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Remote Playstation Game Tester Jobs (NOW HIRING)

Game Engineering Director

$255K - $383K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

Communicate with PlayStation executives, directors, and technology teams, as needed REQUIRED SKILLS ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

3D Character Art Lead

$153K - $230K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... in PlayStation games. As a leader for the character art team, you'll demonstrate a balance of ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

We are a remote-first studio headquartered in San Francisco, California. Core Responsibilities ... testing. Who you are: * Game systems architect: You design through dynamic rules, not linear ...

Staff Gameplay Animator

$144K - $217K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... PlayStation. RESPONSIBILITIES Create high-quality animation content and implement it in a game ... This is a flexible role that can be remote, with varying pay ranges based on geographic location.

Sr. Engine Programmer

Bellevue, WA ยท Remote

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

Debug and patch complex gameplay and engine-level vulnerabilities to shut down client-side exploits ... Expertise with Visual Studio C++ debugging (including remote debugging and attaching to live/editor ...

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Remote Playstation Game Tester information

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How much do remote playstation game tester jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for remote playstation game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a remote PlayStation game tester, and why are they important?

To thrive as a Remote Playstation Game Tester, you need strong attention to detail, analytical thinking, and a solid understanding of gaming platforms, typically with experience in gameplay and bug reporting. Familiarity with bug tracking software (like JIRA), PlayStation dev kits, and QA testing methodologies is often required. Excellent written communication, problem-solving abilities, and self-motivation are vital soft skills for effectively collaborating and working independently. These skills ensure accurate identification and communication of issues, contributing to the delivery of high-quality, bug-free gaming experiences.

What is the difference between Remote Playstation Game Tester vs Remote Xbox Game Tester?

AspectRemote Playstation Game TesterRemote Xbox Game Tester
CredentialsBasic gaming knowledge, attention to detailBasic gaming knowledge, attention to detail
Work EnvironmentRemote, flexible hours, home setupRemote, flexible hours, home setup
Industry UsageVideo game testing for Playstation titlesVideo game testing for Xbox titles
Common Search IntentCompare roles, job requirements, and opportunitiesCompare roles, job requirements, and opportunities

The main difference between a Remote Playstation Game Tester and a Remote Xbox Game Tester lies in the gaming platform focus. Playstation testers work specifically with Playstation games, while Xbox testers focus on Xbox titles. Both roles require similar skills, credentials, and work environments, making them comparable in the gaming industry. Your choice depends on your preferred gaming platform and career interests.

What are some common challenges faced by remote PlayStation game testers, and how can they be addressed?

Remote PlayStation game testers often encounter challenges such as clear communication with development teams, managing time effectively across different time zones, and ensuring access to necessary hardware and stable internet connections. To address these, testers are encouraged to use detailed bug reporting tools, participate actively in virtual team meetings, and maintain an organized workspace. Staying proactive about software updates and regularly syncing with team leads can also help ensure smooth workflow and timely identification of issues.

What does a remote PlayStation game tester do?

A Remote PlayStation Game Tester is responsible for playing unreleased or in-development PlayStation games to identify bugs, glitches, and other issues. They provide detailed feedback to developers and quality assurance teams, helping to ensure the final product is as polished and enjoyable as possible. Testers typically work from home, following specific test plans and documenting their findings clearly. This role requires attention to detail, strong communication skills, and a passion for gaming.
More about Remote Playstation Game Tester jobs

What cities are hiring for Remote Playstation Game Tester jobs?

Cities with the most Remote Playstation Game Tester job openings:

What are the most commonly searched types of Playstation Game Tester jobs?

The most popular types of Playstation Game Tester jobs are:

What states have the most Remote Playstation Game Tester jobs?

States with the most job openings for Remote Playstation Game Tester jobs include:

Infographic showing various Remote Playstation Game Tester job openings in the United States as of August 2026, with employment types broken down into 67% Full Time, 22% Part Time, 2% Temporary, and 9% Contract. Highlights an 85% Physical, 1% Hybrid, and 14% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.

Game Engineering Director

Sony Interactive Entertainment (SIE)

Cheyenne, WY โ€ข On-site, Remote

$255K - $383K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 6 days ago


Job description

Would you like to work on a new IP and new genre at teamLFG that combines amazing action feel with lighthearted and whimsical characters? Are you on a mission to create games that bond players together into deeply invested communities?

As an Engineering Director at teamLFG, you will hire, build and direct a technology organization to deliver amazing never-seen-before game experiences. Your organization will build and utilize a wide range of technologies and workflows to develop, continuously deliver, and maintain a live production game service. As part of the project and studio leadership team, you will create and evolve a technology strategy that is aligned with project goals and initiatives and serves the needs of the game, its players, and employees. As part of a diverse company that prizes creativity and technical excellence, your servant leadership will inspire and motivate a cross-discipline team to help build a new franchise beloved by millions.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

  • Collaborate with a cross-disciplinary project leadership team to develop and maintain a product technology strategy that is informed by product vision, technical costs, and long-term technology goals

  • Leveraging the Unreal Engine and technology the team has built, direct the engineering organization to tackle challenging problems, find combinations of innovative technology with proven models, and build reliable solutions that deliver game experiences while sensibly managing technology risks

  • Recruit, nurture, and retain an engineering organization (30+ engineers, both internal FTE and external codev) with the skills, capacity, and adaptability to navigate uncertainty and deliver on the changing needs of the project

  • Manage multiple senior engineering leads, providing management support, technical guidance, constructive feedback, and career development coaching

  • Work with production leadership to schedule, track, deliver, and close out game features and releases, anticipating and mitigating any critical risks encountered, technical or otherwise

  • Communicate with PlayStation executives, directors, and technology teams, as needed

REQUIRED SKILLS

  • Experience managing an organization of 20+ engineers on AAA game engineering teams

  • Experience working with and directing co-development engineering teams

  • Experience with developing and running online games in a live service environment

  • Ability to align with leadership and executive stakeholders, translate goals into strategic technology solutions with a thorough understanding of cost, efficiency, and quality tradeoffs, and then lead an organization to execute on a technology strategy

  • Effectively communicate with and inspire fellow engineers by driving team alignment and buy-in on technology vision and architectural principles

  • Ability to work with a team in a hybrid environment, leveraging real time chat communications and documentation across an entire game studio

  • Ability to communicate with stakeholders of different business, technical, and non-technical backgrounds, to help align objectives and negotiate common goals

NICE TO HAVE SKILLS

  • Experience with development using the Unreal Engine

  • Experience with development on a variety of platforms (PC, console)

  • Experience with agile development methodologies

At SIE, we consider several factors when setting each role's base pay range, including the competitive benchmarking data for the market and geographic location.
Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location.
In addition, this role is eligible for SIE's top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more.

This is a flexible role that can be remote, with varying pay ranges based on geographic location. For example, if you are based out of Seattle, the estimated base pay range for this role is listed below.
$255,000-$383,000 USD

Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.

Please refer to ourCandidate Privacy Noticefor more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.