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Remote Visual Artist Jobs (NOW HIRING)

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Experience implementing visual effects in an industry standard or proprietary Game Engine from ...

Graphic Artist

Lenexa, KS · On-site +1

$18.75/hr

... Remote About Unrivaled Teamwear Unrivaled Teamwear serves as the parent company of Champion ... Degree in Commercial Art, Graphic Design, Visual Communications, or related experience. * Working ...

Include examples of visual brand development, photography direction, campaign concepting, and team ... In this fully remote role, you will be responsible for the conceptual development and artistic ...

New

Include examples of visual brand development, photography direction, campaign concepting, and team ... In this fully remote role, you will be responsible for the conceptual development and artistic ...

New

Approval of remote and hybrid work is not guaranteed regardless of work location.For additional ... AND POSITION REQUIREMENTS The School of Visual Arts (SoVA) is looking to hire a part-time adjunct ...

Graphic Design Intern (Fall 2026)

Austin, TX · On-site +1

$14.75 - $19.75/hr

Pursuing a degree in Graphic Design, Visual Arts, Communications, or related fields * Proficiency ... Either in-person in Austin, Texas or remote * Internship period: Fall 2026

Principal Technical Artist, Games R&D - Tech Lab

OR · On-site +1

$126K - $151K/yr

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... Remote Generally, our compensation structure consists solely of an annual salary; we do not have ...

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

Visual development and prototyping: Identify and prototype new opportunities to incorporate ... LG/LA/Remote Generally, our compensation structure consists solely of an annual salary; we do not ...

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Remote Visual Artist information

See salary details

$36.5K

$107.8K

$152.5K

How much do remote visual artist jobs pay per year?

As of Aug 7, 2026, the average yearly pay for remote visual artist in the United States is $107,828.00, according to ZipRecruiter salary data. Most workers in this role earn between $88,500.00 and $152,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote visual artist, and why are they important?

To thrive as a Remote Visual Artist, you need a strong portfolio showcasing artistic proficiency, a solid understanding of design principles, and typically a degree or coursework in fine arts or graphic design. Mastery of digital illustration tools like Adobe Creative Suite, Procreate, or Corel Painter is essential, as well as experience with online collaboration platforms. Creativity, self-motivation, and excellent communication skills help remote visual artists stand out by enabling them to interpret briefs and work independently. These skills are crucial for delivering high-quality visual content, meeting client expectations, and succeeding in a remote work environment.

What is the difference between Remote Visual Artist vs Remote Graphic Designer?

AspectRemote Visual ArtistRemote Graphic Designer
CredentialsPortfolio, possibly art or design degreeDesign degree or certification often preferred
Work EnvironmentCreative studios, freelance projects, online platformsAdvertising agencies, corporate branding, freelance work
Industry UsageArt, entertainment, media, advertisingMarketing, branding, advertising, digital media
Search & ComparisonOften compared for creative roles involving visual artCommonly compared for design-focused roles in marketing

Remote Visual Artists focus on creating original artwork, illustrations, and visual concepts, often emphasizing artistic expression. Remote Graphic Designers typically work on branding, layouts, and digital designs for marketing or corporate clients. While both roles require strong visual skills and portfolios, the main difference lies in the focus: artistic creation versus commercial design.

How does a remote visual artist typically collaborate with teams and clients while working from different locations?

Remote Visual Artists often use digital collaboration tools such as cloud-based design platforms, project management software, and video conferencing to communicate and share their work. Regular check-ins and feedback sessions are scheduled to ensure alignment with project goals and client expectations. While working remotely offers flexibility, it also requires strong communication skills and self-discipline to meet deadlines and maintain consistent quality. Building strong virtual relationships with team members and clients is crucial for success in this role.

What is a remote visual artist?

A Remote Visual Artist is a creative professional who produces visual content, such as illustrations, graphics, digital art, or animations, while working from a location outside of a traditional office or studio. They typically collaborate with clients, creative teams, or companies over the internet, using digital tools and software. Remote Visual Artists may work on a freelance basis or be employed by organizations that support remote work. This setup allows for flexibility in schedule and location while still delivering high-quality visual projects.
More about Remote Visual Artist jobs
What cities are hiring for Remote Visual Artist jobs? Cities with the most Remote Visual Artist job openings:
What are the most commonly searched types of Visual Artist jobs? The most popular types of Visual Artist jobs are:
What states have the most Remote Visual Artist jobs? States with the most job openings for Remote Visual Artist jobs include:
Infographic showing various Remote Visual Artist job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 67% Full Time, 27% Part Time, 1% Temporary, 3% Contract, and 1% Nights. Highlights an 93% Physical, 1% Hybrid, and 6% Remote job distribution, with an average salary of $107,828 per year, or $51.8 per hour.

CONTRACT - Environment Artist I (NST)

Nintendo

Redmond, WA • On-site, Remote

Full-time

Re-posted 13 hours ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

153rd of 242 rated software companies


Job description

Nintendo of America

About Nintendo of America: From the launch of the Nintendo Entertainment System more than 30 years ago, Nintendo's mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo's iconic and cherished franchises including MarioDonkey KongThe Legend of ZeldaMetroidAnimal CrossingPikmin and Splatoon across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks. Based in Redmond, Wash.,

Nintendo of America serves as headquarters for Nintendo's operations in the Americas. We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company's website at https://www.nintendo.com/. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers. We're always on the lookout for exceptional artist to help support our Art Department.

As an Environment Artist, you will have proven Substance Designer experience and a deep passion for stylized texture authoring for hard surface and organic subjects. If this sounds like you then we'd love to see your portfolio!

SUMMARY: 

  • A developing individual contributor that participates and assists in creations of visual assets for digital entertainment products.
  • Implement defined subset of visual asset tasks of assigned team or project

DESCRIPTION OF DUTIES

  • Participates in the creation of 3D content that meets required direction and quality specifications.
  • Participates in assigned illustrations, 3D models, and textures for characters, environments, and objects.
  • Participates in assigned animations for 3D and 2D assets.
  • Utilizes and maintains proficient knowledge of required commercial and Nintendo proprietary art production tools.
  • Implements game play features aligned to game design goals.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.

SUMMARY OF REQUIREMENTS

  • Minimum of 1 year of professional experience having shipped at least 1 game.
  • Proven artistic and technical skills in basic 3D and or 2D art production.
  • Experienced with game development pipelines and game engines (E.g. Unreal, Unity or a proprietary engine)
  • Proven proficiency with commercial art production software (E.g. Photoshop, Maya, Zbrush, Substance Painter, etc).
  • Capable of excellent organizational and communication skills.
  • Can respond to feedback and iterations quickly and efficiently.
  • Undergraduate degree in art or related field; or equivalent education and experience.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time. 


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