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Remote Tattoo Artist Jobs (NOW HIRING)

Technical Artist

Chicago, IL · On-site +1

$130K - $156K/yr

Remote - US and Canada only thatgamecompany designs and develops artistically crafted, broadly ... Contribute to the unique product artistic vision holding high standards for aesthetics and ...

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Remote Tattoo Artist information

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$13

$51

$190

How much do remote tattoo artist jobs pay per hour?

As of Jul 16, 2026, the average hourly pay for remote tattoo artist in the United States is $51.37, according to ZipRecruiter salary data. Most workers in this role earn between $20.91 and $38.46 per hour, depending on experience, location, and employer.

What is a remote tattoo artist?

A remote tattoo artist is a professional who offers tattoo design services virtually, rather than in person. They typically create custom tattoo artwork for clients based on their ideas and requirements, and then send digital files or stencils for the client to take to a local tattooist for application. Remote tattoo artists may also provide consultations, revisions, and advice on tattoo placement and aftercare. This service is ideal for clients seeking unique, personalized designs from artists who may not be in their geographic area.

What are the key skills and qualifications needed to thrive as a Remote Tattoo Artist, and why are they important?

To thrive as a Remote Tattoo Artist, you need strong artistic ability, deep knowledge of tattoo design principles, and relevant training or apprenticeship in tattooing. Familiarity with digital design software like Procreate or Adobe Photoshop, and a solid understanding of hygiene and safety certifications are important for creating and sharing custom designs. Excellent communication, attention to detail, and the ability to understand client visions help build trust and deliver personalized work. These skills ensure high-quality, safe, and client-focused tattoo designs, even when working remotely.

How do remote tattoo artists typically collaborate with clients and studios to ensure design satisfaction before an in-person appointment?

Remote tattoo artists often work closely with clients and studios through digital communication platforms such as email, video calls, or specialized design portals. They gather client ideas, provide digital sketches, and iterate on feedback to refine the design until the client is satisfied. This process requires clear communication and strong visualization skills to accurately capture a client’s vision from a distance. Collaboration with studios may also include sharing design files and discussing technical requirements to ensure a smooth transition when the tattoo is applied in person.
More about Remote Tattoo Artist jobs
What cities are hiring for Remote Tattoo Artist jobs? Cities with the most Remote Tattoo Artist job openings:
What are the most commonly searched types of Tattoo Artist jobs? The most popular types of Tattoo Artist jobs are:
What states have the most Remote Tattoo Artist jobs? States with the most job openings for Remote Tattoo Artist jobs include:
Infographic showing various Remote Tattoo Artist job openings in the United States as of July 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 100% Remote job distribution, with an average salary of $106,858 per year, or $51.4 per hour.
Environment Artist - GameSim - Talent Pipeline

Environment Artist - GameSim - Talent Pipeline

Keywords Studios

Austin, TX • On-site, Remote

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

GameSim is a game development studio that partners with clients to build games across PC/console and a range of art styles. We care about craftsmanship, collaboration, and shipping work we're proud to put our names on. If you love building environments and believable spaces we'd like to meet you. Our headquarters is based in Orlando, FL!

Talent Pipeline Posting Notice
Please note that this posting is not tied to an immediate vacancy. We are proactively building a pipeline of qualified candidates in anticipation of potential hiring needs over the coming months. Applications will be reviewed and retained for future consideration as opportunities arise.

We are looking for an Environment Artist / Generalist with strong hands-on art skills, solid technical judgment, and the potential to grow into broader lead responsibilities over time.

This role is ideal for someone who enjoys both creating high-quality 3D art and helping teams work more clearly, consistently, and efficiently. Depending on the project, this person may contribute directly to asset creation, world building, scene assembly, feedback, task breakdowns, workflow documentation, quality reviews, and cross-studio collaboration.

Because our projects can vary widely in style, scope, platform, and client needs, we are looking for an adaptable artist with a strong art eye, a practical production mindset, and the ability to help translate creative direction into actionable work for other artists.

This is a hands-on production role with opportunities to support team alignment, mentor other artists, improve workflows, and grow toward lead-level responsibilities.

This role offers flexible work options, including remote, hybrid or in-office arrangements.

Responsibilities
  • Create high-quality 3D environment art, props, modular assets, materials, set dressing, and world-building content across a variety of visual styles.
  • Work from concept art, reference, style guides, blockouts, client direction, or incomplete/vague creative briefs to produce clear and polished results.
  • Build, assemble, and integrate assets and environments in Unreal Engine, with attention to composition, readability, performance, and technical requirements.
  • Support the full environment art pipeline, including modeling, UVs, baking, texturing, material creation, optimization, engine integration, and final polish.
  • Review artwork from internal teammates, partner studios, or external vendors and provide clear, constructive, actionable feedback.
  • Help translate broad client or project feedback into specific tasks, priorities, notes, and acceptance criteria that artists can execute against.
  • Assist with maintaining visual consistency across assets, scenes, and artists by helping define quality bars, style expectations, and review standards.
  • Collaborate with art directors, leads, producers, technical artists, designers, engineers, and artists across multiple studios and time zones.
  • Help identify production risks early, including unclear direction, workflow gaps, quality issues, technical constraints, or schedule concerns.
  • Contribute to workflow and pipeline improvements that help the team work more efficiently and consistently.
  • Document processes, best practices, feedback, and workflow guidance when needed using tools such as Confluence, Miro, or Jira.
  • Balance visual quality, production efficiency, and performance requirements while supporting the needs of each project.

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About Keywords Studios

Sourced by ZipRecruiter

Whatever the scale of your project, whatever the time frame, whatever your location: Keywords is here for you, bringing our network of 13,000+ people and 70+ studios together to deliver the unified solutions you need. We offer everything necessary to ensure your project achieves its full potential and that strategic opportunities are turned into long-term growth. The games industry is complex and fast-moving. Working with Keywords allows you to remain lean and agile, and to remain focused on creating the world’s most immersive playing experiences. Our network of studios brings best-in-class experience, expertise, technology and capacity across the full development, release and player-support lifecycle.

Industry

Arts, entertainment, and recreation

Company size

10,000+ Employees

Headquarters location

Burbank, CA, US

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