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Internship Playstation Game Tester Jobs (NOW HIRING)

Baseball Test Analyst

San Diego, CA ยท On-site

$17.75 - $18/hr

Game Testers at PlayStation for The Show are responsible for finding and replicating bugs/glitches and accurately reporting them to the developers. The ideal candidate is a passionate and driven ...

As a Staff Data Scientist on the Decision Science team at PlayStation, you will take a leading role ... Deep expertise in A/B testing and causal inference, including quasi-experimental methods.

Collaborate with Quality and Development teams to enable testing of both hardware and software ... Game industry background * Exposure to integrating or building tools powered by large language ...

Software Engineer II

San Mateo, CA ยท On-site

$137K - $205K/yr

Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary ... Build tooling for AI-driven testing initiatives Required Qualifications * Bachelor's degree in ...

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Internship Playstation Game Tester information

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How much do internship playstation game tester jobs pay per hour?

As of Jul 30, 2026, the average hourly pay for internship playstation game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What is the difference between Internship Playstation Game Tester vs Playstation Game Tester?

AspectInternship Playstation Game TesterPlaystation Game Tester
CredentialsHigh school diploma or equivalent; some technical knowledgeSimilar; often requires basic gaming knowledge
Work EnvironmentInternship setting, often part-time or temporaryFull-time or freelance testing environments
Employer & IndustryGame development companies, internships programsGame studios, QA departments
Search & Comparison IntentLearning about entry-level testing rolesUnderstanding professional testing careers

The main difference is that an Internship Playstation Game Tester is a temporary, entry-level position aimed at gaining experience, often part-time, while a Playstation Game Tester is a more permanent or freelance role focused on quality assurance in game development. Internships serve as a stepping stone into the industry, whereas game testers may have ongoing responsibilities in QA teams.

More about Internship Playstation Game Tester jobs
What cities are hiring for Internship Playstation Game Tester jobs? Cities with the most Internship Playstation Game Tester job openings:
What are the most commonly searched types of Playstation Game Tester jobs? The most popular types of Playstation Game Tester jobs are:
What states have the most Internship Playstation Game Tester jobs? States with the most job openings for Internship Playstation Game Tester jobs include:
Infographic showing various Internship Playstation Game Tester job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 24% Part Time, 2% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.

Software Development Engineer In Test

PlayStation Global

San Mateo, CA โ€ข On-site

$57 - $73.50/hr

Other

Re-posted 14 days ago


Job description

How would you like to influence the most successful gaming platform of all time by validating the very technology our developers use to build extraordinary games?

Sony Interactive Entertainment (PlayStation) is seeking a Software Development Engineer in Test (SDET) to provide hands-on engineering excellence across our SDK ecosystem. This role focuses on building tools and infrastructure for analyzing the quality of the PlayStation SDK and related technology. While this is the primary domain, there are opportunities to expand into 3D graphics, spatial audio, artificial intelligence, and the fully integrated PlayStation game development environment.

We are looking for someone who wants to directly impact PlayStation technology by developing tools and automated systems that deeply analyze SDK components and platform capabilities. You will help strengthen and evolve our testing infrastructure, raise the technical bar for quality engineering, and drive confidence in every release. If you're passionate about solving complex system-level challenges and influencing technology used by people around the world, we want to hear from you, come help us power the future of PlayStation!

Responsibilities:Technical Strategy & Architecture
  • Own and drive the technical strategy for automation frameworks, test architecture, and CI systems supporting PlayStation SDK components.

  • Define scalable, maintainable automation and infrastructure patterns that support long-term platform growth.

  • Contribute to architectural discussions for test systems spanning C++, embedded firmware (C), and Python-based infrastructure.

  • Identify technical risks early and drive mitigation strategies to protect release confidence.

Hands-On Engineering
  • Crafting and improving automated test cases, sample applications, testing tools and frameworks for SDK libraries and low level software (C++)

  • Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation sample applications.

  • Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance.

  • Partner closely with software production and offshore teams to compose robust test plans, validation strategies, and documentation.

Skills and Characteristics
  • Strong technical leadership with the ability to influence cross-functional stakeholders.

  • Excellent interpersonal skills, including presenting technical direction to both engineers and executives.

  • Proven experience leading architectural decisions and complex debugging efforts.

  • Self-directed, committed to producing strong results, and passionate about high-quality automation.

Qualifications
  • Strong programming proficiency in Python & C++.

  • Experience building, running, and debugging software in both Windows & Linux environments.

  • Deep understanding of automation trade-offs and architectural design decisions.

Nice-to-Have
  • Exposure to Android platform, including SDK, tooling and architecture

  • Prior experience with PlayStation SDK development is helpful.

  • Familiarity with Unity, Unreal Engine or other game engine technology.

  • Containerization technology such as Docker and Kubernetes.