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Remote Vr Jobs (NOW HIRING)

Sound Designer (Remote)

San Francisco, CA ยท Remote

$21 - $25.50/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next ...

3D Artist (Remote)

San Francisco, CA ยท Remote

$110K - $140K/yr

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of ...

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Remote Vr information

See salary details

$21K

$90.4K

$191.5K

How much do remote vr jobs pay per year?

As of Jul 31, 2026, the average yearly pay for remote vr in the United States is $90,415.00, according to ZipRecruiter salary data. Most workers in this role earn between $41,500.00 and $127,500.00 per year, depending on experience, location, and employer.

What does a typical workday look like for a Remote VR professional?

A typical day for a Remote VR professional often involves collaborating with designers, developers, and project managers through virtual meetings, writing and reviewing code for VR applications, prototyping immersive environments, and testing builds on various devices. You may spend time researching new VR techniques, documenting your work, and communicating progress or challenges with your team using digital collaboration tools. Depending on the project phase, tasks can shift between creative brainstorming, intensive programming, and quality assurance testing. Working remotely gives flexibility, but strong time management is essential to meet project milestones and ensure effective teamwork.

What are the key skills and qualifications needed to thrive in the Remote Vr position, and why are they important?

To excel as a Remote VR (Virtual Reality) professional, you need a solid background in VR development or design, strong programming skills (often in Unity or Unreal Engine), and a relevant degree in computer science, digital media, or a related field. Familiarity with VR hardware platforms (such as Oculus Rift, HTC Vive), 3D modeling software, and possibly certifications in XR or immersive technologies are typically valuable. Strong communication, self-motivation, and problem-solving skills help you stand out when collaborating with distributed teams and managing projects independently. These abilities support effective creation and troubleshooting of immersive experiences in a remote work environment.

What is a Remote VR job?

A Remote VR job involves working with virtual reality (VR) technology from a remote location. This can include roles in VR development, design, support, or content creation for applications such as gaming, training, and simulations. Employees use VR headsets, software, and collaboration tools to build or interact with virtual environments. Remote VR jobs require skills in programming, 3D modeling, UX design, or technical support, depending on the specific role.

More about Remote Vr jobs
What cities are hiring for Remote Vr jobs? Cities with the most Remote Vr job openings:
What are the most commonly searched types of Vr jobs? The most popular types of Vr jobs are:
What states have the most Remote Vr jobs? States with the most job openings for Remote Vr jobs include:
Infographic showing various Remote Vr job openings in the United States as of July 2026, with employment types broken down into 87% Full Time, 9% Part Time, and 4% Contract. Highlights an 51% Physical, 4% Hybrid, and 45% Remote job distribution, with an average salary of $90,415 per year, or $43.5 per hour.

Junior Content Developer (Remote)

Prisms VR

San Francisco, CA โ€ข Remote

$75K - $85K/yr

Full-time

Posted 10 days ago


Job description

OUR MISSION

Prisms VR is a San Francisco-based team of educators, game developers, and engineers transforming K12 STEM education through experiential real-world problem-solving powered by the next generation of spatial computing. We utilize immersive Virtual Reality (VR) to engage, inspire, and open pathways to creative problem-solving to improve student engagement and proficiencies in Math and Science across our country and beyond. Our mission is to break down barriers to access and build STEM proficiencies at scale for all students, worldwide.

THE JOB

Junior Content Developer

JOB DESCRIPTION

We are seeking a highly skilled content and curriculum designer to join our team and play a crucial role in the development of math and science content, both in VR and in accompanying materials. The ideal candidate will have a passion for experiential education, learning design, and problem-solving, and the ability to think spatially, systemically, and creatively when designing learning experiences.

KEY RESPONSIBILITIES

  • Design new math and science modules in VR :
    • Research, design, scope, and script standards-aligned learning experiences
    • Lead the production of multiple modules simultaneously
  • Review and refine existing content:
    • Fully own the content of existing modules
    • Make recommendations for changes as needed
  • Develop, refine, and update curriculum materials
    • Create and adjust multimedia materials for teacher and student use
  • Advocate for content integrity, module quality, and continuous improvement
    • Fully own and advocate for the accuracy, depth, and rigor of each module
    • Embrace the iterative nature of high-quality content development
  • Collaborate with cross-functional teams
    • Work closely with content developers, engineers, artists, and instructional specialists to ensure clarity and alignment
    • Communicate frequently and effectively

REQUIREMENTS

  • Commitment to transforming and reimagining STEM education
  • Bachelor's degree in a STEM field
  • Proven experience in instructional and/or interactive design
  • Written and verbal communication skills, with a talent for explaining complex mathematical and scientific concepts clearly and concisely
  • Ability to think spatially and creatively about STEM concepts
  • Strong analytical and problem-solving skills
  • Exceptional time management skills; ability to prioritize and handle concurrent projects
  • Ability to work independently and as part of a team
  • Ability to flexibly meet across time zones (EST and PST)

NICE TO HAVES

  • A background in engineering
  • Familiarity with VR hardware and software, such as Pico, Quest, or similar platforms
  • Experience with project management tools such as Jira

ADDITIONAL INFORMATION

  • Full-time role, fully remote or hybrid (if based near our San Francisco office)
  • Competitive salary commensurate with experience

EQUAL OPPORTUNITY WORKPLACE

Prisms is an equal-opportunity employer committed to providing an equitable and inclusive work environment that ensures that all applicants and team members are treated with dignity and respect. We will not tolerate any type of discrimination or harassment directed at any applicant or employee because of their gender, race, religion, age, disability, national origin, ancestry, sexual orientation, veteran, family, or parental status, or any other protected group characteristic. This equal opportunity and nondiscrimination policy applies to all aspects of employment including recruitment, hiring, promotions, discipline, terminations, wage and salary administration, benefits, and training.