - $168K/yr

As a Senior Rendering Engineer, you will collaborate with a talented team to develop rendering technologies, modify shaders, and optimize performance, all aimed at enhancing the gaming experience.

Senior Rendering Engineer

San Mateo, CA ยท On-site

$243K - $295K/yr

Rendering has to have an eye to the past, and an eye to the future... * Community: Roblox games are made by creators of all experience levels, from professionals who earn their living on the platform ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

Senior Rendering Engineer

Novato, CA ยท On-site

$108K - $161K/yr

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...

Position Summary Maintains rendering process from raw materials bin to finished goods storage. The hours of this shift are 3pm-11:30pm Job Responsibilities: * Maintains cooker temperature, rate, and ...

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Rendering information

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How much do rendering jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for rendering in the United States is $16.77, according to ZipRecruiter salary data. Most workers in this role earn between $14.42 and $18.75 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Rendering Specialist, and why are they important?

To thrive as a Rendering Specialist, you need expertise in 3D modeling, lighting, texturing, and rendering techniques, often supported by a degree in computer graphics, animation, or a related field. Proficiency in industry-standard software such as Autodesk 3ds Max, Maya, Blender, or rendering engines like V-Ray and Unreal Engine is typically required. Strong attention to detail, creativity, and effective communication skills help you translate design concepts into compelling visual outputs and collaborate with multidisciplinary teams. These skills and qualities are crucial for producing high-quality, realistic images and animations that meet client expectations and project deadlines.

What is rendering in the context of computer graphics?

Rendering is the process of generating a final image from a 2D or 3D model using computer software. It involves calculating lighting, shading, texture, and perspective to produce a realistic or stylized visual output. Rendering is widely used in industries like animation, video games, architecture, and visual effects to bring digital scenes to life. The process can be computationally intensive, and various techniques such as ray tracing or rasterization may be used depending on the desired outcome.

What is the difference between Rendering vs 3D Modeler?

AspectRendering3D Modeler
Primary FocusCreating realistic images or animations from 3D modelsBuilding and designing 3D models from concepts or sketches
Required SkillsLighting, shading, texturing, software proficiency (e.g., 3ds Max, Blender)Modeling, topology, geometry, software skills (e.g., Maya, Blender)
Work EnvironmentVisual effects studios, architectural visualization, animationGame development, animation, product design
Common UsageFinal image or animation productionCreating the base models for further rendering or animation

Rendering involves producing the final visual output from 3D models, focusing on lighting and textures, while a 3D Modeler specializes in creating the initial 3D models used in various industries. Both roles often collaborate but serve different stages of the 3D production process.

What are some common challenges faced by rendering professionals when working on large-scale projects?

Rendering professionals often encounter challenges such as managing complex scenes with high polygon counts, optimizing rendering times to meet tight deadlines, and ensuring visual consistency across multiple assets or shots. Collaborating closely with artists, technical directors, and pipeline engineers is essential to troubleshoot issues and streamline workflows. Staying updated with the latest rendering technologies and techniques can also be demanding but is crucial for delivering high-quality results efficiently.
More about Rendering jobs
What cities are hiring for Rendering jobs? Cities with the most Rendering job openings:
What are the most commonly searched types of Rendering jobs? The most popular types of Rendering jobs are:
What states have the most Rendering jobs? States with the most job openings for Rendering jobs include:
Infographic showing various Rendering job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 70% Full Time, 25% Part Time, 1% Temporary, and 3% Contract. Highlights an 73% Physical, 2% Hybrid, and 25% Remote job distribution, with an average salary of $34,888 per year, or $16.8 per hour.
Rendering Engineer

Rendering Engineer

AGBO

Raleigh, NC โ€ข On-site

$136K - $168K/yr

Full-time

Posted 8 days ago


Job description

Job Summary:
AGBO is an artist-led independent studio shaping the future of film and television. They are seeking a Rendering Engineer to push the visual boundaries of real-time technology in interactive experiences, working alongside world-class creators to deliver cinematic visual fidelity across platforms.
Responsibilities:
โ€ข Architect and own the rendering pipeline for real-time interactive experiences, designing systems that deliver cinematic visual fidelity at performance targets across target platforms
โ€ข Research, prototype, and implement advanced rendering techniques โ€” including global illumination, ray tracing, physically-based shading, post-processing, and VFX integration โ€” translating cutting-edge academic and industry work into shippable features
โ€ข Collaborate closely with Art and Technical Art teams to define material workflows, lighting standards, and asset pipelines that maximize visual quality within hardware constraints
โ€ข Profile, debug, and optimize GPU and CPU rendering performance, identifying bottlenecks and driving solutions that maintain high frame rates without sacrificing visual quality
โ€ข Contribute to engine-level tooling and editor workflows, building or extending rendering tools that empower artists and designers to iterate faster and with greater creative freedom
โ€ข Partner with cross-functional leads in engineering, production, and creative to scope rendering features, communicate technical tradeoffs, and align on priorities across the project lifecycle
โ€ข Stay ahead of the curve by evaluating emerging APIs, hardware capabilities (e.g., DirectX 12 Ultimate, Vulkan, Metal), and platform-specific rendering features, advocating for their adoption where they serve project goals
โ€ข Perform all other duties as assigned
Qualifications:
Required:
โ€ข 5-8 years of professional experience in real-time rendering engineering within games, interactive entertainment, or a related field, with a strong portfolio of shipped titles or interactive experiences
โ€ข Deep expertise in graphics APIs (Vulkan, DirectX 12, Metal, or OpenGL) and a solid command of at least one major real-time engine such as Unreal Engine 5, including experience working at the engine/renderer level
โ€ข Proficiency in C++ and shader languages (HLSL, GLSL, or WGSL), with demonstrated ability to write high-performance, maintainable, production-grade rendering code
โ€ข Proven experience with advanced rendering techniques โ€” physically-based rendering, deferred rendering, temporal anti-aliasing, screen-space effects, and/or ray tracing โ€” and the ability to architect these systems from the ground up
โ€ข Strong communication and collaboration skills, with a track record of working effectively in multidisciplinary teams and translating complex technical concepts for non-engineering stakeholders in a fast-moving, creative production environment
โ€ข Candidates must be legally authorized to work in the U.S.
Company:
AGBO creates intellectual property universes spanning film, TV, audio, and interactive experiences. Founded in 2017, the company is headquartered in Los Angeles, USA, with a team of 11-50 employees. The company is currently Early Stage.

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About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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