2

Remote Video Game Analyst Jobs (NOW HIRING)

Online Game Services Engineer, C#/.NET

OR · On-site +1

$90K - $120K/yr

However, we also support fully remote work for candidates living across New York State or one of ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

... game for us. Currently, we are looking for a creative and detail-oriented Video Editor to join our ... Fully remote and full-time work (8 hours) from anywhere in the world; * Career opportunities in the ...

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Senior Game Build Engineer

OR · On-site +1

$125K - $150K/yr

However, we're always open to expanding our list of remote-eligible states for the right candidate ... Annual Video Game Budget * 401(k) Retirement Plan * Paid Parental Leave EEO Statement At Rushdown ...

Senior Data Analyst

Los Angeles, CA · Remote

$109K - $171K/yr

Remote US & Canada We are seeking a highly motivated and autonomous Senior Data Analyst to join our ... Have deep passion for video games and think on behalf of our players * Be curious; a detail ...

Senior Data Analyst

Los Angeles, CA · Remote

$109K - $171K/yr

Remote US & Canada We are seeking a highly motivated and autonomous Senior Data Analyst to join our ... Have deep passion for video games and think on behalf of our players * Be curious; a detail ...

Senior Data Analyst

$109K - $171K/yr

Remote US & Canada We are seeking a highly motivated and autonomous Senior Data Analyst to join our ... Have deep passion for video games and think on behalf of our players * Be curious; a detail ...

next page

Showing results 1-20

Remote Video Game Analyst information

See salary details

$5

$15

$28

How much do remote video game analyst jobs pay per hour?

As of Jun 26, 2026, the average hourly pay for remote video game analyst in the United States is $15.27, according to ZipRecruiter salary data. Most workers in this role earn between $13.46 and $18.27 per hour, depending on experience, location, and employer.

What are Remote Video Game Analysts?

Remote Video Game Analysts are professionals who evaluate video games from a distance, usually working from home or another remote location. Their primary responsibilities include testing gameplay, identifying bugs, analyzing game mechanics, and providing feedback to developers to improve the overall gaming experience. They may also review game balance, performance, and user engagement. This role requires strong analytical skills, a passion for gaming, and familiarity with various gaming platforms and genres.

How do Remote Video Game Analysts typically collaborate with development teams despite working offsite?

Remote Video Game Analysts frequently use communication platforms like Slack, Zoom, and project management tools such as Jira or Trello to stay in sync with development teams. They participate in regular virtual meetings for feedback sessions, bug reports, and gameplay reviews. Building strong written communication skills is essential, as detailed reports and clear documentation are crucial for conveying findings and suggestions to developers. Despite the distance, maintaining proactive communication helps analysts stay aligned with project goals and team expectations.

What is the difference between Remote Video Game Analyst vs Remote Game Tester?

AspectRemote Video Game AnalystRemote Game Tester
CredentialsGaming knowledge, analytical skills, sometimes degree in related fieldBasic gaming knowledge, attention to detail
Work EnvironmentHome office, often involves data analysis and reportingHome or remote testing environments, playing and identifying bugs
Industry UsageUsed in game development, quality assurance, and market researchPrimarily in quality assurance and bug detection
Search/Comparison IntentUnderstanding analytical roles in gamingFinding testing opportunities or bug reporting roles

Remote Video Game Analysts focus on evaluating game data, player feedback, and market trends to inform development and marketing strategies. Remote Game Testers primarily identify bugs and gameplay issues during testing phases. While both roles require gaming knowledge, analysts emphasize data analysis, whereas testers focus on gameplay quality assurance.

What are the key skills and qualifications needed to thrive as a Remote Video Game Analyst, and why are they important?

To thrive as a Remote Video Game Analyst, you need strong analytical skills, deep knowledge of gaming trends, and experience with data interpretation, often supported by a degree in game design, computer science, or a related field. Familiarity with analytics tools like SQL, Tableau, or Google Analytics, as well as bug tracking and reporting systems, is typically required. Excellent communication, attention to detail, and collaboration are standout soft skills in this role. These competencies are crucial for providing actionable insights that improve game quality and player experience in a remote, team-oriented environment.
More about Remote Video Game Analyst jobs
What cities are hiring for Remote Video Game Analyst jobs? Cities with the most Remote Video Game Analyst job openings:
What are the most commonly searched types of Video Game Analyst jobs? The most popular types of Video Game Analyst jobs are:
What states have the most Remote Video Game Analyst jobs? States with the most job openings for Remote Video Game Analyst jobs include:
Infographic showing various Remote Video Game Analyst job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $31,769 per year, or $15.3 per hour.
Sr Software Engineer - Gameplay (NST)

Sr Software Engineer - Gameplay (NST)

Nintendo

Redmond, WA • On-site, Remote

$137K - $180K/yr

Other

Posted 17 days ago


Nintendo rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

95th of 191 rated software companies


Job description

Nintendo Software Technology Corporation
 
Nintendo Software Technology Corporation, based in Redmond, Washington , is a wholly owned subsidiary of the world's largest manufacturer and marketer of video games, Nintendo Co., Ltd., headquartered in Kyoto, Japan.  Nintendo Software Technology's mission is to design, develop and deliver the very best video games. We conduct research, use state-of-the-art equipment and review methods of operation so that we may continually improve the quality of the games that we produce. Each person employed at Nintendo Software Technology Corporation is a valued team member and is encouraged to participate in our efforts to create the highest quality games. 

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As part of the Nintendo family, we're passionate about creating games designed to surprise and delight our customers.

As a Senior Software Engineer in Gameplay, you will have a desire for leading the implementation on key gameplay features as well as managing small groups of engineers. You will also have a passion for games and working collaboratively across different departments to implement gameplay features that will surprise and delight players. If this sounds like you, we would love to see your resume!

Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.

For more information about NST, click here.

DESCRIPTION OF DUTIES:

  • Develops, writes clear, maintainable and portable code, and debugs using the relevant programming languages.
  • Reviews and optimizes other engineers' code.
  • Provides effective solutions by applying advanced programming skills and knowledge.
  • Provides technical documentation and explanations intended for distribution to other parties.
  • Allocates work to other team members and supervises their results.
  • Mentors less experienced members of the team.
  • Makes recommendations regarding system architectural design, data structures, and algorithm development.
  • Manages team members' performance by setting clear goals and expectations, tracking progress against the goals, ensuring feedback, and addressing performance problems and issues promptly.
  • Applies professional expertise to review, analyze and test products under development as a contributing member of a production team to ensure delivery of Nintendo's high standard of quality and timeliness.
SUMMARY OF REQUIREMENTS:
  • 7 or more years of software engineering experience in the relevant field.
  • Strong all-around programming skills including ability to review and optimize other engineers' code.
  • Strong understanding of core technologies, toolsets, and common workflows for video game development.
  • In-depth understanding of interactive entertainment methodologies and production pipelines.
  • Advanced knowledge of the relevant programming languages (C/C++/C#).
  • Strong preference of experience supervising a team; allocating work, supervising their results, providing clear expectations, and providing coaching and development - to ensure high-quality execution and successful outcomes.
  • Proven experience leading and mentoring other gameplay engineers.
  • Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.

This position is hybrid in Redmond, WA. Hybrid positions require regular onsite work following the schedule and guidelines for their division. This position is not open to fully remote status at this time.