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Remote Video Game Analyst Jobs (NOW HIRING)

Strong analytical skills and exceptional attention to detail are essential, along with experience ... Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ...

However, we also support fully remote work for candidates living across New York State or one of ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Business Development Manager

Beverly Hills, CA ยท On-site +1

$100K - $130K/yr

Direct experience of the video games market would be advantageous. In this role, the primary focus ... Analyze the games from a metrics, gameplay, and design point of view and share your assessment with ...

Online Game Services Engineer, C#/.NET

OR ยท On-site +1

$90K - $120K/yr

However, we also support fully remote work for candidates living across New York State or one of ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Business Development Manager

Beverly Hills, CA ยท On-site +1

$100K - $130K/yr

Direct experience of the video games market would be advantageous. In this role, the primary focus ... Analyze the games from a metrics, gameplay, and design point of view and share your assessment with ...

$140K - $150K/yr

Department Overview Blue Eye is a high-growth leader in the remote video monitoring industry. We ... Gap Analysis: Conduct regular audits to ensure no state licenses or agent registrations lapse.

$140K - $150K/yr

Department Overview Blue Eye is a high-growth leader in the remote video monitoring industry. We ... Gap Analysis: Conduct regular audits to ensure no state licenses or agent registrations lapse.

Strong analytical skills and exceptional attention to detail are essential, along with experience ... Grounded in the belief in the future of video games, Xsolla is resolute in the mission to bring ...

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Remote Video Game Analyst information

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How much do remote video game analyst jobs pay per hour?

As of May 31, 2026, the average hourly pay for remote video game analyst in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Remote Video Game Analyst, and why are they important?

To thrive as a Remote Video Game Analyst, you need strong analytical skills, deep knowledge of gaming trends, and experience with data interpretation, often supported by a degree in game design, computer science, or a related field. Familiarity with analytics tools like SQL, Tableau, or Google Analytics, as well as bug tracking and reporting systems, is typically required. Excellent communication, attention to detail, and collaboration are standout soft skills in this role. These competencies are crucial for providing actionable insights that improve game quality and player experience in a remote, team-oriented environment.

How do Remote Video Game Analysts typically collaborate with development teams despite working offsite?

Remote Video Game Analysts frequently use communication platforms like Slack, Zoom, and project management tools such as Jira or Trello to stay in sync with development teams. They participate in regular virtual meetings for feedback sessions, bug reports, and gameplay reviews. Building strong written communication skills is essential, as detailed reports and clear documentation are crucial for conveying findings and suggestions to developers. Despite the distance, maintaining proactive communication helps analysts stay aligned with project goals and team expectations.

What are Remote Video Game Analysts?

Remote Video Game Analysts are professionals who evaluate video games from a distance, usually working from home or another remote location. Their primary responsibilities include testing gameplay, identifying bugs, analyzing game mechanics, and providing feedback to developers to improve the overall gaming experience. They may also review game balance, performance, and user engagement. This role requires strong analytical skills, a passion for gaming, and familiarity with various gaming platforms and genres.

What is the difference between Remote Video Game Analyst vs Remote Game Tester?

AspectRemote Video Game AnalystRemote Game Tester
CredentialsGaming knowledge, analytical skills, sometimes degree in related fieldBasic gaming knowledge, attention to detail
Work EnvironmentHome office, often involves data analysis and reportingHome or remote testing environments, playing and identifying bugs
Industry UsageUsed in game development, quality assurance, and market researchPrimarily in quality assurance and bug detection
Search/Comparison IntentUnderstanding analytical roles in gamingFinding testing opportunities or bug reporting roles

Remote Video Game Analysts focus on evaluating game data, player feedback, and market trends to inform development and marketing strategies. Remote Game Testers primarily identify bugs and gameplay issues during testing phases. While both roles require gaming knowledge, analysts emphasize data analysis, whereas testers focus on gameplay quality assurance.

More about Remote Video Game Analyst jobs
What cities are hiring for Remote Video Game Analyst jobs? Cities with the most Remote Video Game Analyst job openings:
What are the most commonly searched types of Video Game Analyst jobs? The most popular types of Video Game Analyst jobs are:
What states have the most Remote Video Game Analyst jobs? States with the most job openings for Remote Video Game Analyst jobs include:
Infographic showing various Remote Video Game Analyst job openings in the United States as of May 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.
Computer Vision Engineer (Senior to Lead)

Computer Vision Engineer (Senior to Lead)

Snail Games USA

Los Angeles, CA โ€ข On-site, Remote

$140K - $220K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 11 days ago


Job description

Computer Vision Engineer (Senior to Lead)

About Snail Games USASnail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry.

About EgofoldEgofold is an AI initiative within Snail Games focused on building a modular AI "brain" ecosystem for NPC intelligence, real-time perception systems, and simulation tooling across multiple game projects.

About the RoleWe are seeking a Computer Vision Architect to lead the design and implementation of a real-time perception system that enables AI agents to understand and operate within complex game and simulated environments. This role will define how video, gameplay capture, and camera feeds are transformed into structured world representations that power intelligent NPC behavior and AI-driven systems within the Egofold ecosystem. You will work closely with engine, AI, and gameplay teams to architect scalable, production-ready vision pipelines integrated with Unreal Engine-based projects.

Job Type: Full-TimeLocation: Remote - Alaska, Arizona, California, Colorado, Connecticut, Florida, Georgia, Illinois, Maine, Missouri, New Jersey, Nevada, North Carolina, Ohio, Pennsylvania, Texas, Washington, and Wyoming.(Los Angeles Area Preferred)

Responsibilities

  • Architect and implement real-time computer vision pipelines for analyzing gameplay video and camera feeds.

  • Design systems that convert 2D visual input into structured 3D semantic world models usable by AI agents and NPC systems.

  • Integrate perception modules into Unreal Engine-based runtimes and toolchains.

  • Optimize inference performance for GPU-constrained, real-time environments.

  • Define data collection, evaluation, and iteration strategies for improving perception robustness.

  • Collaborate with AI engineers to design perception interfaces that feed behavior trees, agent systems, and decision models.

  • Establish long-term technical direction for vision-driven gameplay and simulation features.

Minimum Requirements

  • 5+ years of professional experience in computer vision, real-time perception, or related fields.

  • Advanced degree (Master's or PhD) in AI, Computer Vision, Robotics, or related field preferred.

  • Proven experience building and deploying real-time video perception systems in production environments.

  • Strong C++ proficiency and experience integrating systems into game engines or comparable real-time platforms.

  • Deep understanding of object detection, tracking, temporal modeling, and 3D scene understanding.

  • Experience optimizing models for deployment using CUDA, TensorRT, ONNX, or similar toolchains.

  • Unreal Engine Experience: Proficiency with Unreal Engine, preferably UE4 or UE5.

Nice to Have

  • Experience with multi-agent simulation, reinforcement learning environments, or game AI systems.

  • Familiarity with graphics pipelines (deferred rendering, depth buffers, motion vectors, scene graphs).

  • Experience bridging synthetic and real-world datasets.

  • Prior experience leading small technical teams or defining system architecture roadmaps.

Salary Range: $140,000 - $220,000 Annually

Why Join the Snail Games USA Team?

  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • Medical, dental, vision, and Life/LTD

  • 401k with company match

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.