As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...
As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...
As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...
As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of ...
As an experienced rendering developer, you will bring your industry experience to develop the next generation high-fidelity visual system and synthetic environment for flight simulators. The ideal ...
As an experienced rendering developer, you will bring your industry experience to develop the next generation high-fidelity visual system and synthetic environment for flight simulators. The ideal ...
As an experienced rendering developer, you will bring your industry experience to develop the next generation high-fidelity visual system and synthetic environment for flight simulators. The ideal ...
Quick apply
As an experienced rendering developer, you will bring your industry experience to develop the next generation high-fidelity visual system and synthetic environment for flight simulators. The ideal ...
As a Technical Art Director at Ubisoft Montreal, you will bring advanced expertise in rendering and graphics systems to support the project vision and production quality. You will work closely with ...
Quick apply
As a Technical Art Director at Ubisoft Montreal, you will bring advanced expertise in rendering and graphics systems to support the project vision and production quality. You will work closely with ...
Own the design, implementation, and evolution of our graphics and rendering stack across native (Android/Linux) and web (WebGL, WebGPU) targets. * Write efficient, maintainable, performance-critical ...
Own the design, implementation, and evolution of our graphics and rendering stack across native (Android/Linux) and web (WebGL, WebGPU) targets. * Write efficient, maintainable, performance-critical ...
Partner closely with Engineering to drive engine extensions, rendering features, content validation systems, automation, build pipelines, custom asset workflows, profiling tools, and platform ...
Partner closely with Engineering to drive engine extensions, rendering features, content validation systems, automation, build pipelines, custom asset workflows, profiling tools, and platform ...
... Rendering Pipeline Optimisation (~25%) Profiles rendering performance using RenderDoc, PIX, NSight, Xcode GPU Frame Capture, and Unreal's GPU Visualiser - isolates draw call overhead, overdraw ...
... Rendering Pipeline Optimisation (~25%) Profiles rendering performance using RenderDoc, PIX, NSight, Xcode GPU Frame Capture, and Unreal's GPU Visualiser - isolates draw call overhead, overdraw ...
Lead rendering and frame performance initiatives, including GPU/CPU diagnostics and optimization, budget definition, pipeline improvements, and the implementation of safeguards (profiling, regression ...
Quick apply
Lead rendering and frame performance initiatives, including GPU/CPU diagnostics and optimization, budget definition, pipeline improvements, and the implementation of safeguards (profiling, regression ...
Manage rendering tasks, including setting up render passes, managing render farm resources, and ensuring efficient render times. * Conduct rigorous quality control checks to ensure that final shots ...
Manage rendering tasks, including setting up render passes, managing render farm resources, and ensuring efficient render times. * Conduct rigorous quality control checks to ensure that final shots ...
Foster alignment with other engineering teams on shared services, APIs, rendering pipelines, and platform interfaces. Qualifications & Skills: * 8+ years of software development experience with ...
Foster alignment with other engineering teams on shared services, APIs, rendering pipelines, and platform interfaces. Qualifications & Skills: * 8+ years of software development experience with ...
Implement efficient real-time data and rendering strategies * Collaborate with UX designers, product owners, and system engineers * Contribute to front-end architecture, standards, and best practices
Implement efficient real-time data and rendering strategies * Collaborate with UX designers, product owners, and system engineers * Contribute to front-end architecture, standards, and best practices
Porter des chantiers rendering et frame performance : diagnostic et optimisation GPU/CPU, définition de budgets, pipelines, et mise en place de garde‑fous (profiling, détection de régressions ...
Quick apply
Porter des chantiers rendering et frame performance : diagnostic et optimisation GPU/CPU, définition de budgets, pipelines, et mise en place de garde‑fous (profiling, détection de régressions ...
Implement efficient real-time data and rendering strategies * Collaborate with UX designers, product owners, and system engineers * Contribute to front-end architecture, standards, and best practices
Implement efficient real-time data and rendering strategies * Collaborate with UX designers, product owners, and system engineers * Contribute to front-end architecture, standards, and best practices
Rendering all messages accurately and completely, without adding, omitting, or substituting. * Provide the highest level of customer service during interpreting * Facilitate communication between ...
Rendering all messages accurately and completely, without adding, omitting, or substituting. * Provide the highest level of customer service during interpreting * Facilitate communication between ...
Generalist 3D
Montreal, QC · On-site
\n \n \n \n Are you crazy about texturing, shading, rendering and lighting and constantly looking for new inspiring creation challenges? Are you an absolute expert of motion design and always aware of ...
