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Remote Vr Jobs (NOW HIRING)

... AR/VR apps, and AI/ML. We are headquartered in Miami, FL with a strong South American team, and ... Fully remote * Short-term (2 months) * Full-time * No timezone shifting * Compensation in US ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Projects may vary in scope and format, offering both remote and in-person opportunities (such as device or VR testing). This is a flexible, task-based role with the opportunity to participate in ...

Showing results 41-60

Remote Vr information

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$21K

$90.4K

$191.5K

How much do remote vr jobs pay per year?

As of Aug 20, 2026, the average yearly pay for remote vr in the United States is $90,415.00, according to ZipRecruiter salary data. Most workers in this role earn between $41,500.00 and $127,500.00 per year, depending on experience, location, and employer.

What is a Remote VR?

A Remote VR job involves working with virtual reality (VR) technology from a remote location. This can include roles in VR development, design, support, or content creation for applications such as gaming, training, and simulations. Employees use VR headsets, software, and collaboration tools to build or interact with virtual environments. Remote VR jobs require skills in programming, 3D modeling, UX design, or technical support, depending on the specific role.

What does a Remote VR do?

A typical day for a Remote VR professional often involves collaborating with designers, developers, and project managers through virtual meetings, writing and reviewing code for VR applications, prototyping immersive environments, and testing builds on various devices. You may spend time researching new VR techniques, documenting your work, and communicating progress or challenges with your team using digital collaboration tools. Depending on the project phase, tasks can shift between creative brainstorming, intensive programming, and quality assurance testing. Working remotely gives flexibility, but strong time management is essential to meet project milestones and ensure effective teamwork.

What are the key skills and qualifications needed to thrive in the Remote VR position, and why are they important?

To excel as a Remote VR (Virtual Reality) professional, you need a solid background in VR development or design, strong programming skills (often in Unity or Unreal Engine), and a relevant degree in computer science, digital media, or a related field. Familiarity with VR hardware platforms (such as Oculus Rift, HTC Vive), 3D modeling software, and possibly certifications in XR or immersive technologies are typically valuable. Strong communication, self-motivation, and problem-solving skills help you stand out when collaborating with distributed teams and managing projects independently. These abilities support effective creation and troubleshooting of immersive experiences in a remote work environment.

More about Remote Vr jobs

What cities are hiring for Remote Vr jobs?

Cities with the most Remote Vr job openings:

What are the most commonly searched types of Vr jobs?

The most popular types of Vr jobs are:

What states have the most Remote Vr jobs?

States with the most job openings for Remote Vr jobs include:

Infographic showing various Remote Vr job openings in the United States as of August 2026, with employment types broken down into 89% Full Time, 6% Part Time, and 5% Contract. Highlights an 85% Physical, 3% Hybrid, and 12% Remote job distribution, with an average salary of $90,415 per year, or $43.5 per hour.

Generalist Software Engineer (Unity) - Remote (Remote)

Ghostpunch Games

Sunrise, FL • Remote

Contractor

Re-posted yesterday


Job description

Job Title: Gameplay Unity Engineer

Location: Remote

Position Type: Contract

Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.

Essential Duties and Responsibilities:

  • Participate in the gameplay programming design process.
  • Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
  • Provide technical designs and specifications for all new gameplay features.
  • Write and debug gameplay and engine code.
  • Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
  • Optimize gameplay systems for performance and scalability.

Qualifications:

  • Must have expert knowledge of C# and Unity.
  • At least 4 years of experience as a Programmer/Software Engineer in the gaming industry 
  • Must have a deep understanding of gameplay code design.
  • Must have experience in programming for at least 1 AAA PC/Console title.
  • Must possess hands-on knowledge of basic game design and implementation.
  • Must possess a strong desire to write gameplay/engine code.
  • Experience with Unreal Engine is a plus.
  • Experience working on VR projects is a plus.