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Remote Playstation Game Tester Jobs (NOW HIRING)

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... PlayStation. RESPONSIBILITIES • An active member of a cross-discipline small team building new AI ...

... PlayStation. We look for candidates who value joining a mission-focused team with a diverse set of ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Communicate with PlayStation executives, directors, and technology teams, as needed REQUIRED SKILLS ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... testing. Who you are: * Game systems architect: You design through dynamic rules, not linear ...

Staff Gameplay Animator

$144K - $217K/yr

... PlayStation. RESPONSIBILITIES Create high-quality animation content and implement it in a game ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

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Remote Playstation Game Tester information

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How much do remote playstation game tester jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for remote playstation game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What does a remote PlayStation game tester do?

A Remote PlayStation Game Tester is responsible for playing unreleased or in-development PlayStation games to identify bugs, glitches, and other issues. They provide detailed feedback to developers and quality assurance teams, helping to ensure the final product is as polished and enjoyable as possible. Testers typically work from home, following specific test plans and documenting their findings clearly. This role requires attention to detail, strong communication skills, and a passion for gaming.

What are the key skills and qualifications needed to thrive as a remote PlayStation game tester, and why are they important?

To thrive as a Remote Playstation Game Tester, you need strong attention to detail, analytical thinking, and a solid understanding of gaming platforms, typically with experience in gameplay and bug reporting. Familiarity with bug tracking software (like JIRA), PlayStation dev kits, and QA testing methodologies is often required. Excellent written communication, problem-solving abilities, and self-motivation are vital soft skills for effectively collaborating and working independently. These skills ensure accurate identification and communication of issues, contributing to the delivery of high-quality, bug-free gaming experiences.

What are some common challenges faced by remote PlayStation game testers, and how can they be addressed?

Remote PlayStation game testers often encounter challenges such as clear communication with development teams, managing time effectively across different time zones, and ensuring access to necessary hardware and stable internet connections. To address these, testers are encouraged to use detailed bug reporting tools, participate actively in virtual team meetings, and maintain an organized workspace. Staying proactive about software updates and regularly syncing with team leads can also help ensure smooth workflow and timely identification of issues.

What is the difference between Remote Playstation Game Tester vs Remote Xbox Game Tester?

AspectRemote Playstation Game TesterRemote Xbox Game Tester
CredentialsBasic gaming knowledge, attention to detailBasic gaming knowledge, attention to detail
Work EnvironmentRemote, flexible hours, home setupRemote, flexible hours, home setup
Industry UsageVideo game testing for Playstation titlesVideo game testing for Xbox titles
Common Search IntentCompare roles, job requirements, and opportunitiesCompare roles, job requirements, and opportunities

The main difference between a Remote Playstation Game Tester and a Remote Xbox Game Tester lies in the gaming platform focus. Playstation testers work specifically with Playstation games, while Xbox testers focus on Xbox titles. Both roles require similar skills, credentials, and work environments, making them comparable in the gaming industry. Your choice depends on your preferred gaming platform and career interests.

More about Remote Playstation Game Tester jobs

What cities are hiring for Remote Playstation Game Tester jobs?

Cities with the most Remote Playstation Game Tester job openings:

What are the most commonly searched types of Playstation Game Tester jobs?

The most popular types of Playstation Game Tester jobs are:

What states have the most Remote Playstation Game Tester jobs?

States with the most job openings for Remote Playstation Game Tester jobs include:

Infographic showing various Remote Playstation Game Tester job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.

Senior Gameplay Designer (Combat & AI)

teamLFG

Remote

$118K - $177K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 8 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Do you spend your time thinking about how to build combat puzzles for players that have potential to create memorable teamplay moments? Are you excited to make gameplay that strongly cares about player intention, action game feel, and readability?
We are seeking a highly technical, creative, and team-oriented Senior Sandbox Designer to contribute to a new multiplayer action game on teamLFG. You will work closely with the entire Design Team designing, crafting, and implementing a robust suite of AI characters for use in an objective-based team game. You will collaborate with team members from other disciplines to drive cohesive gameplay vision. You will establish good design processes and evangelize them throughout the design team. Most importantly, you will work with a fun, dedicated, and cross discipline team devoted to turning a creative dream into a new franchise at PlayStation.
RESPONSIBILITIES
• An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization
• Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades
• Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies
• Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles
• Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players
REQUIRED SKILLS
• Intuitive understanding of how second-to-second action games work and why people play them
• Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment
• Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential
• Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance
• Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
• Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity
• Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations
• Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter
• Outstanding oral and written communication skills
PREFERRED EXPERIENCE
• Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems
• Experience delegating work or ownership of an area to multi-disciplinary peers
• Knowledge and perspective from playing competitive team games
At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.
This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$118,000-$177,000 USD
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
Please refer to our Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.