Generalist 3D
Montreal, QC · On-site
\n \n \n \n Are you crazy about texturing, shading, rendering and lighting and constantly looking for new inspiring creation challenges? Are you an absolute expert of motion design and always aware of ...
Identify, diagnose, and resolve complex bugs, performance bottlenecks, memory leaks, rendering issues, or compatibility problems - and propose robust architectural or design solutions. An ideal ...
Identify, diagnose, and resolve complex bugs, performance bottlenecks, memory leaks, rendering issues, or compatibility problems - and propose robust architectural or design solutions. An ideal ...
Artiste FX | FX Artist
Montreal, QC · On-site
Expert knowledge of rigid body and particle dynamics, volumetric simulation and rendering, procedural geometry generation, VEX and fluid dynamics * Strong understanding of physical dynamics and ...
Quick apply
Artiste FX | FX Artist
Montreal, QC · On-site
Expert knowledge of rigid body and particle dynamics, volumetric simulation and rendering, procedural geometry generation, VEX and fluid dynamics * Strong understanding of physical dynamics and ...
Profile and improve rendering, memory, and asset performance on target platforms * Build and support artist-friendly tools to streamline content creation and iteration * Collaborate with artists and ...
Profile and improve rendering, memory, and asset performance on target platforms * Build and support artist-friendly tools to streamline content creation and iteration * Collaborate with artists and ...
Rendering all messages accurately and completely, without adding, omitting, or substituting. * Provide the highest level of customer service during interpreting * Facilitate communication between ...
Rendering all messages accurately and completely, without adding, omitting, or substituting. * Provide the highest level of customer service during interpreting * Facilitate communication between ...
Rendering information
See Quebec salary details
$12K - $29K
3% of jobs
$43.7K is the 25th percentile. Wages below this are outliers.
$29K - $46K
25% of jobs
$46K - $63K
14% of jobs
$63K - $80K
6% of jobs
The median wage is $83.6K / yr.
$80K - $97K
7% of jobs
$97K - $114K
15% of jobs
$124.3K is the 75th percentile. Wages above this are outliers.
$114K - $131K
7% of jobs
$131K - $148K
4% of jobs
$148K - $165K
6% of jobs
$165K - $182K
7% of jobs
$182K - $199K
4% of jobs
$12K
$96.9K
$199K
How much do rendering jobs pay per year?
What are the key skills and qualifications needed to thrive as a Rendering Specialist, and why are they important?
What is rendering in the context of computer graphics?
What is the difference between Rendering vs 3D Modeler?
| Aspect | Rendering | 3D Modeler |
|---|---|---|
| Primary Focus | Creating realistic images or animations from 3D models | Building and designing 3D models from concepts or sketches |
| Required Skills | Lighting, shading, texturing, software proficiency (e.g., 3ds Max, Blender) | Modeling, topology, geometry, software skills (e.g., Maya, Blender) |
| Work Environment | Visual effects studios, architectural visualization, animation | Game development, animation, product design |
| Common Usage | Final image or animation production | Creating the base models for further rendering or animation |
Rendering involves producing the final visual output from 3D models, focusing on lighting and textures, while a 3D Modeler specializes in creating the initial 3D models used in various industries. Both roles often collaborate but serve different stages of the 3D production process.
What are some common challenges faced by rendering professionals when working on large-scale projects?

Other
Posted 16 days ago
Job description
As a Senior Rendering Programmer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You'll collaborate with a passionate group of game developers including our Lead Rendering Programmer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life.
What You'll Do:
- Execute creative technical solutions based on concept art and art direction.
- Translate Art direction into rendering code, shaders and systems.
- Create new tools and efficient pipelines for content production.
- Debug visual and performance issues related to rendering.
- Effectively communicate with artists towards performant solutions.
- Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques.
- Mentor junior programmers.
What We'll Do Together:
At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, programming, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles.
Skills & Experiences:
- Bachelor's degree in Computer Science or related discipline.
- 5+ years industry or related experience.
- Experience shipping at least one AAA console and/or PC game.
- Previous experience working in a senior role as a Graphics or Rendering Programmer.
- Strong 3D Math skills.
- Strong C/C++ experience.
- Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms.
- Experience using graphics debugging tools and performance profiling.
- Strong understanding and familiarity with current Unreal Engine technology desired.
- Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus.
Who You Are:
- A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
- A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
- A persistent and self-motivated person with a proactive mindset.
- Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
- An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
- Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
- A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
- Dedicated to upholding Cloud Chamber's core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you've rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
For candidates located in Quebec:
This position requires professional proficiency in both French and English. Proficiency in English is required to collaborate with our U.S. teams and international partners, as well as to handle specialized technical documentation (reading, writing, and communication).
#LI-Hybrid