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Weekend Playstation Game Tester Jobs (NOW HIRING)

Baseball Test Analyst

San Diego, CA · On-site

$17.75 - $18/hr

Game Testers at PlayStation for The Show are responsible for finding and replicating bugs/glitches and accurately reporting them to the developers. The ideal candidate is a passionate and driven ...

Available to commit meaningful hours, night shifts or weekends. this isn't a "check in once a week ... Modding or running game servers * A basic feel for how games are built * Familiarity with test ...

As a Staff Data Scientist on the Decision Science team at PlayStation, you will take a leading role ... Deep expertise in A/B testing and causal inference, including quasi-experimental methods.

New

Must be able to work WEEKENDS. If you are a gaming enthusiast who thrives on creating unforgettable ... Xbox, Playstation, Nintendo, PC, we cover all the bases and then some. Our team is made up of ...

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Weekend Playstation Game Tester information

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How much do weekend playstation game tester jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for weekend playstation game tester in the United States is $18.29, according to ZipRecruiter salary data. Most workers in this role earn between $16.35 and $19.95 per hour, depending on experience, location, and employer.

What are Weekend Playstation Game Testers?

Weekend Playstation Game Testers are individuals hired to play and evaluate PlayStation games specifically during weekends. Their primary responsibility is to identify bugs, glitches, or any issues in the gameplay and report them to the development team. This helps developers improve the gaming experience before the final release. Testers may work from home or at a game studio, and strong attention to detail and a passion for gaming are important for the role.

What is the difference between Weekend Playstation Game Tester vs Weekend Xbox Game Tester?

AspectWeekend Playstation Game TesterWeekend Xbox Game Tester
CredentialsHigh school diploma or equivalent, gaming knowledgeHigh school diploma or equivalent, gaming knowledge
Work EnvironmentHome or office, testing on Playstation consolesHome or office, testing on Xbox consoles
Industry UsageVideo game industry, console testingVideo game industry, console testing
Common Search IntentComparing console testing roles, weekend gaming jobsComparing console testing roles, weekend gaming jobs

The main difference between a Weekend Playstation Game Tester and a Weekend Xbox Game Tester lies in the gaming platform they focus on. Both roles require similar credentials and work environments, primarily testing games on their respective consoles. They are used within the same industry and often searched for by individuals interested in weekend gaming or testing roles. Your choice depends on your preferred gaming platform and the specific console you want to work with.

What does a typical weekend look like for a PlayStation Game Tester, and how is work structured during these shifts?

As a Weekend PlayStation Game Tester, your work typically involves structured play sessions focused on identifying bugs, glitches, and overall gameplay issues across various titles. You’ll collaborate with other testers and report findings to quality assurance leads using tracking software. Weekend shifts may be more intensive due to tighter deadlines for upcoming releases and patches, so adaptability and attention to detail are crucial. Communication with developers and fellow testers is frequent, ensuring that issues are documented clearly and efficiently.

What are the key skills and qualifications needed to thrive as a Weekend PlayStation Game Tester, and why are they important?

To thrive as a Weekend PlayStation Game Tester, you need strong attention to detail, excellent problem-solving abilities, and a good understanding of video game mechanics, usually supported by a high school diploma or equivalent. Familiarity with bug tracking tools (such as JIRA), various PlayStation consoles, and test case management systems is typically required. Effective communication, patience, and the ability to work independently or in a team are crucial soft skills. These competencies ensure accurate identification and reporting of game issues, contributing to a smoother gaming experience for end users.
More about Weekend Playstation Game Tester jobs
What cities are hiring for Weekend Playstation Game Tester jobs? Cities with the most Weekend Playstation Game Tester job openings:
What are the most commonly searched types of Playstation Game Tester jobs? The most popular types of Playstation Game Tester jobs are:
What states have the most Weekend Playstation Game Tester jobs? States with the most job openings for Weekend Playstation Game Tester jobs include:
Infographic showing various Weekend Playstation Game Tester job openings in the United States as of July 2026, with employment types broken down into 63% Full Time, 24% Part Time, 2% Temporary, and 11% Contract. Highlights an 84% Physical, 1% Hybrid, and 15% Remote job distribution, with an average salary of $38,039 per year, or $18.3 per hour.
Software Development Engineer In Test

Software Development Engineer In Test

PlayStation Global

San Mateo, CA

$57 - $73.50/hr

Other

Posted 11 days ago


Job description

How would you like to influence the most successful gaming platform of all time by validating the very technology our developers use to build extraordinary games?

Sony Interactive Entertainment (PlayStation) is seeking a Software Development Engineer in Test (SDET) to provide hands-on engineering excellence across our SDK ecosystem. This role focuses on building tools and infrastructure for analyzing the quality of the PlayStation SDK and related technology. While this is the primary domain, there are opportunities to expand into 3D graphics, spatial audio, artificial intelligence, and the fully integrated PlayStation game development environment.

We are looking for someone who wants to directly impact PlayStation technology by developing tools and automated systems that deeply analyze SDK components and platform capabilities. You will help strengthen and evolve our testing infrastructure, raise the technical bar for quality engineering, and drive confidence in every release. If you're passionate about solving complex system-level challenges and influencing technology used by people around the world, we want to hear from you, come help us power the future of PlayStation!

Responsibilities:Technical Strategy & Architecture
  • Own and drive the technical strategy for automation frameworks, test architecture, and CI systems supporting PlayStation SDK components.

  • Define scalable, maintainable automation and infrastructure patterns that support long-term platform growth.

  • Contribute to architectural discussions for test systems spanning C++, embedded firmware (C), and Python-based infrastructure.

  • Identify technical risks early and drive mitigation strategies to protect release confidence.

Hands-On Engineering
  • Crafting and improving automated test cases, sample applications, testing tools and frameworks for SDK libraries and low level software (C++)

  • Build and improve test infrastructure using Python and Groovy to simplify building, testing, and demonstrating PlayStation sample applications.

  • Monitor test infrastructure, analyze automation failures, improve reliability, and optimize runtime performance.

  • Partner closely with software production and offshore teams to compose robust test plans, validation strategies, and documentation.

Skills and Characteristics
  • Strong technical leadership with the ability to influence cross-functional stakeholders.

  • Excellent interpersonal skills, including presenting technical direction to both engineers and executives.

  • Proven experience leading architectural decisions and complex debugging efforts.

  • Self-directed, committed to producing strong results, and passionate about high-quality automation.

Qualifications
  • Strong programming proficiency in Python & C++.

  • Experience building, running, and debugging software in both Windows & Linux environments.

  • Deep understanding of automation trade-offs and architectural design decisions.

Nice-to-Have
  • Exposure to Android platform, including SDK, tooling and architecture

  • Prior experience with PlayStation SDK development is helpful.

  • Familiarity with Unity, Unreal Engine or other game engine technology.

  • Containerization technology such as Docker and Kubernetes.