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Remote Video Games 3D Artist Jobs (NOW HIRING)

Video Game Annotator Type: Contract Compensation: $16-$17/hour Location ... Remote Role Responsibilities * Annotate assigned games such as Minecraft and open-world games for ...

3D Character Art Lead

OR ยท On-site +1

... games. As a leader for the character art team, you'll demonstrate a balance of artistic expertise ... Responsibilities: Lead 3D character art and coordinate work with a multidisciplinary team ...

... game for us. Currently, we are looking for a creative and detail-oriented Video Editor to join our ... Adding 3D tracking, speed ramps, motion transitions, titles, and sound design for polished final ...

3D Character Art Lead

$153K - $230K/yr

... games. As a leader for the character art team, you'll demonstrate a balance of artistic expertise ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

The Video Edito r , Temporary will create and execute high quality graphics for multiple gaming and ... S.-based employees for payroll and compliance reasons and is not eligible for international remote ...

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Remote Video Games 3D Artist information

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$37K

$123.1K

$196K

How much do remote video games 3d artist jobs pay per year?

As of Aug 19, 2026, the average yearly pay for remote video games 3d artist in the United States is $123,136.00, according to ZipRecruiter salary data. Most workers in this role earn between $79,000.00 and $170,500.00 per year, depending on experience, location, and employer.

What is a remote video games 3d artist?

Remote Video Games 3D Artists are professionals who create three-dimensional models, textures, and animations for video games while working from a location outside of a traditional office, often from home. They collaborate with game developers and designers using digital communication tools to ensure their work fits the game's style and technical requirements. Their responsibilities may include modeling characters, environments, props, and sometimes animating these assets, all while adhering to project deadlines and specifications.

What skills and qualifications are needed to thrive as a remote video games 3d artist?

To thrive as a Remote Video Games 3D Artist, you need strong artistic ability, a solid understanding of 3D modeling and texturing, and typically a degree in art, design, or a related field. Proficiency in industry-standard tools such as Blender, Maya, 3ds Max, ZBrush, and game engines like Unity or Unreal Engine is crucial. Creativity, attention to detail, and effective remote communication skills help artists collaborate efficiently and produce compelling visual content. These skills ensure the creation of high-quality assets that enhance the visual appeal and gameplay experience of modern video games.

What are some unique challenges faced by a remote video games 3d artist and how can they be managed?

Remote Video Games 3D Artists often face challenges such as effective communication with team members across different time zones and ensuring their work aligns with the project's artistic vision. To manage these, it's important to maintain clear and frequent communication using collaboration tools, participate in regular video meetings, and share progress updates. Additionally, keeping organized files and following established naming conventions helps streamline feedback and integration with the development pipeline. Building strong relationships with team members and being proactive in seeking feedback can also ensure smoother collaboration and professional growth.

What is the difference between Remote Video Games 3D Artist vs Remote Character Artist?

AspectRemote Video Games 3D ArtistRemote Character Artist
CredentialsPortfolio, 3D modeling certifications, industry experiencePortfolio, 3D modeling certifications, industry experience
Work EnvironmentRemote, collaborative with design and development teamsRemote, focused on character design and modeling teams
Industry UsageUsed across game development studios for environment, props, charactersSpecialized in character creation for games, films, and animations

While both roles require strong 3D modeling skills and industry experience, Remote Video Games 3D Artists have a broader scope, working on environments, props, and characters, whereas Remote Character Artists focus specifically on character design and modeling. Both roles are essential in game development and often overlap, but their primary focus distinguishes them within the industry.

More about Remote Video Games 3D Artist jobs

What cities are hiring for Remote Video Games 3D Artist jobs?

Cities with the most Remote Video Games 3D Artist job openings:

What are the most commonly searched types of Video Games 3D Artist jobs?

The most popular types of Video Games 3D Artist jobs are:

What states have the most Remote Video Games 3D Artist jobs?

States with the most job openings for Remote Video Games 3D Artist jobs include:

Infographic showing various Remote Video Games 3D Artist job openings in the United States as of August 2026, with employment types broken down into 1% Internship, 1% As Needed, 78% Full Time, 17% Part Time, and 3% Contract. Highlights an 83% Physical, 3% Hybrid, and 14% Remote job distribution, with an average salary of $123,136 per year, or $59.2 per hour.

Video Game Annotation Specialist

Mercor

New York, NY โ€ข Remote

$16 - $17/hr

Full-time

Re-posted yesterday


Job description

About the job

Mercor connects elite creative and technical talent with leading AI research labs. Headquartered in San Francisco, our investors include Benchmark, General Catalyst, Peter Thiel, Adam D'Angelo, Larry Summers, and Jack Dorsey.

Position: Video Game Annotator
Type: Contract
Compensation: $16–$17/hour
Location: Remote

Role Responsibilities

  • Annotate assigned games such as Minecraft and open-world games for structured sessions of 15–60 minutes.
  • Follow simple annotation instructions, including exploration, basic interactions, and task-based play.
  • Ensure recordings meet quality requirements, including no lag, stable FPS, and correct settings.
  • Work independently and asynchronously to meet deadlines and improve AI model performance.

Qualifications

Must-Have

  • Access to a personal Windows computer.
  • Comfortable installing recording software for gameplay and input capture.
  • Reliable internet connection for uploading large video files.
  • Attention to detail and willingness to follow setup guidelines.

Application Process (Takes 20–30 mins to complete)

  • Upload resume
  • AI interview based on your resume
  • Submit form

Resources & Support

  • For details about the interview process and platform information, please check: https://talent.docs.mercor.com/welcome
  • For any help or support, reach out to: support@mercor.com

PS: Our team reviews applications daily. Please complete your AI interview and application steps to be considered for this opportunity.